Player Matchup

Sol
Sol
Gold V
Arch Heir
Sol
Gold V
Level 159
God Stats
97W - 72L
1,587 SR
Queue Stats
148W - 138L
1,409 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 159
1,587 SR
1,409 MMR

VS

Team Averages
Silver V
Silver V
Average Tier
Level 109
1,500 SR
1,298 MMR
King Arthur
King Arthur
Silver V
Celativ
King Arthur
Silver V
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 8L
1,298 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 0 / 0
8,888
1,111
4,285
5,488
1,906
Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Bans
GilgameshAo KuangRavanaSkadiHou Yi

VS

Bans
HeimdallrChironMedusaIzanamiTsukuyomi
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Celativ
King Arthur
11
0 / 3 / 0
6,596
825
1,990
8,135
6,773
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
0
3
Kills
0
0
Deaths
3
0
Assists
0
Player
Kills
Deaths
Assists
KDA
W
3
0
0
3
L
King Arthur
Celativ
King Arthur
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

4,285
Damage
1,990
5,488
Taken
8,135
1,906
Mitigated
6,773
2,345
Healing
652
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,285
1,078
0
2,345
5,488
1,906
2,377
363
5,125
38,479
2,175
L
King Arthur
Celativ
King Arthur
1,990
365
0
652
8,135
6,773
0
4,773
3,362
0
24,080

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

8,888
Gold Earned
6,596
92
Minions Killed
45
4
Camps Cleared
3
147,306
Distance Traveled
149,254
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
8,888
1,111
92
12
4
147,306
0
L
King Arthur
6,596
825
45
6
3
149,254
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role