Player Matchup

Cthulhu
Cthulhu
 
Cthulhu
Level 178
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Chaac
Chaac
EggyForYourTuna
Chaac
Level 121
God Stats
4W - 1L
1,698 SR
Queue Stats
197W - 190L
1,501 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
Jamman123Jello
Morgan Le Fay
Level 86
God Stats
5W - 3L
1,627 SR
Queue Stats
67W - 69L
1,461 Elo+
Party 3
Surtr
Surtr
Ksuke0115
Surtr
Level 183
God Stats
5W - 2L
1,677 SR
Queue Stats
85W - 86L
1,450 Elo+
Party 3
Charybdis
Charybdis
NatalCrazyninja
Charybdis
Level 222
God Stats
43W - 37L
1,610 SR
Queue Stats
149W - 129L
1,504 Elo+
Party 2
Team Averages
Level 158
1,622 SR
1,483 Elo+

VS

Team Averages
Level 155
1,453 SR
1,438 Elo+
Yu Huang
Yu Huang
HappyJoey190373
Yu Huang
Level 156
God Stats
1W - 1L
1,500 SR
Queue Stats
195W - 188L
1,493 Elo+
Party 1
Arachne
Arachne
ObeyTheDream
Arachne
Level 141
God Stats
2W - 5L
1,308 SR
Queue Stats
165W - 170L
1,461 Elo+
Party 1
Horus
Horus
TheDOMinator985
Horus
Level 156
God Stats
1W - 1L
1,722 SR
Queue Stats
198W - 171L
1,525 Elo+
Solo
Maui
Maui
candisFIT666
Maui
Level 146
God Stats
7W - 6L
1,615 SR
Queue Stats
229W - 225L
1,469 Elo+
Party 1
Nut
Nut
ixControversyxi
Nut
Level 177
God Stats
1W - 3L
1,121 SR
Queue Stats
10W - 10L
1,241 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
10
3 / 1 / 7
6,324
632
6,070
6,427
4,525
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

11
2 / 1 / 0
6,354
635
6,425
7,572
4,326
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Morgan Le Fay
Jamman123Jello
Morgan Le Fay
10
1 / 1 / 1
5,506
551
2,836
3,477
1,292
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Jeweled Studs

Jeweled Studs

+20
Physical Power
+30
Magical Power
+10%
Cooldown Reduction
+20
Mp 5

Surtr
Ksuke0115
Surtr
10
8 / 0 / 0
6,031
603
5,773
7,967
3,233
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Charybdis
NatalCrazyninja
Charybdis
10
1 / 2 / 7
5,773
577
8,000
7,895
2,794
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
10
0 / 2 / 1
5,505
551
4,130
4,761
1,871
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Arachne
ObeyTheDream
Arachne
8
0 / 4 / 2
4,644
464
2,747
9,412
3,646
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

8
1 / 3 / 2
5,104
510
1,953
10,169
6,374
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

8
0 / 3 / 2
5,015
502
1,059
8,668
6,196
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

10
1 / 3 / 2
5,353
535
3,314
7,804
2,793
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
11
15
Kills
2
5
Deaths
15
15
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
 
Cthulhu
3
1
7
6.5
W
2
1
0
2
L
Yu Huang
0
2
1
0.25
W
Morgan Le Fay
Jamman123Jello
Morgan Le Fay
1
1
1
1.5
W
Surtr
Ksuke0115
Surtr
8
0
0
8
W
Charybdis
NatalCrazyninja
Charybdis
1
2
7
2.25
L
Arachne
ObeyTheDream
Arachne
0
4
2
0.25
L
1
3
2
0.67
L
0
3
2
0.33
L
1
3
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,104
Damage
13,203
33,338
Taken
40,814
16,170
Mitigated
20,880
11,985
Healing
8,562
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
 
Cthulhu
6,070
375
230
1,649
6,427
4,525
52
733
5,604
19,611
2,173
W
6,425
2,215
0
2,652
7,572
4,326
0
514
7,058
0
47,706
L
Yu Huang
4,130
178
0
250
4,761
1,871
0
2,543
2,218
33,618
2,201
W
Morgan Le Fay
Jamman123Jello
Morgan Le Fay
2,836
330
0
500
3,477
1,292
0
1,112
2,283
31,443
817
W
Surtr
Ksuke0115
Surtr
5,773
2,563
0
3,769
7,967
3,233
18
2,039
5,752
541
35,450
W
Charybdis
NatalCrazyninja
Charybdis
8,000
3,991
0
3,185
7,895
2,794
508
273
7,588
0
49,039
L
Arachne
ObeyTheDream
Arachne
2,747
1,907
0
1,280
9,412
3,646
0
1,066
8,346
0
29,019
L
1,953
921
367
3,427
10,169
6,374
0
2,991
7,178
0
7,538
L
1,059
446
0
1,179
8,668
6,196
0
572
8,096
18,108
4,927
L
3,314
2,563
0
2,059
7,804
2,793
0
1,737
6,067
0
36,022

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,988
Gold Earned
25,621
298
Minions Killed
246
0
Camps Cleared
0
1,003,069
Distance Traveled
929,449
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
6,324
632
35
4
0
227,700
2
W
Chaac
6,354
635
73
7
0
186,481
0
L
Yu Huang
5,505
551
78
8
0
195,013
0
W
Morgan Le Fay
5,506
551
63
6
0
185,207
0
W
Surtr
6,031
603
67
7
0
227,216
0
W
Charybdis
5,773
577
60
6
0
176,465
0
L
Arachne
4,644
464
47
5
0
195,136
0
L
Horus
5,104
510
6
1
0
185,233
3
L
Maui
5,015
502
51
5
0
168,698
0
L
Nut
5,353
535
64
6
0
185,369
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role