Player Matchup

Ares
Ares
Likzajit
Ares
Level 59
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 22L
1,433 Elo+
Solo
Anhur
Anhur
Mannnnersss
Anhur
Level 48
God Stats
130W - 118L
1,586 SR
Queue Stats
201W - 182L
1,543 Elo+
Solo
Ne Zha
Ne Zha
MrDred95
Ne Zha
Level 138
God Stats
4W - 10L
1,236 SR
Queue Stats
162W - 165L
1,374 Elo+
Solo
Scylla
Scylla
OscarLRDA
Scylla
Level 129
God Stats
9W - 10L
1,818 SR
Queue Stats
399W - 377L
1,590 Elo+
Solo
Cu Chulainn
Cu Chulainn
hiimm61000
Cu Chulainn
Level 109
God Stats
1W - 1L
1,500 SR
Queue Stats
39W - 47L
1,500 Elo+
Solo
Team Averages
Level 97
1,528 SR
1,488 Elo+

VS

Team Averages
Level 126
1,528 SR
1,461 Elo+
Atlas
Atlas
 
Atlas
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ne Zha
Ne Zha
GoldOfWar
Ne Zha
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
31W - 44L
1,393 Elo+
Party 2
Izanami
Izanami
LT__Moy
Izanami
Level 149
God Stats
11W - 4L
1,639 SR
Queue Stats
96W - 92L
1,471 Elo+
Party 1
Kumbhakarna
Kumbhakarna
RAULVERA86
Kumbhakarna
Level 147
God Stats
2W - 1L
1,500 SR
Queue Stats
28W - 29L
1,579 Elo+
Party 1
Agni
Agni
ºADNº
Agni
Level 153
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 16L
1,362 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
11
0 / 3 / 1
6,935
462
4,165
12,835
10,988
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

12
1 / 4 / 1
6,910
461
9,405
11,204
3,608
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ne Zha
MrDred95
Ne Zha
12
2 / 5 / 1
7,121
475
5,670
14,055
5,267
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Scylla
OscarLRDA
Scylla
13
1 / 5 / 0
7,084
472
4,808
11,130
2,860
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cu Chulainn
hiimm61000
Cu Chulainn
10
0 / 6 / 0
6,468
431
3,167
12,634
5,855
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
 
Atlas
16
5 / 0 / 4
10,182
679
8,580
12,265
10,741
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Ne Zha
GoldOfWar
Ne Zha
16
6 / 1 / 8
8,987
599
9,871
15,329
7,328
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Izanami
LT__Moy
Izanami
14
4 / 2 / 5
8,355
557
9,473
10,485
3,925
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Kumbhakarna
RAULVERA86
Kumbhakarna
12
1 / 1 / 5
7,600
507
3,570
12,931
11,641
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

Agni
ºADNº
Agni
16
6 / 0 / 4
9,741
649
12,159
5,681
2,257
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
48
4
Kills
22
23
Deaths
4
3
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Atlas
 
Atlas
5
0
4
7
W
Ne Zha
GoldOfWar
Ne Zha
6
1
8
10
W
Izanami
LT__Moy
Izanami
4
2
5
3.25
L
Ares
0
3
1
0.17
L
1
4
1
0.38
L
Ne Zha
MrDred95
Ne Zha
2
5
1
0.5
L
Scylla
OscarLRDA
Scylla
1
5
0
0.2
W
Kumbhakarna
RAULVERA86
Kumbhakarna
1
1
5
3.5
L
Cu Chulainn
hiimm61000
Cu Chulainn
0
6
0
0
W
Agni
ºADNº
Agni
6
0
4
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,215
Damage
43,653
61,858
Taken
56,691
28,578
Mitigated
35,892
10,135
Healing
17,270
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Atlas
 
Atlas
8,580
2,835
0
2,103
12,265
10,741
38
876
11,389
66,056
5,434
W
Ne Zha
GoldOfWar
Ne Zha
9,871
4,568
0
7,503
15,329
7,328
0
1,750
13,579
0
80,844
W
Izanami
LT__Moy
Izanami
9,473
7,188
0
4,303
10,485
3,925
781
1,785
8,700
0
78,881
L
Ares
4,165
774
0
1,822
12,835
10,988
0
3,191
9,464
20,451
0
L
9,405
5,792
0
3,250
11,204
3,608
0
3,154
7,832
0
53,309
L
Ne Zha
MrDred95
Ne Zha
5,670
2,311
0
2,269
14,055
5,267
0
3,738
9,961
0
39,055
L
Scylla
OscarLRDA
Scylla
4,808
191
0
2,128
11,130
2,860
0
4,366
6,224
51,359
0
W
Kumbhakarna
RAULVERA86
Kumbhakarna
3,570
277
0
2,135
12,931
11,641
0
3,136
9,795
13,312
1,411
L
Cu Chulainn
hiimm61000
Cu Chulainn
3,167
560
0
666
12,634
5,855
0
6,090
5,764
0
34,666
W
Agni
ºADNº
Agni
12,159
985
0
1,226
5,681
2,257
82
1,426
4,255
78,255
3,285

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,518
Gold Earned
44,865
298
Minions Killed
539
0
Camps Cleared
0
1,317,081
Distance Traveled
1,525,233
6
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Atlas
10,182
679
135
9
0
270,806
0
W
Ne Zha
8,987
599
109
7
0
342,492
1
W
Izanami
8,355
557
135
9
0
260,881
2
L
Ares
6,935
462
14
1
0
246,080
2
L
Anhur
6,910
461
93
6
0
233,954
0
L
Ne Zha
7,121
475
54
4
0
293,380
1
L
Scylla
7,084
472
87
6
0
289,291
3
W
Kumbhakarna
7,600
507
17
1
0
317,785
7
L
Cu Chulainn
6,468
431
50
3
0
254,376
0
W
Agni
9,741
649
143
10
0
333,269
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role