Player Matchup

Persephone
Persephone
CJ542
Persephone
Level 155
God Stats
1W - 2L
1,485 SR
Queue Stats
97W - 155L
1,336 Elo+
Party 1
Kumbhakarna
Kumbhakarna
EricxF
Kumbhakarna
Level 159
God Stats
0W - 2L
1,500 SR
Queue Stats
95W - 83L
1,662 Elo+
Party 1
Horus
Horus
Ratcel
Horus
Level 148
God Stats
5W - 1L
1,858 SR
Queue Stats
252W - 270L
1,672 Elo+
Party 1
Izanami
Izanami
Samuria7
Izanami
Level 76
God Stats
8W - 10L
1,639 SR
Queue Stats
211W - 164L
1,609 Elo+
Party 1
Osiris
Osiris
llTayTayll
Osiris
Level 134
God Stats
6W - 6L
1,551 SR
Queue Stats
133W - 132L
1,529 Elo+
Party 1
Team Averages
Level 134
1,606 SR
1,562 Elo+

VS

Team Averages
Level 125
1,627 SR
1,594 Elo+
Chronos
Chronos
Estúpido
Chronos
Level 140
God Stats
4W - 6L
1,645 SR
Queue Stats
99W - 82L
1,615 Elo+
Party 2
Serqet
Serqet
MomHaterDadDater
Serqet
Level 91
God Stats
1W - 0L
1,500 SR
Queue Stats
46W - 49L
1,574 Elo+
Party 2
Guan Yu
Guan Yu
MuggyBat
Guan Yu
Level 159
God Stats
3W - 1L
1,418 SR
Queue Stats
43W - 34L
1,630 Elo+
Solo
Cthulhu
Cthulhu
Rads2626
Cthulhu
Level 152
God Stats
21W - 9L
1,904 SR
Queue Stats
298W - 277L
1,561 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
fluffydogg
Ah Muzen Cab
Level 81
God Stats
4W - 2L
1,666 SR
Queue Stats
81W - 72L
1,587 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
CJ542
Persephone
11
0 / 6 / 0
7,028
439
4,420
9,451
2,184
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Kumbhakarna
EricxF
Kumbhakarna
11
0 / 4 / 1
6,508
407
2,846
13,073
4,625
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Horus
Ratcel
Horus
11
1 / 4 / 4
7,313
457
7,505
17,342
11,937
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Runebreaking Hammer

Runebreaking Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

<n>GLYPH - Your next successful Hard CC on an enemy god creates a 30 unit shockwave around them. Enemies hit by the shockwave deal 15% less damage and take 15% more damage for 3s. This can only occur once every 15s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Izanami
Samuria7
Izanami
17
7 / 5 / 1
10,444
653
9,742
12,383
4,155
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Osiris
llTayTayll
Osiris
15
2 / 3 / 0
9,301
581
8,828
19,599
15,691
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
Estúpido
Chronos
17
11 / 0 / 7
11,297
706
18,226
10,225
4,351
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
5 / 1 / 2
9,376
586
2,735
10,780
4,781
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Guan Yu
MuggyBat
Guan Yu
15
3 / 2 / 11
9,886
618
7,862
14,901
14,792
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Cthulhu
Rads2626
Cthulhu
16
2 / 2 / 2
10,363
648
11,206
12,736
14,435
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Ah Muzen Cab
fluffydogg
Ah Muzen Cab
15
1 / 5 / 2
9,149
572
5,955
11,863
3,816
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
46
10
Kills
22
22
Deaths
10
6
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Persephone
CJ542
Persephone
0
6
0
0
L
Kumbhakarna
EricxF
Kumbhakarna
0
4
1
0.13
W
Chronos
Estúpido
Chronos
11
0
7
14.5
W
5
1
2
6
W
Guan Yu
MuggyBat
Guan Yu
3
2
11
4.25
W
Cthulhu
Rads2626
Cthulhu
2
2
2
1.5
L
Horus
Ratcel
Horus
1
4
4
0.75
L
Izanami
Samuria7
Izanami
7
5
1
1.5
W
Ah Muzen Cab
fluffydogg
Ah Muzen Cab
1
5
2
0.4
L
Osiris
llTayTayll
Osiris
2
3
0
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,341
Damage
45,984
71,848
Taken
60,505
38,592
Mitigated
42,175
18,571
Healing
17,334
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Persephone
CJ542
Persephone
4,420
260
0
813
9,451
2,184
0
4,785
4,338
47,810
0
L
Kumbhakarna
EricxF
Kumbhakarna
2,846
667
0
3,868
13,073
4,625
0
2,952
9,979
36,788
0
W
Chronos
Estúpido
Chronos
18,226
8,120
0
1,475
10,225
4,351
66
2,228
7,997
99,124
2,211
W
2,735
523
0
5,753
10,780
4,781
0
1,460
9,320
0
65,774
W
Guan Yu
MuggyBat
Guan Yu
7,862
1,457
1,780
4,419
14,901
14,792
0
2,930
11,971
0
34,841
W
Cthulhu
Rads2626
Cthulhu
11,206
1,286
227
2,690
12,736
14,435
385
1,119
11,617
69,614
1,724
L
Horus
Ratcel
Horus
7,505
3,675
320
3,292
17,342
11,937
0
5,496
11,401
0
26,541
L
Izanami
Samuria7
Izanami
9,742
6,721
0
2,766
12,383
4,155
444
2,785
9,440
0
93,635
W
Ah Muzen Cab
fluffydogg
Ah Muzen Cab
5,955
2,735
0
990
11,863
3,816
854
0
11,863
0
79,387
L
Osiris
llTayTayll
Osiris
8,828
2,917
0
7,512
19,599
15,691
0
10,388
7,764
0
86,330

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,594
Gold Earned
50,071
491
Minions Killed
560
0
Camps Cleared
0
1,443,608
Distance Traveled
1,820,670
0
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Persephone
7,028
439
83
5
0
259,595
0
L
Kumbhakarna
6,508
407
64
4
0
225,736
0
W
Chronos
11,297
706
154
10
0
368,013
6
W
Serqet
9,376
586
107
7
0
408,228
2
W
Guan Yu
9,886
618
42
3
0
384,274
7
W
Cthulhu
10,363
648
152
10
0
332,149
2
L
Horus
7,313
457
36
2
0
340,605
0
L
Izanami
10,444
653
160
10
0
310,048
0
W
Ah Muzen Cab
9,149
572
105
7
0
328,006
1
L
Osiris
9,301
581
148
9
0
307,624
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role