Player Matchup

Tiamat
Tiamat
 
Tiamat
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ao Kuang
Ao Kuang
 
Ao Kuang
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Surtr
Surtr
NoahBright
Surtr
Level 101
God Stats
3W - 4L
1,609 SR
Queue Stats
377W - 385L
1,487 Elo+
Solo
Persephone
Persephone
TheSylveonGirl
Persephone
Level 145
God Stats
15W - 11L
1,666 SR
Queue Stats
301W - 305L
1,506 Elo+
Solo
Nut
Nut
geri567
Nut
Level 41
God Stats
7W - 6L
1,566 SR
Queue Stats
42W - 48L
1,439 Elo+
Solo
Team Averages
Level 110
1,568 SR
1,486 Elo+

VS

Team Averages
Level 93
1,461 SR
1,577 Elo+
Vulcan
Vulcan
 
Vulcan
Level 61
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Aphrodite
Aphrodite
Insomii
Aphrodite
Level 58
God Stats
143W - 140L
1,546 SR
Queue Stats
236W - 232L
1,486 Elo+
Solo
Guan Yu
Guan Yu
Jakobpole25
Guan Yu
Level 68
God Stats
5W - 1L
1,500 SR
Queue Stats
390W - 311L
1,710 Elo+
Party 1
Cthulhu
Cthulhu
Jakobusy
Cthulhu
Level 155
God Stats
1W - 0L
1,318 SR
Queue Stats
4W - 3L
1,625 Elo+
Party 1
Rama
Rama
raulvotoa19
Rama
Level 122
God Stats
1W - 1L
1,441 SR
Queue Stats
2W - 3L
1,566 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
11
0 / 0 / 0
6,904
1,151
4,296
6,623
5,484
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Ao Kuang
 
Ao Kuang
11
0 / 0 / 0
5,976
996
4,330
6,487
3,031
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Surtr
11
0 / 4 / 0
6,158
1,026
5,231
12,106
8,522
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Persephone
TheSylveonGirl
Persephone
9
0 / 0 / 0
4,092
682
0
0
0
Nut
11
0 / 0 / 0
6,134
1,022
4,657
7,380
2,273
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Team 1 Tickets

338

VS

Team 2 Tickets

393

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
 
Vulcan
11
1 / 0 / 3
6,458
1,076
7,818
3,292
1,552
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Aphrodite
Insomii
Aphrodite
11
0 / 0 / 1
6,049
1,008
2,464
2,130
1,212
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Guan Yu
Jakobpole25
Guan Yu
11
1 / 0 / 3
7,050
1,175
5,310
8,205
7,723
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Cthulhu
Jakobusy
Cthulhu
12
1 / 0 / 3
6,751
1,125
9,052
4,904
5,649
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

11
1 / 0 / 3
6,665
1,111
3,684
2,992
1,342
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
17
0
Kills
4
4
Deaths
0
0
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Tiamat
 
Tiamat
0
0
0
0
L
Ao Kuang
 
Ao Kuang
0
0
0
0
W
Vulcan
 
Vulcan
1
0
3
2.5
W
Aphrodite
Insomii
Aphrodite
0
0
1
0.5
W
Guan Yu
Jakobpole25
Guan Yu
1
0
3
2.5
W
Cthulhu
Jakobusy
Cthulhu
1
0
3
2.5
L
Surtr
0
4
0
0
L
Persephone
TheSylveonGirl
Persephone
0
0
0
0
L
Nut
0
0
0
0
W
1
0
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,514
Damage
28,328
32,596
Taken
21,523
19,310
Mitigated
17,478
5,775
Healing
13,099
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
 
Tiamat
4,296
565
0
2,387
6,623
5,484
0
4,618
1,809
9,934
197
L
Ao Kuang
 
Ao Kuang
4,330
1,043
0
1,273
6,487
3,031
0
3,043
3,408
9,078
0
W
Vulcan
 
Vulcan
7,818
2,759
0
0
3,292
1,552
0
1,778
1,336
15,592
628
W
Aphrodite
Insomii
Aphrodite
2,464
155
3,465
1,505
2,130
1,212
0
823
1,179
9,147
0
W
Guan Yu
Jakobpole25
Guan Yu
5,310
540
2,421
4,452
8,205
7,723
0
3,424
4,249
163
8,319
W
Cthulhu
Jakobusy
Cthulhu
9,052
253
579
617
4,904
5,649
0
1,527
3,109
19,943
1,498
L
Surtr
5,231
1,799
0
1,805
12,106
8,522
0
5,540
6,272
587
18,709
L
Persephone
TheSylveonGirl
Persephone
0
0
0
0
0
0
0
0
0
0
0
L
Nut
4,657
2,296
0
310
7,380
2,273
0
4,875
2,332
0
23,539
W
3,684
3,052
0
60
2,992
1,342
0
728
2,178
0
27,177

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,264
Gold Earned
32,973
108
Minions Killed
143
3
Camps Cleared
5
433,821
Distance Traveled
647,820
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
6,904
1,151
14
2
2
109,129
0
L
Ao Kuang
5,976
996
9
2
0
124,620
0
W
Vulcan
6,458
1,076
14
2
1
140,099
0
W
Aphrodite
6,049
1,008
25
4
1
134,641
0
W
Guan Yu
7,050
1,175
3
1
0
132,607
0
W
Cthulhu
6,751
1,125
41
7
1
126,423
0
L
Surtr
6,158
1,026
35
6
0
103,146
0
L
Persephone
4,092
682
0
0
0
0
0
L
Nut
6,134
1,022
50
8
1
96,926
0
W
Rama
6,665
1,111
60
10
2
114,050
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role