Player Matchup

Scylla
Scylla
MamaKetchupp
Scylla
Level 92
God Stats
2W - 4L
1,462 SR
Queue Stats
15W - 14L
1,523 Elo+
Solo
Anhur
Anhur
SLUMPT-AK
Anhur
Level 98
God Stats
16W - 17L
1,749 SR
Queue Stats
190W - 161L
1,514 Elo+
Party 2
King Arthur
King Arthur
ShurasPath
King Arthur
Level 128
God Stats
3W - 6L
1,727 SR
Queue Stats
192W - 180L
1,536 Elo+
Solo
Serqet
Serqet
Wxxcked
Serqet
Level 149
God Stats
1W - 3L
1,500 SR
Queue Stats
94W - 89L
1,556 Elo+
Party 2
Ymir
Ymir
chacblocked
Ymir
Level 140
God Stats
0W - 1L
1,735 SR
Queue Stats
35W - 27L
1,383 Elo+
Solo
Team Averages
Level 121
1,635 SR
1,502 Elo+

VS

Team Averages
Level 79
1,643 SR
1,513 Elo+
Neith
Neith
Fibonacho
Neith
Level 74
God Stats
8W - 5L
1,606 SR
Queue Stats
14W - 17L
1,287 Elo+
Solo
Hachiman
Hachiman
KINGZZZZZZ
Hachiman
Level 27
God Stats
9W - 9L
1,471 SR
Queue Stats
135W - 131L
1,523 Elo+
Party 1
Nemesis
Nemesis
Sobrerod
Nemesis
Level 66
God Stats
11W - 7L
1,658 SR
Queue Stats
252W - 221L
1,563 Elo+
Party 1
Ymir
Ymir
Zzephyrus
Ymir
Level 126
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,732 Elo+
Solo
Shiva
Shiva
piinenaple
Shiva
Level 104
God Stats
7W - 2L
1,978 SR
Queue Stats
110W - 117L
1,461 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
11
0 / 1 / 0
6,431
459
2,549
6,314
1,715
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+65
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Anhur
SLUMPT-AK
Anhur
12
1 / 2 / 2
7,164
512
6,266
9,916
3,757
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

King Arthur
ShurasPath
King Arthur
13
0 / 2 / 1
7,094
507
7,729
14,642
13,850
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Serqet
Wxxcked
Serqet
13
2 / 3 / 0
7,018
501
4,585
14,881
6,572
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+250
Mana
+10
Mp 5

PASSIVE - You permanently gain 10 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

6
1 / 0 / 1
5,336
381
2,033
5,419
2,890
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Fibonacho
Neith
13
2 / 0 / 1
8,054
575
5,158
5,331
1,983
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+750
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

Hachiman
KINGZZZZZZ
Hachiman
15
1 / 1 / 1
8,015
573
8,169
8,891
3,025
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Nemesis
Sobrerod
Nemesis
16
4 / 2 / 3
8,429
602
9,679
13,039
6,250
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds. This item is only available to Assassins and Warriors.

Ymir
3
0 / 1 / 0
4,722
337
159
2,663
1,167
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

Shiva
14
1 / 0 / 1
8,227
588
8,407
13,981
11,381
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
14
4
Kills
8
8
Deaths
4
4
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Neith
Fibonacho
Neith
2
0
1
2.5
W
Hachiman
KINGZZZZZZ
Hachiman
1
1
1
1.5
L
Scylla
0
1
0
0
L
Anhur
SLUMPT-AK
Anhur
1
2
2
1
L
King Arthur
ShurasPath
King Arthur
0
2
1
0.25
W
Nemesis
Sobrerod
Nemesis
4
2
3
2.75
L
Serqet
Wxxcked
Serqet
2
3
0
0.67
W
Ymir
0
1
0
0
L
1
0
1
1.5
W
Shiva
1
0
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,162
Damage
31,572
51,172
Taken
43,905
28,784
Mitigated
23,806
8,857
Healing
9,657
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
Fibonacho
Neith
5,158
2,463
0
1,040
5,331
1,983
1,306
1,865
3,466
0
49,628
W
Hachiman
KINGZZZZZZ
Hachiman
8,169
4,980
0
4,320
8,891
3,025
921
1,105
7,540
0
65,061
L
Scylla
2,549
180
0
1,660
6,314
1,715
0
0
6,314
42,862
1,009
L
Anhur
SLUMPT-AK
Anhur
6,266
2,972
0
1,980
9,916
3,757
106
38
9,878
0
49,182
L
King Arthur
ShurasPath
King Arthur
7,729
757
0
1,375
14,642
13,850
0
0
14,642
0
57,133
W
Nemesis
Sobrerod
Nemesis
9,679
4,761
0
1,137
13,039
6,250
575
551
12,046
0
86,808
L
Serqet
Wxxcked
Serqet
4,585
1,969
0
2,119
14,881
6,572
0
0
14,881
0
44,112
W
Ymir
159
26
101
754
2,663
1,167
0
928
1,735
3,480
0
L
2,033
471
0
1,723
5,419
2,890
0
121
5,298
15,866
0
W
Shiva
8,407
930
0
2,305
13,981
11,381
0
0
13,981
0
66,069

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,043
Gold Earned
37,447
327
Minions Killed
396
0
Camps Cleared
0
1,216,686
Distance Traveled
1,153,694
9
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
8,054
575
74
5
0
252,146
0
W
Hachiman
8,015
573
95
7
0
250,630
0
L
Scylla
6,431
459
80
6
0
260,765
0
L
Anhur
7,164
512
82
6
0
239,023
3
L
King Arthur
7,094
507
75
5
0
269,710
0
W
Nemesis
8,429
602
119
9
0
332,070
0
L
Serqet
7,018
501
71
5
0
318,897
6
W
Ymir
4,722
337
9
1
0
51,699
1
L
Ymir
5,336
381
19
1
0
128,291
0
W
Shiva
8,227
588
99
7
0
267,149
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role