Player Matchup

Arachne
Arachne
 
Arachne
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
GrlmmJow
Ah Muzen Cab
Level 128
God Stats
10W - 11L
1,584 SR
Queue Stats
321W - 344L
1,568 Elo+
Solo
Hun Batz
Hun Batz
Mrpinkbagman
Hun Batz
Level 124
God Stats
1W - 0L
1,500 SR
Queue Stats
62W - 54L
1,573 Elo+
Solo
Tiamat
Tiamat
RamboLando
Tiamat
Level 128
God Stats
4W - 0L
1,866 SR
Queue Stats
146W - 144L
1,519 Elo+
Solo
Kuzenbo
Kuzenbo
SailugAtam
Kuzenbo
Level 128
God Stats
2W - 1L
1,500 SR
Queue Stats
257W - 221L
1,705 Elo+
Solo
Team Averages
Level 127
1,590 SR
1,573 Elo+

VS

Team Averages
Level 127
1,357 SR
1,549 Elo+
Maui
Maui
BreakingBadger1
Maui
Level 122
God Stats
2W - 3L
1,442 SR
Queue Stats
82W - 92L
1,532 Elo+
Solo
Cernunnos
Cernunnos
ItsMightyy
Cernunnos
Level 114
God Stats
2W - 7L
1,105 SR
Queue Stats
245W - 239L
1,531 Elo+
Solo
Bastet
Bastet
Karbley
Bastet
Level 118
God Stats
0W - 2L
1,511 SR
Queue Stats
41W - 41L
1,522 Elo+
Solo
Anhur
Anhur
TheJewishAfro
Anhur
Level 122
God Stats
0W - 2L
1,500 SR
Queue Stats
123W - 104L
1,589 Elo+
Solo
Odin
Odin
WanderWelly
Odin
Level 161
God Stats
0W - 3L
1,227 SR
Queue Stats
58W - 51L
1,573 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
10
2 / 1 / 4
5,860
1,172
2,687
4,379
3,842
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ah Muzen Cab
GrlmmJow
Ah Muzen Cab
12
2 / 1 / 4
6,356
1,271
4,712
3,291
1,305
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Hun Batz
Mrpinkbagman
Hun Batz
10
0 / 2 / 5
5,449
1,090
4,614
4,114
2,089
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Heavy Mace

Heavy Mace

+30
Physical Power

Tiamat
RamboLando
Tiamat
11
1 / 1 / 5
5,969
1,194
5,278
4,251
2,858
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Kuzenbo
SailugAtam
Kuzenbo
9
2 / 2 / 2
5,541
1,108
2,169
5,259
4,896
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 2 / 5
5,805
1,161
3,724
6,260
5,146
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cernunnos
ItsMightyy
Cernunnos
10
3 / 1 / 3
5,679
1,136
4,496
3,965
1,735
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bastet
Karbley
Bastet
1
0 / 0 / 0
1,256
251
0
0
0
11
2 / 3 / 4
5,837
1,167
4,302
5,627
2,606
Asi

Asi

+40
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

9
1 / 1 / 3
5,071
1,014
2,169
5,635
5,291
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
22
7
Kills
7
7
Deaths
7
20
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Arachne
 
Arachne
2
1
4
4
L
1
2
5
1.75
W
Ah Muzen Cab
GrlmmJow
Ah Muzen Cab
2
1
4
4
L
Cernunnos
ItsMightyy
Cernunnos
3
1
3
4.5
L
Bastet
Karbley
Bastet
0
0
0
0
W
Hun Batz
Mrpinkbagman
Hun Batz
0
2
5
1.25
W
Tiamat
RamboLando
Tiamat
1
1
5
3.5
W
Kuzenbo
SailugAtam
Kuzenbo
2
2
2
1.5
L
2
3
4
1.33
L
1
1
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,460
Damage
14,691
21,294
Taken
21,487
14,990
Mitigated
14,778
4,648
Healing
7,211
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
 
Arachne
2,687
1,952
895
1,254
4,379
3,842
0
743
3,636
0
3,441
L
3,724
662
1,264
1,167
6,260
5,146
0
1,912
4,348
4,655
0
W
Ah Muzen Cab
GrlmmJow
Ah Muzen Cab
4,712
1,452
303
502
3,291
1,305
1,043
66
3,225
0
14,747
L
Cernunnos
ItsMightyy
Cernunnos
4,496
1,562
0
850
3,965
1,735
0
1,387
2,578
0
17,322
L
Bastet
Karbley
Bastet
0
0
0
0
0
0
0
0
0
0
0
W
Hun Batz
Mrpinkbagman
Hun Batz
4,614
610
84
91
4,114
2,089
0
644
3,470
0
9,263
W
Tiamat
RamboLando
Tiamat
5,278
246
206
1,254
4,251
2,858
276
887
3,364
9,911
380
W
Kuzenbo
SailugAtam
Kuzenbo
2,169
656
0
59
5,259
4,896
61
1,384
3,875
2,509
138
L
4,302
2,189
214
614
5,627
2,606
0
2,019
3,608
0
9,173
L
2,169
353
1,385
1,717
5,635
5,291
0
1,812
3,823
0
4,286

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,175
Gold Earned
23,648
53
Minions Killed
59
0
Camps Cleared
0
537,319
Distance Traveled
387,225
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
5,860
1,172
0
0
0
120,460
0
L
Maui
5,805
1,161
4
1
0
89,642
0
W
Ah Muzen Cab
6,356
1,271
26
5
0
103,410
0
L
Cernunnos
5,679
1,136
34
7
0
90,816
0
L
Bastet
1,256
251
0
0
0
0
0
W
Hun Batz
5,449
1,090
13
3
0
100,969
0
W
Tiamat
5,969
1,194
12
2
0
112,564
0
W
Kuzenbo
5,541
1,108
2
0
0
99,916
0
L
Anhur
5,837
1,167
15
3
0
94,345
0
L
Odin
5,071
1,014
6
1
0
112,422
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role