Player Matchup

Da Ji
Da Ji
 
Da Ji
Level 216
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nu Wa
Nu Wa
 
Nu Wa
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Xing Tian
Xing Tian
Awesomes
Xing Tian
Level 184
God Stats
1W - 0L
1,500 SR
Queue Stats
49W - 48L
1,568 Elo+
Party 1
Ne Zha
Ne Zha
BlueFinTuna
Ne Zha
Level 157
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 3L
1,580 Elo+
Party 1
Baron Samedi
Baron Samedi
magicalspoot
Baron Samedi
Level 120
God Stats
17W - 12L
1,558 SR
Queue Stats
75W - 67L
1,520 Elo+
Solo
Team Averages
Level 167
1,512 SR
1,534 Elo+

VS

Team Averages
Level 143
1,584 SR
1,519 Elo+
Sun Wukong
Sun Wukong
 
Sun Wukong
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
BearBorker
Cthulhu
Level 144
God Stats
1W - 2L
1,749 SR
Queue Stats
121W - 124L
1,540 Elo+
Solo
Sobek
Sobek
CloudyG32
Sobek
Level 113
God Stats
3W - 3L
1,652 SR
Queue Stats
112W - 105L
1,539 Elo+
Solo
Nox
Nox
CorpseCreator
Nox
Level 157
God Stats
91W - 106L
1,508 SR
Queue Stats
564W - 583L
1,503 Elo+
Solo
Ullr
Ullr
Dipp1er
Ullr
Level 158
God Stats
138W - 135L
1,513 SR
Queue Stats
328W - 355L
1,512 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
 
Da Ji
11
1 / 0 / 5
6,131
1,226
2,540
2,190
1,045
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Nu Wa
 
Nu Wa
10
0 / 0 / 6
5,656
1,131
4,407
3,962
1,276
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Xing Tian
Awesomes
Xing Tian
11
2 / 0 / 3
6,651
1,330
2,902
4,538
4,231
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Ne Zha
11
2 / 1 / 2
6,118
1,224
3,057
4,309
1,743
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Baron Samedi
magicalspoot
Baron Samedi
10
1 / 0 / 5
5,770
1,154
6,282
3,376
1,454
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Team 1 Tickets

394

VS

Team 2 Tickets

367

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
10
0 / 3 / 1
5,389
1,078
6,130
6,848
3,278
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cthulhu
BearBorker
Cthulhu
11
1 / 2 / 0
5,866
1,173
5,321
6,123
5,786
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sobek
CloudyG32
Sobek
10
0 / 1 / 1
6,042
1,208
2,436
5,921
5,852
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

8
0 / 0 / 0
3,421
684
0
231
84
Ullr
Dipp1er
Ullr
10
0 / 0 / 1
5,585
1,117
1,347
3,380
1,418
Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
4
6
Kills
1
1
Deaths
6
21
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Da Ji
 
Da Ji
1
0
5
3.5
W
Nu Wa
 
Nu Wa
0
0
6
3
L
Sun Wukong
 
Sun Wukong
0
3
1
0.17
W
Xing Tian
Awesomes
Xing Tian
2
0
3
3.5
L
Cthulhu
BearBorker
Cthulhu
1
2
0
0.5
W
Ne Zha
2
1
2
3
L
Sobek
CloudyG32
Sobek
0
1
1
0.5
L
0
0
0
0
L
Ullr
Dipp1er
Ullr
0
0
1
0.5
W
Baron Samedi
magicalspoot
Baron Samedi
1
0
5
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,188
Damage
15,234
18,375
Taken
22,503
9,749
Mitigated
16,418
5,863
Healing
3,776
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Da Ji
 
Da Ji
2,540
915
0
0
2,190
1,045
0
656
1,447
0
10,506
W
Nu Wa
 
Nu Wa
4,407
1,391
0
0
3,962
1,276
0
1,154
2,641
15,713
911
L
Sun Wukong
 
Sun Wukong
6,130
733
0
1,473
6,848
3,278
0
4,082
2,766
0
15,892
W
Xing Tian
Awesomes
Xing Tian
2,902
375
1,090
895
4,538
4,231
0
1,414
3,036
10,953
0
L
Cthulhu
BearBorker
Cthulhu
5,321
361
0
467
6,123
5,786
0
3,835
2,288
13,692
0
W
Ne Zha
3,057
224
0
95
4,309
1,743
0
2,034
2,115
0
16,414
L
Sobek
CloudyG32
Sobek
2,436
173
0
1,336
5,921
5,852
0
3,253
2,668
8,233
0
L
0
0
0
0
231
84
0
231
0
0
0
L
Ullr
Dipp1er
Ullr
1,347
473
0
500
3,380
1,418
0
1,809
1,571
0
20,686
W
Baron Samedi
magicalspoot
Baron Samedi
6,282
1,065
2,109
1,674
3,376
1,454
0
1,918
1,379
9,296
170

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,326
Gold Earned
26,303
106
Minions Killed
101
9
Camps Cleared
3
515,133
Distance Traveled
374,223
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Da Ji
6,131
1,226
22
4
5
107,647
0
W
Nu Wa
5,656
1,131
29
6
0
92,590
0
L
Sun Wukong
5,389
1,078
24
5
0
79,898
0
W
Xing Tian
6,651
1,330
13
3
0
110,357
0
L
Cthulhu
5,866
1,173
14
3
1
96,936
0
W
Ne Zha
6,118
1,224
35
7
3
113,980
0
L
Sobek
6,042
1,208
10
2
0
95,712
0
L
Nox
3,421
684
0
0
0
0
0
L
Ullr
5,585
1,117
53
11
2
101,677
0
W
Baron Samedi
5,770
1,154
7
1
1
90,559
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role