Player Matchup

Bakasura
Bakasura
Docterslime
Bakasura
Level 158
God Stats
0W - 2L
1,500 SR
Queue Stats
83W - 69L
1,564 Elo+
Party 1
Izanami
Izanami
JayzUzer
Izanami
Level 87
God Stats
1W - 6L
1,125 SR
Queue Stats
42W - 39L
1,520 Elo+
Solo
Odin
Odin
Koozmik
Odin
Level 109
God Stats
0W - 5L
1,441 SR
Queue Stats
211W - 223L
1,541 Elo+
Party 1
Anubis
Anubis
Spenguin3
Anubis
Level 124
God Stats
0W - 1L
1,314 SR
Queue Stats
107W - 148L
1,490 Elo+
Party 1
Sobek
Sobek
camdog777
Sobek
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 23L
1,535 Elo+
Party 1
Team Averages
Level 101
1,376 SR
1,530 Elo+

VS

Team Averages
Level 125
1,586 SR
1,548 Elo+
Agni
Agni
KALOSO
Agni
Level 146
God Stats
1W - 0L
1,721 SR
Queue Stats
86W - 79L
1,478 Elo+
Party 2
Ullr
Ullr
Takeinglives
Ullr
Level 112
God Stats
53W - 46L
1,636 SR
Queue Stats
227W - 214L
1,527 Elo+
Party 2
Surtr
Surtr
TheRealPokeTony
Surtr
Level 47
God Stats
2W - 0L
1,534 SR
Queue Stats
11W - 11L
1,617 Elo+
Solo
Thor
Thor
Xavienn
Thor
Level 166
God Stats
2W - 4L
1,372 SR
Queue Stats
58W - 57L
1,550 Elo+
Solo
Sylvanus
Sylvanus
jurrrrd
Sylvanus
Level 155
God Stats
2W - 3L
1,669 SR
Queue Stats
365W - 326L
1,568 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
Docterslime
Bakasura
14
2 / 1 / 3
7,618
544
9,451
14,113
6,823
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Izanami
JayzUzer
Izanami
11
0 / 5 / 1
5,932
424
2,650
10,585
3,160
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odin
Koozmik
Odin
14
2 / 0 / 0
8,366
598
7,912
9,883
8,800
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Anubis
Spenguin3
Anubis
12
1 / 3 / 2
7,056
504
5,638
8,007
3,123
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Sobek
camdog777
Sobek
11
2 / 0 / 2
6,976
498
3,505
9,633
8,371
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
KALOSO
Agni
12
0 / 2 / 1
7,118
508
5,255
5,818
1,527
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

15
3 / 0 / 2
8,604
615
8,865
8,090
3,069
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

12
0 / 1 / 0
6,981
499
4,682
11,947
11,011
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Thor
Xavienn
Thor
14
3 / 1 / 1
7,500
536
6,316
14,198
4,803
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Sylvanus
jurrrrd
Sylvanus
11
2 / 3 / 2
6,665
476
6,476
10,770
6,561
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
14
7
Kills
8
9
Deaths
7
8
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Bakasura
Docterslime
Bakasura
2
1
3
3.5
L
Izanami
JayzUzer
Izanami
0
5
1
0.1
W
Agni
KALOSO
Agni
0
2
1
0.25
L
Odin
Koozmik
Odin
2
0
0
2
L
Anubis
Spenguin3
Anubis
1
3
2
0.67
W
3
0
2
4
W
0
1
0
0
W
Thor
Xavienn
Thor
3
1
1
3.5
L
Sobek
camdog777
Sobek
2
0
2
3
W
Sylvanus
jurrrrd
Sylvanus
2
3
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,156
Damage
31,594
52,221
Taken
50,823
30,277
Mitigated
26,971
19,408
Healing
15,353
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bakasura
Docterslime
Bakasura
9,451
7,009
0
7,232
14,113
6,823
0
2,486
11,466
0
70,992
L
Izanami
JayzUzer
Izanami
2,650
1,826
0
1,272
10,585
3,160
0
2,531
8,054
0
38,832
W
Agni
KALOSO
Agni
5,255
281
0
250
5,818
1,527
0
2,666
2,907
44,989
0
L
Odin
Koozmik
Odin
7,912
1,700
0
2,892
9,883
8,800
0
669
8,375
0
66,031
L
Anubis
Spenguin3
Anubis
5,638
396
0
2,878
8,007
3,123
0
2,120
5,655
53,129
2,818
W
8,865
3,203
0
1,676
8,090
3,069
310
1,215
6,793
0
80,730
W
4,682
1,224
0
4,121
11,947
11,011
0
0
10,986
255
43,387
W
Thor
Xavienn
Thor
6,316
1,031
0
6,826
14,198
4,803
0
2,377
10,953
0
62,702
L
Sobek
camdog777
Sobek
3,505
804
0
5,134
9,633
8,371
0
2,727
6,732
24,243
940
W
Sylvanus
jurrrrd
Sylvanus
6,476
3,475
384
2,096
10,770
6,561
0
3,272
6,883
24,780
8,407

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,948
Gold Earned
36,868
462
Minions Killed
429
0
Camps Cleared
0
1,441,698
Distance Traveled
1,353,921
10
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bakasura
7,618
544
125
9
0
366,863
3
L
Izanami
5,932
424
82
6
0
221,762
1
W
Agni
7,118
508
118
8
0
272,267
3
L
Odin
8,366
598
128
9
0
285,424
0
L
Anubis
7,056
504
100
7
0
267,215
2
W
Ullr
8,604
615
99
7
0
269,079
0
W
Surtr
6,981
499
71
5
0
248,413
5
W
Thor
7,500
536
93
7
0
325,529
2
L
Sobek
6,976
498
27
2
0
300,434
4
W
Sylvanus
6,665
476
48
3
0
238,633
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role