Player Matchup

Scylla
Scylla
Menma_Uzumaki_17
Scylla
Level 122
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 31L
1,536 Elo+
Party 1
Ne Zha
Ne Zha
Wholezay
Ne Zha
Level 139
God Stats
1W - 1L
1,500 SR
Queue Stats
21W - 29L
1,544 Elo+
Party 1
Neith
Neith
krystalxoxo7
Neith
Level 129
God Stats
4W - 6L
1,529 SR
Queue Stats
27W - 41L
1,554 Elo+
Party 1
Team Averages
Level 130
1,510 SR
1,544 Elo+

VS

Team Averages
Level 129
1,587 SR
1,615 Elo+
Cthulhu
Cthulhu
SauciestGold
Cthulhu
Level 159
God Stats
0W - 1L
1,756 SR
Queue Stats
2W - 3L
1,598 Elo+
Party 2
Hel
Hel
Skurt66
Hel
Level 125
God Stats
0W - 1L
1,537 SR
Queue Stats
2W - 3L
1,598 Elo+
Party 2
Cernunnos
Cernunnos
xsavierthegreat
Cernunnos
Level 103
God Stats
2W - 1L
1,469 SR
Queue Stats
3W - 2L
1,648 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
7 / 1 / 1
8,054
805
5,924
5,528
2,227
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Ne Zha
Wholezay
Ne Zha
12
0 / 0 / 8
6,841
684
10,619
7,350
5,089
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

11
1 / 0 / 5
6,762
676
11,109
7,389
3,115
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
SauciestGold
Cthulhu
10
1 / 3 / 0
6,266
627
11,171
13,241
11,362
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hel
11
0 / 3 / 0
6,161
616
1,105
9,952
3,103
Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cernunnos
xsavierthegreat
Cernunnos
11
0 / 2 / 1
6,380
638
4,495
8,793
3,140
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
2
8
Kills
1
1
Deaths
8
14
Assists
1
Player
Kills
Deaths
Assists
KDA
W
7
1
1
7.5
L
Cthulhu
SauciestGold
Cthulhu
1
3
0
0.33
L
Hel
0
3
0
0
W
Ne Zha
Wholezay
Ne Zha
0
0
8
4
W
1
0
5
3.5
L
Cernunnos
xsavierthegreat
Cernunnos
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,652
Damage
16,771
20,267
Taken
31,986
10,431
Mitigated
17,605
3,678
Healing
10,575
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,924
328
0
1,184
5,528
2,227
192
3,059
2,379
26,839
0
L
Cthulhu
SauciestGold
Cthulhu
11,171
505
468
958
13,241
11,362
0
1,914
11,134
22,442
1,435
L
Hel
1,105
84
3,473
4,081
9,952
3,103
108
1,773
7,999
14,730
1,018
W
Ne Zha
Wholezay
Ne Zha
10,619
1,323
0
685
7,350
5,089
60
3,127
4,178
0
21,258
W
11,109
2,707
62
1,747
7,389
3,115
258
4,447
2,942
0
28,403
L
Cernunnos
xsavierthegreat
Cernunnos
4,495
1,783
332
1,263
8,793
3,140
0
1,812
6,774
0
18,532

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,657
Gold Earned
18,807
111
Minions Killed
96
0
Camps Cleared
0
588,470
Distance Traveled
533,618
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
8,054
805
53
5
0
193,445
0
L
Cthulhu
6,266
627
29
3
0
188,600
0
L
Hel
6,161
616
42
4
0
169,671
0
W
Ne Zha
6,841
684
23
2
0
217,970
0
W
Neith
6,762
676
35
4
0
177,055
0
L
Cernunnos
6,380
638
25
3
0
175,347
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role