Player Matchup

Shiva
Shiva
Steeles4500
Shiva
Level 69
God Stats
3W - 2L
1,568 SR
Queue Stats
98W - 83L
1,611 Elo+
Party 1
Loki
Loki
TheMindKillerTTV
Loki
Level 227
God Stats
4W - 4L
1,500 SR
Queue Stats
296W - 287L
1,446 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
Tioffer
Morgan Le Fay
Level 216
God Stats
5W - 4L
1,688 SR
Queue Stats
157W - 138L
1,641 Elo+
Party 1
Jing Wei
Jing Wei
YewYew
Jing Wei
Level 124
God Stats
4W - 0L
1,843 SR
Queue Stats
21W - 12L
1,601 Elo+
Party 1
Hercules
Hercules
pvt900
Hercules
Level 127
God Stats
2W - 4L
1,122 SR
Queue Stats
109W - 132L
1,440 Elo+
Party 2
Team Averages
Level 153
1,544 SR
1,548 Elo+

VS

Team Averages
Level 149
1,570 SR
1,590 Elo+
Sylvanus
Sylvanus
 
Sylvanus
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cupid
Cupid
MiggySmallz
Cupid
Level 146
God Stats
1W - 1L
1,500 SR
Queue Stats
30W - 18L
1,722 Elo+
Party 3
King Arthur
King Arthur
Moonmiday
King Arthur
Level 159
God Stats
4W - 9L
1,467 SR
Queue Stats
215W - 214L
1,592 Elo+
Solo
Achilles
Achilles
lildruidess
Achilles
Level 146
God Stats
185W - 165L
1,540 SR
Queue Stats
484W - 450L
1,530 Elo+
Solo
Eset
Eset
zepps24
Eset
Level 140
God Stats
1W - 1L
1,843 SR
Queue Stats
80W - 71L
1,605 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 1 / 5
7,737
553
7,434
10,901
9,347
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

15
5 / 1 / 4
8,234
588
6,811
10,949
4,254
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Morgan Le Fay
Tioffer
Morgan Le Fay
15
1 / 1 / 4
7,903
565
7,999
6,521
2,455
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Jing Wei
YewYew
Jing Wei
15
3 / 2 / 2
8,512
608
14,762
15,843
7,081
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hercules
pvt900
Hercules
14
2 / 1 / 3
8,017
573
5,443
10,840
9,630
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
11
1 / 1 / 3
6,752
482
3,819
9,909
6,340
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

12
0 / 4 / 1
6,616
473
7,341
12,764
4,685
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

King Arthur
Moonmiday
King Arthur
14
1 / 4 / 0
8,693
621
10,662
17,206
18,734
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Achilles
lildruidess
Achilles
12
0 / 0 / 1
7,137
510
4,897
13,909
12,081
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Eset
zepps24
Eset
14
3 / 4 / 1
8,069
576
6,395
9,610
3,375
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
11
13
Kills
5
6
Deaths
13
18
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
 
Sylvanus
1
1
3
2.5
L
0
4
1
0.13
L
King Arthur
Moonmiday
King Arthur
1
4
0
0.25
W
2
1
5
4.5
W
5
1
4
7
W
Morgan Le Fay
Tioffer
Morgan Le Fay
1
1
4
3
W
Jing Wei
YewYew
Jing Wei
3
2
2
2
L
Achilles
lildruidess
Achilles
0
0
1
0.5
W
Hercules
pvt900
Hercules
2
1
3
3.5
L
Eset
zepps24
Eset
3
4
1
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,449
Damage
33,114
55,054
Taken
63,398
32,767
Mitigated
45,215
22,208
Healing
24,160
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
 
Sylvanus
3,819
888
801
6,799
9,909
6,340
0
1,178
8,692
36,602
4,018
L
7,341
3,598
803
5,538
12,764
4,685
0
0
12,764
0
58,110
L
King Arthur
Moonmiday
King Arthur
10,662
997
0
3,365
17,206
18,734
0
1,239
15,146
0
81,318
W
7,434
1,038
118
2,228
10,901
9,347
0
1,804
8,967
0
26,815
W
6,811
1,688
0
5,224
10,949
4,254
78
1,902
8,974
0
62,921
W
Morgan Le Fay
Tioffer
Morgan Le Fay
7,999
511
0
583
6,521
2,455
0
3,364
2,887
78,732
0
W
Jing Wei
YewYew
Jing Wei
14,762
12,418
0
7,559
15,843
7,081
237
2,022
13,780
0
86,417
L
Achilles
lildruidess
Achilles
4,897
785
0
5,565
13,909
12,081
191
656
13,253
0
34,025
W
Hercules
pvt900
Hercules
5,443
1,605
0
6,496
10,840
9,630
0
361
10,479
0
56,135
L
Eset
zepps24
Eset
6,395
289
90
1,199
9,610
3,375
0
4,926
4,684
65,952
139

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,403
Gold Earned
37,267
494
Minions Killed
483
0
Camps Cleared
0
1,554,626
Distance Traveled
1,374,423
0
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
6,752
482
76
5
0
221,506
0
L
Cupid
6,616
473
107
8
0
249,269
2
L
King Arthur
8,693
621
134
10
0
267,020
1
W
Shiva
7,737
553
32
2
0
313,826
0
W
Loki
8,234
588
98
7
0
373,665
0
W
Morgan Le Fay
7,903
565
127
9
0
301,035
0
W
Jing Wei
8,512
608
131
9
0
283,083
0
L
Achilles
7,137
510
27
2
0
339,647
5
W
Hercules
8,017
573
106
8
0
283,017
0
L
Eset
8,069
576
139
10
0
296,981
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role