Player Matchup

Aphrodite
Aphrodite
MuscleMan74
Aphrodite
Level 143
God Stats
1W - 0L
1,500 SR
Queue Stats
27W - 19L
1,490 Elo+
Party 1
Cernunnos
Cernunnos
SilverWraith08
Cernunnos
Level 94
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,295 Elo+
Party 1
Fafnir
Fafnir
Snapdaxx
Fafnir
Level 155
God Stats
7W - 6L
1,439 SR
Queue Stats
99W - 93L
1,410 Elo+
Party 1
Kukulkan
Kukulkan
bwpaco
Kukulkan
Level 128
God Stats
6W - 3L
1,512 SR
Queue Stats
143W - 143L
1,534 Elo+
Party 1
Cerberus
Cerberus
lippyskipy2
Cerberus
Level 147
God Stats
4W - 2L
1,827 SR
Queue Stats
158W - 176L
1,531 Elo+
Solo
Team Averages
Level 133
1,556 SR
1,452 Elo+

VS

Team Averages
Level 126
1,549 SR
1,516 Elo+
Arachne
Arachne
FantasyFrag
Arachne
Level 171
God Stats
7W - 5L
1,645 SR
Queue Stats
170W - 196L
1,472 Elo+
Solo
Mercury
Mercury
JehovasThiccknes
Mercury
Level 119
God Stats
0W - 1L
1,500 SR
Queue Stats
77W - 91L
1,475 Elo+
Solo
Yemoja
Yemoja
JuiciestPeach
Yemoja
Level 52
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 11L
1,547 Elo+
Party 2
Shiva
Shiva
dunkin_donuts14
Shiva
Level 147
God Stats
0W - 1L
1,601 SR
Queue Stats
70W - 83L
1,493 Elo+
Party 2
Persephone
Persephone
friskymudbone
Persephone
Level 142
God Stats
0W - 1L
1,500 SR
Queue Stats
43W - 36L
1,595 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
MuscleMan74
Aphrodite
18
1 / 3 / 15
10,758
717
9,092
16,578
16,366
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Cernunnos
SilverWraith08
Cernunnos
17
4 / 6 / 10
10,710
714
17,070
18,740
10,943
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+45
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fafnir
Snapdaxx
Fafnir
19
6 / 3 / 12
12,903
860
12,569
22,647
38,782
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 300 total Protections, you gain 6% Damage Mitigation. If you have over 500 total Protections, you gain an additional 6% Damage Mitigation.

Reverent Pridwen

Reverent Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you gain a Shield equal to 225% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Kukulkan
bwpaco
Kukulkan
19
4 / 2 / 9
11,585
772
22,535
11,928
7,619
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Cerberus
lippyskipy2
Cerberus
16
3 / 5 / 10
10,382
692
9,509
21,222
28,544
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
FantasyFrag
Arachne
19
11 / 3 / 5
11,995
800
19,287
16,467
20,243
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

18
3 / 4 / 9
11,017
734
8,138
16,591
12,610
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Devoted Deathbringer

Devoted Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Your Critical Strike Chance is multiplied by 1.2. For each 5% Critical Strike Chance you go over 100% Critical Strike Chance, you gain 5 Physical Power.

Breastplate

Breastplate

+20
Physical Protection

18
0 / 3 / 14
10,960
731
13,800
17,141
19,209
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 300 total Protections, you gain 6% Damage Mitigation. If you have over 500 total Protections, you gain an additional 6% Damage Mitigation.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
2 / 5 / 10
10,169
678
17,124
22,869
22,214
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Persephone
friskymudbone
Persephone
18
3 / 3 / 9
11,481
765
14,975
12,908
6,428
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of the Magus

Spear of the Magus

+85
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Match Insights

Player Kills, Deaths, and Assists

74
Kill Participation
66
18
Kills
19
19
Deaths
18
56
Assists
47
Player
Kills
Deaths
Assists
KDA
L
Arachne
FantasyFrag
Arachne
11
3
5
4.5
L
3
4
9
1.88
L
0
3
14
2.33
W
Aphrodite
MuscleMan74
Aphrodite
1
3
15
2.83
W
Cernunnos
SilverWraith08
Cernunnos
4
6
10
1.5
W
Fafnir
Snapdaxx
Fafnir
6
3
12
4
W
Kukulkan
bwpaco
Kukulkan
4
2
9
4.25
L
2
5
10
1.4
L
Persephone
friskymudbone
Persephone
3
3
9
2.5
W
Cerberus
lippyskipy2
Cerberus
3
5
10
1.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,775
Damage
73,324
91,115
Taken
85,976
102,254
Mitigated
80,704
39,011
Healing
31,376
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
FantasyFrag
Arachne
19,287
12,625
2,797
5,945
16,467
20,243
534
8,991
7,476
1,876
22,442
L
8,138
2,999
1,841
1,494
16,591
12,610
1,247
9,733
6,858
0
20,159
L
13,800
1,239
4,407
2,064
17,141
19,209
700
11,481
5,660
26,632
0
W
Aphrodite
MuscleMan74
Aphrodite
9,092
1,502
9,532
9,030
16,578
16,366
1,644
6,443
9,864
28,678
0
W
Cernunnos
SilverWraith08
Cernunnos
17,070
8,078
0
3,227
18,740
10,943
3,638
6,346
12,282
0
41,662
W
Fafnir
Snapdaxx
Fafnir
12,569
2,793
1,895
6,709
22,647
38,782
731
8,633
13,717
25,713
2,659
W
Kukulkan
bwpaco
Kukulkan
22,535
1,852
961
1,004
11,928
7,619
2,096
4,090
7,635
58,465
803
L
17,124
2,202
2,535
5,774
22,869
22,214
816
11,341
11,528
888
26,266
L
Persephone
friskymudbone
Persephone
14,975
1,300
965
3,554
12,908
6,428
1,219
8,909
3,934
40,893
0
W
Cerberus
lippyskipy2
Cerberus
9,509
745
1,913
4,740
21,222
28,544
577
5,194
15,801
19,835
1,684

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,338
Gold Earned
55,622
255
Minions Killed
157
0
Camps Cleared
0
1,289,502
Distance Traveled
1,385,961
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
11,995
800
14
1
0
315,511
0
L
Mercury
11,017
734
43
3
0
287,117
0
L
Yemoja
10,960
731
25
2
0
259,099
0
W
Aphrodite
10,758
717
45
3
0
258,368
0
W
Cernunnos
10,710
714
49
3
0
236,830
0
W
Fafnir
12,903
860
38
3
0
270,817
0
W
Kukulkan
11,585
772
89
6
0
278,136
0
L
Shiva
10,169
678
17
1
0
260,532
0
L
Persephone
11,481
765
58
4
0
263,702
0
W
Cerberus
10,382
692
34
2
0
245,351
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role