Player Matchup

King Arthur
King Arthur
AbnerBei
King Arthur
Level 46
God Stats
0W - 3L
1,500 SR
Queue Stats
117W - 131L
1,382 Elo+
Solo
Hachiman
Hachiman
Malahaaf
Hachiman
Level 27
God Stats
9W - 12L
1,185 SR
Queue Stats
137W - 230L
1,388 Elo+
Party 2
Thanatos
Thanatos
Sapphirazure
Thanatos
Level 19
God Stats
16W - 33L
1,364 SR
Queue Stats
74W - 161L
1,347 Elo+
Party 2
Agni
Agni
mohasamy
Agni
Level 78
God Stats
6W - 6L
1,519 SR
Queue Stats
274W - 260L
1,437 Elo+
Solo
Geb
Geb
theRadgeMahal
Geb
Level 94
God Stats
4W - 13L
1,345 SR
Queue Stats
139W - 236L
1,374 Elo+
Party 2
Team Averages
Level 53
1,383 SR
1,385 Elo+

VS

Team Averages
Level 100
1,584 SR
1,458 Elo+
Guan Yu
Guan Yu
Alemefraz
Guan Yu
Level 149
God Stats
5W - 2L
1,752 SR
Queue Stats
1,033W - 984L
1,450 Elo+
Solo
Neith
Neith
Azzaro_dimaroko
Neith
Level 63
God Stats
44W - 37L
1,496 SR
Queue Stats
72W - 76L
1,364 Elo+
Party 1
Sol
Sol
DonMater93
Sol
Level 84
God Stats
30W - 23L
1,528 SR
Queue Stats
100W - 95L
1,435 Elo+
Party 1
Loki
Loki
MezGo_93
Loki
Level 119
God Stats
21W - 16L
1,477 SR
Queue Stats
241W - 260L
1,424 Elo+
Party 1
Ra
Ra
matademonios
Ra
Level 85
God Stats
2W - 1L
1,667 SR
Queue Stats
6W - 5L
1,619 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
AbnerBei
King Arthur
12
1 / 4 / 0
6,549
437
6,170
16,292
12,684
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Hachiman
Malahaaf
Hachiman
13
0 / 1 / 0
7,027
468
2,764
6,764
2,176
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Thanatos
Sapphirazure
Thanatos
12
0 / 1 / 0
6,655
444
2,486
13,127
4,877
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Agni
11
1 / 7 / 1
6,559
437
9,952
12,010
3,824
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

11
1 / 1 / 0
6,850
457
4,958
10,495
7,135
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
Alemefraz
Guan Yu
11
1 / 1 / 4
6,867
458
6,043
13,086
11,537
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

12
0 / 0 / 1
7,311
487
4,420
6,364
2,348
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

14
6 / 2 / 1
9,280
619
11,610
10,399
3,643
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Loki
13
2 / 0 / 5
7,598
507
3,998
9,608
3,261
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

15
5 / 1 / 4
8,736
582
10,482
13,893
5,812
Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
29
3
Kills
14
14
Deaths
4
1
Assists
15
Player
Kills
Deaths
Assists
KDA
L
King Arthur
AbnerBei
King Arthur
1
4
0
0.25
W
Guan Yu
Alemefraz
Guan Yu
1
1
4
3
W
0
0
1
0.5
W
6
2
1
3.25
L
Hachiman
Malahaaf
Hachiman
0
1
0
0
W
Loki
2
0
5
4.5
L
Thanatos
Sapphirazure
Thanatos
0
1
0
0
W
5
1
4
7
L
Agni
1
7
1
0.21
L
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,330
Damage
36,553
58,688
Taken
53,350
30,696
Mitigated
26,601
21,664
Healing
28,951
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
AbnerBei
King Arthur
6,170
1,287
0
3,408
16,292
12,684
0
8,652
7,640
0
34,442
W
Guan Yu
Alemefraz
Guan Yu
6,043
476
2,326
6,103
13,086
11,537
18
2,606
10,408
0
30,348
W
4,420
1,586
0
2,044
6,364
2,348
464
760
5,604
0
52,532
W
11,610
4,969
0
5,116
10,399
3,643
3,368
595
9,294
54,466
13,196
L
Hachiman
Malahaaf
Hachiman
2,764
1,592
0
2,944
6,764
2,176
0
733
5,825
0
58,086
W
Loki
3,998
579
0
4,244
9,608
3,261
23
1,724
7,618
0
48,924
L
Thanatos
Sapphirazure
Thanatos
2,486
90
0
11,072
13,127
4,877
80
3,183
9,820
0
50,969
W
10,482
1,935
1,208
7,910
13,893
5,812
1,126
8,217
4,852
72,590
0
L
Agni
9,952
246
0
1,760
12,010
3,824
0
6,205
5,667
44,396
229
L
4,958
232
0
2,480
10,495
7,135
0
2,427
7,601
28,723
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,640
Gold Earned
39,792
325
Minions Killed
419
0
Camps Cleared
0
1,422,479
Distance Traveled
1,423,005
3
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
6,549
437
39
3
0
278,061
0
W
Guan Yu
6,867
458
43
3
0
298,489
0
W
Neith
7,311
487
83
6
0
263,657
4
W
Sol
9,280
619
103
7
0
245,547
4
L
Hachiman
7,027
468
88
6
0
242,493
2
W
Loki
7,598
507
79
5
0
325,999
2
L
Thanatos
6,655
444
104
7
0
315,058
0
W
Ra
8,736
582
111
7
0
289,313
0
L
Agni
6,559
437
62
4
0
281,577
1
L
Geb
6,850
457
32
2
0
305,290
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role