Player Matchup

Danzaburou
Danzaburou
Silver V
DishyMantella91
Danzaburou
Silver V
Level 103
God Stats
1W - 2L
1,436 SR
Queue Stats
3W - 9L
1,168 MMR
Party 1
Mulan
Mulan
Silver V
Gunterberry
Mulan
Silver V
Level 112
God Stats
3W - 4L
1,535 SR
Queue Stats
5W - 11L
1,300 MMR
Party 1
Charon
Charon
Silver V
huikhguhkuh
Charon
Silver V
Level 64
God Stats
3W - 1L
1,591 SR
Queue Stats
5W - 11L
1,300 MMR
Party 1
Team Averages
Silver V
Silver V
Average Tier
Level 93
1,521 SR
1,256 MMR

VS

Team Averages
Bronze II
Bronze II
Average Tier
Level 79
1,552 SR
1,209 MMR
Bake Kujira
Bake Kujira
Bronze III
TH3 PUNISHER Qc
Bake Kujira
Bronze III
Level 44
God Stats
0W - 3L
1,529 SR
Queue Stats
0W - 5L
1,333 MMR
Party 2
Kukulkan
Kukulkan
Silver III
TheQuestion384
Kukulkan
Silver III
Level 95
God Stats
85W - 113L
1,429 SR
Queue Stats
198W - 252L
1,023 MMR
Solo
King Arthur
King Arthur
Bronze V
V1KINGx_x
King Arthur
Bronze V
Level 97
God Stats
0W - 1L
1,698 SR
Queue Stats
0W - 7L
1,271 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
DishyMantella91
Danzaburou
15
3 / 0 / 10
10,049
718
8,803
8,512
3,525
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

16
8 / 2 / 6
10,609
758
11,541
13,919
15,981
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Charon
17
3 / 0 / 11
10,443
746
15,578
12,177
6,391
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Bans
BacchusAo KuangScyllaAresThoth

VS

Bans
HerculesNoxXbalanqueChironNeith
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bake Kujira
TH3 PUNISHER Qc
Bake Kujira
14
1 / 4 / 1
8,839
631
5,351
12,299
13,533
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Kukulkan
12
1 / 7 / 1
8,683
620
12,216
11,447
5,008
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

King Arthur
V1KINGx_x
King Arthur
14
0 / 3 / 2
8,489
606
6,497
17,396
15,519
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
6
14
Kills
2
2
Deaths
14
27
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
DishyMantella91
Danzaburou
3
0
10
8
W
8
2
6
5.5
L
Bake Kujira
TH3 PUNISHER Qc
Bake Kujira
1
4
1
0.38
L
Kukulkan
1
7
1
0.21
L
King Arthur
V1KINGx_x
King Arthur
0
3
2
0.33
W
Charon
3
0
11
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,922
Damage
24,064
34,608
Taken
41,142
25,897
Mitigated
34,060
5,329
Healing
2,877
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
DishyMantella91
Danzaburou
8,803
2,184
0
1,334
8,512
3,525
1,483
5,056
3,449
0
39,403
W
11,541
779
0
3,245
13,919
15,981
339
5,841
8,069
245
26,859
L
Bake Kujira
TH3 PUNISHER Qc
Bake Kujira
5,351
2,363
178
529
12,299
13,533
0
4,557
7,037
13,730
196
L
Kukulkan
12,216
332
0
474
11,447
5,008
53
4,671
6,216
37,068
0
L
King Arthur
V1KINGx_x
King Arthur
6,497
740
0
1,696
17,396
15,519
0
5,322
11,020
0
33,988
W
Charon
15,578
2,519
0
750
12,177
6,391
880
6,504
5,662
52,797
771

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,101
Gold Earned
26,011
188
Minions Killed
145
0
Camps Cleared
0
813,583
Distance Traveled
716,289
0
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
10,049
718
54
4
0
264,962
0
W
Mulan
10,609
758
46
3
0
282,453
0
L
Bake Kujira
8,839
631
21
2
0
234,215
0
L
Kukulkan
8,683
620
65
5
0
223,353
7
L
King Arthur
8,489
606
59
4
0
258,721
0
W
Charon
10,443
746
88
6
0
266,168
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role