Player Matchup

Fenrir
Fenrir
Diamond II
 
Fenrir
Diamond II
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Vamana
Vamana
Diamond V
 
Vamana
Diamond V
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Kuzenbo
Kuzenbo
Platinum II
Robisomen
Kuzenbo
Platinum II
Level 159
God Stats
6W - 6L
1,866 SR
Queue Stats
107W - 113L
1,874 MMR
Solo
Ah Muzen Cab
Ah Muzen Cab
Diamond IV
chapacra
Ah Muzen Cab
Diamond IV
Level 154
God Stats
5W - 5L
1,732 SR
Queue Stats
204W - 194L
2,104 MMR
Solo
Janus
Janus
Platinum II
rajkenway
Janus
Platinum II
Level 139
God Stats
1W - 1L
1,500 SR
Queue Stats
31W - 20L
2,002 MMR
Solo
Team Averages
Diamond V
Diamond V
Average Tier
Level 135
1,620 SR
1,796 MMR

VS

Team Averages
Diamond V
Diamond V
Average Tier
Level 134
1,620 SR
1,834 MMR
Chaac
Chaac
Platinum III
 
Chaac
Platinum III
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Chronos
Chronos
Diamond II
 
Chronos
Diamond II
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Scylla
Scylla
Platinum I
TomaOLecoBoom
Scylla
Platinum I
Level 143
God Stats
2W - 0L
1,662 SR
Queue Stats
71W - 75L
1,784 MMR
Party 1
Da Ji
Da Ji
Platinum I
jinlly
Da Ji
Platinum I
Level 85
God Stats
7W - 2L
1,756 SR
Queue Stats
40W - 24L
2,361 MMR
Solo
Achilles
Achilles
Diamond IV
v1etcong
Achilles
Diamond IV
Level 141
God Stats
8W - 6L
1,684 SR
Queue Stats
151W - 136L
2,026 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
9
2 / 2 / 3
4,865
608
2,690
6,525
2,806
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Vamana
 
Vamana
3
0 / 2 / 0
3,443
430
370
2,906
1,572
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Kuzenbo
Robisomen
Kuzenbo
7
1 / 0 / 3
4,484
561
1,633
4,611
4,004
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Ah Muzen Cab
chapacra
Ah Muzen Cab
10
1 / 0 / 2
5,282
660
5,177
4,341
1,566
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+250
Mana
+10
Mp 5

PASSIVE - You permanently gain 10 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Janus
rajkenway
Janus
10
1 / 3 / 0
5,066
633
3,622
5,489
1,837
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Bans
Bake KujiraGebAthena

VS

Bans
MercuryCharonSusano
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
10
3 / 0 / 1
6,061
758
2,630
4,874
4,349
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos
 
Chronos
8
0 / 1 / 0
4,166
521
2,734
4,587
1,510
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 6 Mana per Stack, and receive 1 Stack per 450 Damage Dealt to minions or 225 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 100 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

10
0 / 2 / 3
5,542
693
3,061
3,200
983
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 6 Mana per Stack, and receive 1 Stack per 450 Damage Dealt to minions or 225 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 100 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+60
Magical Power
+5
Magical Penetration

Da Ji
jinlly
Da Ji
11
4 / 1 / 2
6,140
768
4,645
5,436
2,042
Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Achilles
v1etcong
Achilles
8
0 / 1 / 0
4,533
567
2,095
5,926
3,306
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+35
Physical Protection
+200
Mana
+10
Mp 5

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
13
5
Kills
7
7
Deaths
5
8
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Fenrir
 
Fenrir
2
2
3
1.75
L
Vamana
 
Vamana
0
2
0
0
W
Chaac
 
Chaac
3
0
1
3.5
W
Chronos
 
Chronos
0
1
0
0
L
Kuzenbo
Robisomen
Kuzenbo
1
0
3
2.5
W
0
2
3
0.75
L
Ah Muzen Cab
chapacra
Ah Muzen Cab
1
0
2
2
W
Da Ji
jinlly
Da Ji
4
1
2
5
L
Janus
rajkenway
Janus
1
3
0
0.33
W
Achilles
v1etcong
Achilles
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,492
Damage
15,165
23,872
Taken
24,023
11,785
Mitigated
12,190
5,018
Healing
7,816
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
 
Fenrir
2,690
1,309
0
1,436
6,525
2,806
0
1,561
4,964
0
29,542
L
Vamana
 
Vamana
370
135
0
690
2,906
1,572
0
0
2,906
0
6,705
W
Chaac
 
Chaac
2,630
1,021
0
2,080
4,874
4,349
0
564
4,153
0
41,424
W
Chronos
 
Chronos
2,734
852
0
551
4,587
1,510
0
647
3,940
25,721
0
L
Kuzenbo
Robisomen
Kuzenbo
1,633
455
0
1,588
4,611
4,004
10
896
3,715
13,434
0
W
3,061
542
0
500
3,200
983
0
1,518
1,502
40,262
0
L
Ah Muzen Cab
chapacra
Ah Muzen Cab
5,177
1,369
0
668
4,341
1,566
0
1,442
2,899
0
43,905
W
Da Ji
jinlly
Da Ji
4,645
1,628
0
3,195
5,436
2,042
0
904
4,452
0
43,116
L
Janus
rajkenway
Janus
3,622
246
0
636
5,489
1,837
0
1,896
3,593
36,773
772
W
Achilles
v1etcong
Achilles
2,095
607
0
1,490
5,926
3,306
0
1,198
4,686
0
10,748

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,140
Gold Earned
26,442
236
Minions Killed
308
0
Camps Cleared
0
784,236
Distance Traveled
880,232
2
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
4,865
608
61
8
0
188,390
0
L
Vamana
3,443
430
14
2
0
53,058
0
W
Chaac
6,061
758
70
9
0
179,829
3
W
Chronos
4,166
521
50
6
0
168,296
0
L
Kuzenbo
4,484
561
21
3
0
205,340
0
W
Scylla
5,542
693
84
11
0
154,132
2
L
Ah Muzen Cab
5,282
660
72
9
0
159,450
0
W
Da Ji
6,140
768
83
10
0
202,260
0
L
Janus
5,066
633
68
9
0
177,998
2
W
Achilles
4,533
567
21
3
0
175,715
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role