Player Matchup

Aphrodite
Aphrodite
 
Aphrodite
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Odin
Odin
Emptycow4ipz
Odin
Level 56
God Stats
0W - 2L
1,788 SR
Queue Stats
20W - 18L
1,468 Elo+
Party 3
Mercury
Mercury
J3_Super
Mercury
Level 72
God Stats
3W - 4L
1,714 SR
Queue Stats
90W - 89L
1,486 Elo+
Solo
Cupid
Cupid
LOBOxFRAGGER
Cupid
Level 89
God Stats
0W - 3L
1,500 SR
Queue Stats
82W - 79L
1,514 Elo+
Party 3
Nox
Nox
old greg1
Nox
Level 147
God Stats
9W - 8L
1,511 SR
Queue Stats
312W - 306L
1,430 Elo+
Solo
Team Averages
Level 104
1,603 SR
1,480 Elo+

VS

Team Averages
Level 114
1,741 SR
1,484 Elo+
Heimdallr
Heimdallr
Barbadoes
Heimdallr
Level 101
God Stats
17W - 5L
1,865 SR
Queue Stats
44W - 30L
1,578 Elo+
Solo
Kukulkan
Kukulkan
GODSofOLDs
Kukulkan
Level 156
God Stats
12W - 9L
1,783 SR
Queue Stats
189W - 173L
1,520 Elo+
Party 1
Charon
Charon
RyuNovatsumi
Charon
Level 115
God Stats
5W - 0L
1,817 SR
Queue Stats
42W - 50L
1,424 Elo+
Party 2
Cernunnos
Cernunnos
SenorSaucy421
Cernunnos
Level 104
God Stats
1W - 2L
1,500 SR
Queue Stats
106W - 153L
1,385 Elo+
Party 2
Thanatos
Thanatos
sonofgods22
Thanatos
Level 93
God Stats
26W - 23L
1,741 SR
Queue Stats
339W - 322L
1,510 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
 
Aphrodite
4
0 / 2 / 0
4,624
356
1,061
3,683
2,158
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

11
0 / 1 / 0
6,329
487
4,362
10,052
10,355
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mercury
J3_Super
Mercury
11
1 / 1 / 3
6,045
465
5,971
9,666
3,964
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

12
2 / 2 / 0
6,811
524
4,587
8,679
3,066
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

13
3 / 2 / 0
7,240
557
5,626
7,171
3,061
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Barbadoes
Heimdallr
13
0 / 0 / 1
7,441
572
6,008
9,806
7,382
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Kukulkan
GODSofOLDs
Kukulkan
14
2 / 1 / 0
7,708
593
3,188
4,592
1,646
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon
10
4 / 1 / 2
6,405
493
6,655
6,063
5,084
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Cernunnos
SenorSaucy421
Cernunnos
11
0 / 1 / 4
6,750
519
4,771
6,573
2,451
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Thanatos
sonofgods22
Thanatos
11
2 / 3 / 3
6,223
479
3,474
10,884
4,892
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
18
6
Kills
8
8
Deaths
6
3
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Aphrodite
 
Aphrodite
0
2
0
0
W
Heimdallr
Barbadoes
Heimdallr
0
0
1
0.5
L
0
1
0
0
W
Kukulkan
GODSofOLDs
Kukulkan
2
1
0
2
L
Mercury
J3_Super
Mercury
1
1
3
2.5
L
2
2
0
1
W
Charon
4
1
2
5
W
Cernunnos
SenorSaucy421
Cernunnos
0
1
4
2
L
3
2
0
1.5
W
Thanatos
sonofgods22
Thanatos
2
3
3
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,607
Damage
24,096
39,251
Taken
37,918
22,604
Mitigated
21,455
11,735
Healing
11,534
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Aphrodite
 
Aphrodite
1,061
79
645
1,666
3,683
2,158
0
865
2,625
5,974
0
W
Heimdallr
Barbadoes
Heimdallr
6,008
2,736
0
2,538
9,806
7,382
0
803
8,419
0
56,545
L
4,362
935
0
3,071
10,052
10,355
0
708
9,344
0
45,493
W
Kukulkan
GODSofOLDs
Kukulkan
3,188
360
0
476
4,592
1,646
0
2,155
2,219
54,749
2,470
L
Mercury
J3_Super
Mercury
5,971
3,055
0
1,398
9,666
3,964
0
3,102
6,317
0
37,163
L
4,587
1,941
80
3,727
8,679
3,066
0
1,461
6,926
0
44,980
W
Charon
6,655
989
330
1,585
6,063
5,084
0
1,518
4,431
20,260
0
W
Cernunnos
SenorSaucy421
Cernunnos
4,771
2,414
0
1,854
6,573
2,451
45
469
6,104
0
45,153
L
5,626
99
0
1,148
7,171
3,061
0
2,418
4,546
54,189
472
W
Thanatos
sonofgods22
Thanatos
3,474
963
0
4,751
10,884
4,892
0
1,049
9,693
0
41,162

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,049
Gold Earned
34,527
311
Minions Killed
366
0
Camps Cleared
0
1,235,613
Distance Traveled
1,197,841
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Aphrodite
4,624
356
6
0
0
75,345
0
W
Heimdallr
7,441
572
91
7
0
213,730
0
L
Odin
6,329
487
67
5
0
339,353
0
W
Kukulkan
7,708
593
124
10
0
257,546
0
L
Mercury
6,045
465
58
4
0
310,927
0
L
Cupid
6,811
524
79
6
0
242,774
0
W
Charon
6,405
493
15
1
0
235,622
0
W
Cernunnos
6,750
519
78
6
0
219,872
0
L
Nox
7,240
557
101
8
0
267,214
0
W
Thanatos
6,223
479
58
4
0
271,071
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role