Player Matchup

Cerberus
Cerberus
AzulHunger
Cerberus
Level 122
God Stats
0W - 1L
1,266 SR
Queue Stats
73W - 72L
1,493 Elo+
Solo
Jing Wei
Jing Wei
Davε
Jing Wei
Level 162
God Stats
5W - 1L
1,863 SR
Queue Stats
94W - 30L
1,835 Elo+
Party 1
Kumbhakarna
Kumbhakarna
Kallmur
Kumbhakarna
Level 201
God Stats
0W - 1L
1,500 SR
Queue Stats
58W - 54L
1,539 Elo+
Solo
Thanatos
Thanatos
Saburō
Thanatos
Level 58
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 4L
1,986 Elo+
Party 1
Janus
Janus
lovelytortoise33
Janus
Level 127
God Stats
4W - 5L
1,530 SR
Queue Stats
114W - 93L
1,578 Elo+
Solo
Team Averages
Level 134
1,532 SR
1,686 Elo+

VS

Team Averages
Level 147
1,487 SR
1,604 Elo+
Xing Tian
Xing Tian
AWinterFox
Xing Tian
Level 187
God Stats
1W - 1L
1,640 SR
Queue Stats
26W - 22L
1,598 Elo+
Party 2
Nemesis
Nemesis
Lydn
Nemesis
Level 166
God Stats
1W - 1L
1,166 SR
Queue Stats
124W - 94L
1,625 Elo+
Solo
Neith
Neith
Pyrex
Neith
Level 133
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 9L
1,657 Elo+
Party 2
Kukulkan
Kukulkan
Rototh
Kukulkan
Level 129
God Stats
32W - 30L
1,629 SR
Queue Stats
296W - 267L
1,557 Elo+
Solo
Gilgamesh
Gilgamesh
ismaelos2609
Gilgamesh
Level 122
God Stats
5W - 3L
1,500 SR
Queue Stats
150W - 147L
1,583 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
AzulHunger
Cerberus
12
1 / 6 / 0
7,830
435
7,456
20,937
19,321
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Jing Wei
Davε
Jing Wei
17
2 / 4 / 4
9,887
549
12,365
15,529
7,593
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Kumbhakarna
Kallmur
Kumbhakarna
11
0 / 2 / 0
7,500
417
2,494
14,290
11,527
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Thanatos
Saburō
Thanatos
15
3 / 4 / 1
8,749
486
10,905
16,882
8,070
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

19
1 / 0 / 0
9,900
550
4,542
7,761
3,736
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
AWinterFox
Xing Tian
16
3 / 1 / 6
9,786
544
10,071
16,838
13,814
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Nemesis
Lydn
Nemesis
17
5 / 1 / 3
9,421
523
9,372
15,166
5,990
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Neith
Pyrex
Neith
16
1 / 4 / 4
9,329
518
11,218
16,671
6,442
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kukulkan
Rototh
Kukulkan
17
1 / 0 / 2
9,813
545
6,931
2,802
1,024
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Gilgamesh
ismaelos2609
Gilgamesh
18
6 / 1 / 2
11,787
655
17,362
20,211
15,346
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
33
7
Kills
16
16
Deaths
7
5
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Xing Tian
AWinterFox
Xing Tian
3
1
6
6
L
Cerberus
AzulHunger
Cerberus
1
6
0
0.17
L
Jing Wei
Davε
Jing Wei
2
4
4
1
L
Kumbhakarna
Kallmur
Kumbhakarna
0
2
0
0
W
Nemesis
Lydn
Nemesis
5
1
3
6.5
W
Neith
Pyrex
Neith
1
4
4
0.75
W
Kukulkan
Rototh
Kukulkan
1
0
2
2
L
Thanatos
Saburō
Thanatos
3
4
1
0.88
W
Gilgamesh
ismaelos2609
Gilgamesh
6
1
2
7
L
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,762
Damage
54,954
75,399
Taken
71,688
50,247
Mitigated
42,616
32,144
Healing
22,775
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xing Tian
AWinterFox
Xing Tian
10,071
643
2,619
3,450
16,838
13,814
0
2,140
14,578
43,953
3,046
L
Cerberus
AzulHunger
Cerberus
7,456
1,188
0
7,843
20,937
19,321
0
0
20,937
45,806
1,117
L
Jing Wei
Davε
Jing Wei
12,365
8,249
0
5,648
15,529
7,593
0
2,706
12,823
0
97,190
L
Kumbhakarna
Kallmur
Kumbhakarna
2,494
0
0
4,391
14,290
11,527
0
7,588
6,632
13,146
799
W
Nemesis
Lydn
Nemesis
9,372
4,637
0
6,445
15,166
5,990
0
2,212
12,796
0
77,921
W
Neith
Pyrex
Neith
11,218
5,829
0
4,040
16,671
6,442
0
354
16,317
0
82,748
W
Kukulkan
Rototh
Kukulkan
6,931
651
0
518
2,802
1,024
609
647
2,115
82,317
0
L
Thanatos
Saburō
Thanatos
10,905
3,286
0
13,298
16,882
8,070
0
3,942
12,920
0
72,790
W
Gilgamesh
ismaelos2609
Gilgamesh
17,362
6,889
0
5,703
20,211
15,346
1,557
8,027
12,144
0
103,409
L
4,542
629
0
964
7,761
3,736
0
1,988
5,763
113,565
1,013

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,866
Gold Earned
50,136
608
Minions Killed
609
0
Camps Cleared
0
1,635,123
Distance Traveled
1,788,918
7
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xing Tian
9,786
544
45
3
0
377,327
0
L
Cerberus
7,830
435
81
5
0
218,344
0
L
Jing Wei
9,887
549
166
9
0
347,972
2
L
Kumbhakarna
7,500
417
22
1
0
281,518
4
W
Nemesis
9,421
523
110
6
0
413,713
5
W
Neith
9,329
518
150
8
0
298,021
0
W
Kukulkan
9,813
545
152
8
0
372,038
7
L
Thanatos
8,749
486
111
6
0
382,382
0
W
Gilgamesh
11,787
655
152
8
0
327,819
0
L
Janus
9,900
550
228
13
0
404,907
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role