Player Matchup

Fenrir
Fenrir
 
Fenrir
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Heimdallr
Heimdallr
DangOlBoomhaur
Heimdallr
Level 39
God Stats
1W - 1L
1,500 SR
Queue Stats
122W - 113L
1,552 Elo+
Party 1
Odin
Odin
Dracaraz
Odin
Level 155
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 15L
1,403 Elo+
Party 1
Xing Tian
Xing Tian
Panzergott
Xing Tian
Level 53
God Stats
3W - 3L
1,387 SR
Queue Stats
86W - 72L
1,551 Elo+
Party 1
Zeus
Zeus
Susername
Zeus
Level 68
God Stats
3W - 9L
1,289 SR
Queue Stats
173W - 153L
1,565 Elo+
Party 1
Team Averages
Level 76
1,435 SR
1,514 Elo+

VS

Team Averages
Level 102
1,541 SR
1,529 Elo+
Achilles
Achilles
DiaperGaming
Achilles
Level 38
God Stats
0W - 1L
1,500 SR
Queue Stats
48W - 68L
1,424 Elo+
Solo
Cliodhna
Cliodhna
MisterLîster
Cliodhna
Level 124
God Stats
1W - 3L
1,511 SR
Queue Stats
30W - 33L
1,538 Elo+
Solo
Khepri
Khepri
Seirá
Khepri
Level 153
God Stats
1W - 1L
1,748 SR
Queue Stats
65W - 70L
1,533 Elo+
Party 2
Ishtar
Ishtar
officerBALLS
Ishtar
Level 69
God Stats
2W - 3L
1,500 SR
Queue Stats
128W - 110L
1,616 Elo+
Party 2
Aphrodite
Aphrodite
zeyosi
Aphrodite
Level 128
God Stats
6W - 3L
1,446 SR
Queue Stats
139W - 127L
1,536 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
15
6 / 0 / 2
8,143
582
5,057
11,143
5,670
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 30% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heimdallr
DangOlBoomhaur
Heimdallr
14
3 / 1 / 3
7,843
560
8,061
9,478
4,577
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+45
Physical Power
+18%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Odin
13
2 / 2 / 2
8,106
579
6,884
11,204
12,095
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+15
Mp 5

Xing Tian
Panzergott
Xing Tian
13
4 / 0 / 5
8,053
575
9,063
12,829
11,349
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+100
Health
+250
Mana
+15
Mp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Zeus
13
0 / 3 / 6
7,230
516
9,555
6,987
2,432
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
DiaperGaming
Achilles
13
2 / 5 / 0
7,640
546
8,659
15,327
12,395
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cliodhna
MisterLîster
Cliodhna
13
4 / 4 / 0
7,185
513
8,690
15,993
6,942
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Khepri
Seirá
Khepri
11
0 / 3 / 4
6,553
468
3,700
12,710
10,740
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+35
Physical Protection
+200
Mana
+10
Mp 5

Ishtar
12
0 / 2 / 1
6,669
476
6,040
7,769
3,255
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Aphrodite
zeyosi
Aphrodite
13
0 / 1 / 1
7,233
517
2,540
7,217
3,618
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 6 Mana per Stack, and receive 1 Stack per 450 Damage Dealt to minions or 225 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 100 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
12
15
Kills
6
6
Deaths
15
18
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Fenrir
 
Fenrir
6
0
2
7
W
Heimdallr
DangOlBoomhaur
Heimdallr
3
1
3
4.5
L
Achilles
DiaperGaming
Achilles
2
5
0
0.4
W
Odin
2
2
2
1.5
L
Cliodhna
MisterLîster
Cliodhna
4
4
0
1
W
Xing Tian
Panzergott
Xing Tian
4
0
5
6.5
L
Khepri
Seirá
Khepri
0
3
4
0.67
W
Zeus
0
3
6
1
L
Ishtar
0
2
1
0.25
L
Aphrodite
zeyosi
Aphrodite
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,620
Damage
29,629
51,641
Taken
59,016
36,123
Mitigated
36,950
11,166
Healing
21,347
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
 
Fenrir
5,057
798
0
2,075
11,143
5,670
1,044
1,278
9,824
0
59,238
W
Heimdallr
DangOlBoomhaur
Heimdallr
8,061
4,437
0
3,657
9,478
4,577
0
799
8,679
0
74,326
L
Achilles
DiaperGaming
Achilles
8,659
1,899
0
5,194
15,327
12,395
0
697
13,466
0
51,828
W
Odin
6,884
1,145
0
2,350
11,204
12,095
124
0
10,505
0
48,221
L
Cliodhna
MisterLîster
Cliodhna
8,690
1,406
0
4,925
15,993
6,942
0
4,777
11,171
0
68,110
W
Xing Tian
Panzergott
Xing Tian
9,063
1,292
0
2,584
12,829
11,349
0
2,603
10,226
27,726
0
L
Khepri
Seirá
Khepri
3,700
632
0
1,987
12,710
10,740
0
6,567
6,140
13,694
0
W
Zeus
9,555
1,377
0
500
6,987
2,432
0
1,164
5,823
59,789
0
L
Ishtar
6,040
3,445
0
2,327
7,769
3,255
0
1,748
6,021
0
57,982
L
Aphrodite
zeyosi
Aphrodite
2,540
314
2,194
4,720
7,217
3,618
0
4,823
2,392
53,971
2,055

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,375
Gold Earned
35,280
426
Minions Killed
440
0
Camps Cleared
0
1,405,084
Distance Traveled
1,431,832
9
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
8,143
582
105
8
0
302,397
0
W
Heimdallr
7,843
560
124
9
0
253,465
0
L
Achilles
7,640
546
98
7
0
277,873
0
W
Odin
8,106
579
80
6
0
250,344
0
L
Cliodhna
7,185
513
100
7
0
327,537
0
W
Xing Tian
8,053
575
28
2
0
319,701
2
L
Khepri
6,553
468
22
2
0
318,307
0
W
Zeus
7,230
516
89
6
0
279,177
7
L
Ishtar
6,669
476
91
7
0
245,856
3
L
Aphrodite
7,233
517
129
9
0
262,259
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role