Player Matchup

Ymir
Ymir
BlueTsukuyomi
Ymir
Level 128
God Stats
1W - 1L
1,291 SR
Queue Stats
110W - 39L
1,709 Elo+
Party 1
King Arthur
King Arthur
CrimsonOrdeal
King Arthur
Level 146
God Stats
3W - 0L
1,722 SR
Queue Stats
73W - 42L
1,616 Elo+
Party 1
Olorun
Olorun
Gildedwrath
Olorun
Level 116
God Stats
11W - 2L
1,837 SR
Queue Stats
133W - 57L
1,667 Elo+
Party 1
Danzaburou
Danzaburou
S4mWi2eG0nja
Danzaburou
Level 67
God Stats
2W - 0L
1,694 SR
Queue Stats
34W - 32L
1,414 Elo+
Solo
Thanatos
Thanatos
drunkinshamrock
Thanatos
Level 107
God Stats
4W - 1L
1,638 SR
Queue Stats
105W - 35L
1,693 Elo+
Party 1
Team Averages
Level 113
1,637 SR
1,620 Elo+

VS

Team Averages
Level 85
1,705 SR
1,549 Elo+
Medusa
Medusa
Drag0nK1ng1401
Medusa
Level 89
God Stats
14W - 12L
1,522 SR
Queue Stats
110W - 107L
1,498 Elo+
Solo
King Arthur
King Arthur
MidnightBlu16
King Arthur
Level 103
God Stats
2W - 3L
1,523 SR
Queue Stats
61W - 69L
1,482 Elo+
Solo
Artio
Artio
NAATEEEE
Artio
Level 79
God Stats
7W - 6L
1,946 SR
Queue Stats
29W - 23L
1,512 Elo+
Solo
Kukulkan
Kukulkan
unusualHotDog
Kukulkan
Level 87
God Stats
20W - 6L
2,034 SR
Queue Stats
43W - 28L
1,625 Elo+
Party 2
Scylla
Scylla
usualAntagonist
Scylla
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
43W - 28L
1,625 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 0 / 9
6,328
1,266
6,327
3,761
2,141
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

King Arthur
CrimsonOrdeal
King Arthur
11
7 / 0 / 4
7,126
1,425
6,576
3,420
3,276
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Olorun
11
2 / 1 / 1
6,042
1,208
1,936
3,910
1,751
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Danzaburou
S4mWi2eG0nja
Danzaburou
11
1 / 0 / 8
6,278
1,256
3,327
2,557
1,063
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thanatos
11
0 / 0 / 5
5,953
1,191
3,479
2,856
1,144
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+250
Mana
+10
Mp 5

PASSIVE - You permanently gain 10 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Team 1 Tickets

400

VS

Team 2 Tickets

327

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 3 / 1
5,530
1,106
4,433
7,228
2,696
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

King Arthur
MidnightBlu16
King Arthur
8
0 / 0 / 0
3,410
682
0
0
0
Artio
NAATEEEE
Artio
10
1 / 5 / 0
5,812
1,162
1,883
9,244
6,765
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Kukulkan
unusualHotDog
Kukulkan
10
0 / 0 / 0
5,495
1,099
5,202
2,120
818
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
0 / 3 / 0
5,424
1,085
1,125
4,626
1,712
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
2
11
Kills
1
1
Deaths
11
27
Assists
1
Player
Kills
Deaths
Assists
KDA
W
1
0
9
5.5
W
King Arthur
CrimsonOrdeal
King Arthur
7
0
4
9
L
0
3
1
0.17
W
Olorun
2
1
1
2.5
L
King Arthur
MidnightBlu16
King Arthur
0
0
0
0
L
Artio
NAATEEEE
Artio
1
5
0
0.2
W
Danzaburou
S4mWi2eG0nja
Danzaburou
1
0
8
5
W
Thanatos
0
0
5
2.5
L
Kukulkan
unusualHotDog
Kukulkan
0
0
0
0
L
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,645
Damage
12,643
16,504
Taken
23,218
9,375
Mitigated
11,991
5,182
Healing
2,265
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,327
2,351
0
1,044
3,761
2,141
0
2,066
1,695
13,124
0
W
King Arthur
CrimsonOrdeal
King Arthur
6,576
1,148
0
0
3,420
3,276
0
1,844
1,576
0
9,728
L
4,433
1,672
0
539
7,228
2,696
0
1,991
5,061
0
16,321
W
Olorun
1,936
914
490
738
3,910
1,751
0
1,794
2,116
18,707
0
L
King Arthur
MidnightBlu16
King Arthur
0
0
0
0
0
0
0
0
0
0
0
L
Artio
NAATEEEE
Artio
1,883
214
797
929
9,244
6,765
0
2,615
6,456
5,308
450
W
Danzaburou
S4mWi2eG0nja
Danzaburou
3,327
1,746
0
645
2,557
1,063
0
1,225
1,332
0
10,986
W
Thanatos
3,479
1,105
0
2,265
2,856
1,144
0
857
1,999
0
11,187
L
Kukulkan
unusualHotDog
Kukulkan
5,202
135
0
0
2,120
818
0
620
1,408
22,552
0
L
1,125
313
0
0
4,626
1,712
0
2,444
2,030
4,628
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,727
Gold Earned
25,671
101
Minions Killed
89
9
Camps Cleared
3
458,748
Distance Traveled
346,607
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
6,328
1,266
16
3
3
98,458
0
W
King Arthur
7,126
1,425
7
1
0
88,835
0
L
Medusa
5,530
1,106
19
4
2
83,711
0
W
Olorun
6,042
1,208
42
8
1
86,075
0
L
King Arthur
3,410
682
0
0
0
0
0
L
Artio
5,812
1,162
10
2
0
85,995
0
W
Danzaburou
6,278
1,256
17
3
0
88,154
0
W
Thanatos
5,953
1,191
19
4
5
97,226
0
L
Kukulkan
5,495
1,099
52
10
0
100,308
0
L
Scylla
5,424
1,085
8
2
1
76,593
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role