Player Matchup

Hachiman
Hachiman
Immaraider
Hachiman
Level 53
God Stats
2W - 5L
1,448 SR
Queue Stats
46W - 39L
1,586 Elo+
Party 1
Baba Yaga
Baba Yaga
NotLikeThisss
Baba Yaga
Level 156
God Stats
5W - 6L
1,567 SR
Queue Stats
98W - 80L
1,565 Elo+
Party 1
Thor
Thor
PHANTOMSP104
Thor
Level 65
God Stats
1W - 2L
1,577 SR
Queue Stats
36W - 45L
1,517 Elo+
Party 3
Ymir
Ymir
RighteousKira
Ymir
Level 68
God Stats
13W - 5L
1,668 SR
Queue Stats
82W - 69L
1,457 Elo+
Party 1
Bacchus
Bacchus
SirHaBachi
Bacchus
Level 24
God Stats
4W - 1L
1,775 SR
Queue Stats
27W - 37L
1,478 Elo+
Party 3
Team Averages
Level 73
1,607 SR
1,521 Elo+

VS

Team Averages
Level 77
1,443 SR
1,450 Elo+
Ullr
Ullr
 
Ullr
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Vulcan
Vulcan
AxellHoll
Vulcan
Level 30
God Stats
9W - 15L
1,085 SR
Queue Stats
66W - 92L
1,148 Elo+
Solo
Serqet
Serqet
Devilskull20
Serqet
Level 60
God Stats
32W - 34L
1,645 SR
Queue Stats
699W - 640L
1,583 Elo+
Solo
Hel
Hel
DinaBones
Hel
Level 67
God Stats
1W - 1L
1,504 SR
Queue Stats
16W - 15L
1,488 Elo+
Party 2
Gilgamesh
Gilgamesh
Grenelian
Gilgamesh
Level 122
God Stats
12W - 8L
1,479 SR
Queue Stats
203W - 182L
1,529 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Immaraider
Hachiman
13
0 / 2 / 0
7,283
486
2,774
7,785
3,044
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Baba Yaga
NotLikeThisss
Baba Yaga
15
3 / 1 / 2
8,246
550
9,126
9,437
3,874
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

13
1 / 0 / 1
7,027
468
2,598
10,084
3,994
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

13
1 / 6 / 0
7,432
495
3,940
14,893
10,711
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Bacchus
SirHaBachi
Bacchus
12
1 / 2 / 2
7,139
476
6,501
12,835
12,933
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
 
Ullr
16
4 / 0 / 1
9,334
622
8,636
9,284
4,419
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Vulcan
AxellHoll
Vulcan
13
0 / 4 / 1
7,797
520
3,142
9,143
4,008
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Serqet
14
0 / 1 / 2
7,529
502
6,523
13,340
5,790
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

13
1 / 0 / 4
8,397
560
3,214
5,705
3,563
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Gilgamesh
Grenelian
Gilgamesh
15
5 / 1 / 1
9,695
646
10,453
13,405
9,488
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
19
6
Kills
10
11
Deaths
6
5
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Ullr
 
Ullr
4
0
1
4.5
W
Vulcan
AxellHoll
Vulcan
0
4
1
0.13
W
Serqet
0
1
2
1
W
1
0
4
3
W
Gilgamesh
Grenelian
Gilgamesh
5
1
1
5.5
L
Hachiman
Immaraider
Hachiman
0
2
0
0
L
Baba Yaga
NotLikeThisss
Baba Yaga
3
1
2
4
L
1
0
1
1.5
L
1
6
0
0.17
L
Bacchus
SirHaBachi
Bacchus
1
2
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,939
Damage
31,968
55,034
Taken
50,877
34,556
Mitigated
27,268
19,515
Healing
23,312
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ullr
 
Ullr
8,636
3,943
0
1,496
9,284
4,419
2,048
1,614
7,628
0
94,332
W
Vulcan
AxellHoll
Vulcan
3,142
640
0
1,942
9,143
4,008
350
7,109
1,809
42,520
993
W
Serqet
6,523
1,298
0
7,435
13,340
5,790
0
2,874
10,318
0
63,816
W
3,214
598
5,466
3,535
5,705
3,563
905
2,001
3,704
17,175
0
W
Gilgamesh
Grenelian
Gilgamesh
10,453
2,724
0
3,438
13,405
9,488
561
4,769
8,078
0
74,847
L
Hachiman
Immaraider
Hachiman
2,774
1,318
0
3,426
7,785
3,044
0
1,018
6,611
0
57,099
L
Baba Yaga
NotLikeThisss
Baba Yaga
9,126
332
0
3,541
9,437
3,874
0
1,497
7,114
66,844
0
L
2,598
157
0
7,101
10,084
3,994
0
206
9,878
0
63,820
L
3,940
1,293
0
2,012
14,893
10,711
0
578
14,315
38,077
0
L
Bacchus
SirHaBachi
Bacchus
6,501
747
0
3,435
12,835
12,933
0
2,631
10,060
24,220
1,458

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,127
Gold Earned
42,752
438
Minions Killed
503
0
Camps Cleared
0
1,538,152
Distance Traveled
1,564,716
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ullr
9,334
622
158
11
0
286,757
1
W
Vulcan
7,797
520
94
6
0
279,887
0
W
Serqet
7,529
502
93
6
0
368,950
0
W
Hel
8,397
560
30
2
0
304,268
0
W
Gilgamesh
9,695
646
128
9
0
324,854
5
L
Hachiman
7,283
486
116
8
0
280,906
2
L
Baba Yaga
8,246
550
116
8
0
312,900
0
L
Thor
7,027
468
103
7
0
354,298
0
L
Ymir
7,432
495
76
5
0
254,687
2
L
Bacchus
7,139
476
27
2
0
335,361
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role