Player Matchup

Ix Chel
Ix Chel
 
Ix Chel
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Odin
Odin
BeanBoy0513
Odin
Level 45
God Stats
1W - 2L
1,203 SR
Queue Stats
76W - 81L
1,499 Elo+
Party 2
Terra
Terra
SkínWalker
Terra
Level 158
God Stats
10W - 9L
1,500 SR
Queue Stats
121W - 141L
1,495 Elo+
Party 1
Cupid
Cupid
TheMiddleClass
Cupid
Level 149
God Stats
1W - 1L
1,500 SR
Queue Stats
83W - 97L
1,504 Elo+
Party 2
Skadi
Skadi
TheMindzEyeTTV
Skadi
Level 129
God Stats
1W - 1L
1,500 SR
Queue Stats
246W - 261L
1,522 Elo+
Party 1
Team Averages
Level 126
1,441 SR
1,504 Elo+

VS

Team Averages
Level 107
1,630 SR
1,508 Elo+
Geb
Geb
BeanedBag
Geb
Level 122
God Stats
0W - 2L
1,803 SR
Queue Stats
63W - 65L
1,499 Elo+
Party 3
Poseidon
Poseidon
Btowse
Poseidon
Level 60
God Stats
10W - 8L
1,500 SR
Queue Stats
91W - 78L
1,536 Elo+
Party 3
Xbalanque
Xbalanque
JustCampbell
Xbalanque
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 6L
1,468 Elo+
Solo
Charon
Charon
The 3 Tails
Charon
Level 149
God Stats
3W - 1L
1,562 SR
Queue Stats
41W - 26L
1,585 Elo+
Solo
Horus
Horus
speedyg221
Horus
Level 139
God Stats
3W - 2L
1,785 SR
Queue Stats
68W - 75L
1,452 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
 
Ix Chel
14
7 / 1 / 2
8,534
656
9,773
8,570
3,439
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
0 / 3 / 1
6,705
516
3,033
9,531
7,664
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

11
1 / 0 / 4
6,693
515
4,912
7,212
5,769
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

12
0 / 0 / 3
6,869
528
6,146
6,957
2,788
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

14
5 / 0 / 3
7,516
578
5,704
7,984
3,017
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 1 / 0
7,876
606
7,552
9,282
8,926
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Poseidon
Btowse
Poseidon
12
0 / 5 / 0
6,465
497
2,764
7,526
2,123
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Xbalanque
JustCampbell
Xbalanque
11
0 / 3 / 0
5,582
429
5,542
9,940
3,668
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Charon
11
1 / 3 / 0
6,134
472
4,451
12,343
5,876
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Horus
10
0 / 1 / 0
5,983
460
4,309
10,318
8,062
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
4
13
Kills
4
4
Deaths
13
13
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Ix Chel
 
Ix Chel
7
1
2
8
W
0
3
1
0.17
L
3
1
0
3
L
Poseidon
Btowse
Poseidon
0
5
0
0
L
Xbalanque
JustCampbell
Xbalanque
0
3
0
0
W
1
0
4
3
L
Charon
1
3
0
0.33
W
0
0
3
1.5
W
5
0
3
6.5
L
Horus
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,568
Damage
24,618
40,254
Taken
49,409
22,677
Mitigated
28,655
16,037
Healing
11,493
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ix Chel
 
Ix Chel
9,773
557
266
2,226
8,570
3,439
0
3,976
4,594
64,537
550
W
3,033
388
0
2,130
9,531
7,664
0
5,607
3,084
0
45,972
L
7,552
1,280
0
2,400
9,282
8,926
0
112
8,638
50,959
3,629
L
Poseidon
Btowse
Poseidon
2,764
341
0
1,046
7,526
2,123
0
2,925
4,311
55,480
1,428
L
Xbalanque
JustCampbell
Xbalanque
5,542
2,992
0
1,486
9,940
3,668
69
2,896
7,002
0
38,096
W
4,912
650
354
2,329
7,212
5,769
0
632
6,580
26,597
2,160
L
Charon
4,451
413
0
930
12,343
5,876
0
4,320
7,791
45,205
2,311
W
6,146
4,190
58
4,305
6,957
2,788
1,885
0
6,957
0
57,161
W
5,704
2,035
0
4,369
7,984
3,017
58
3,311
4,509
0
54,905
L
Horus
4,309
1,771
999
4,632
10,318
8,062
0
3,460
6,664
0
17,655

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,317
Gold Earned
32,040
434
Minions Killed
382
0
Camps Cleared
0
1,321,157
Distance Traveled
1,272,735
6
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ix Chel
8,534
656
117
9
0
276,032
0
W
Odin
6,705
516
81
6
0
232,177
4
L
Geb
7,876
606
108
8
0
242,169
2
L
Poseidon
6,465
497
126
10
0
250,566
3
L
Xbalanque
5,582
429
71
5
0
246,329
0
W
Terra
6,693
515
32
2
0
283,457
2
L
Charon
6,134
472
67
5
0
265,732
0
W
Cupid
6,869
528
107
8
0
244,407
0
W
Skadi
7,516
578
97
7
0
285,084
0
L
Horus
5,983
460
10
1
0
267,939
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role