Player Matchup

Medusa
Medusa
Silver I
 
Medusa
Silver I
Level 185
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Arachne
Arachne
Gold V
AnswerPR
Arachne
Gold V
Level 143
God Stats
7W - 3L
1,767 SR
Queue Stats
49W - 54L
1,307 MMR
Solo
Zhong Kui
Zhong Kui
Silver I
ButtahLIVE
Zhong Kui
Silver I
Level 106
God Stats
9W - 14L
1,477 SR
Queue Stats
216W - 216L
1,255 MMR
Party 1
Thanatos
Thanatos
Gold V
MonokumaLIVE
Thanatos
Gold V
Level 108
God Stats
2W - 4L
1,510 SR
Queue Stats
247W - 254L
1,400 MMR
Party 1
Athena
Athena
Silver II
UselessADC
Athena
Silver II
Level 50
God Stats
3W - 3L
1,381 SR
Queue Stats
37W - 52L
1,260 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 118
1,527 SR
1,344 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 96
1,554 SR
1,307 MMR
Nut
Nut
Gold V
Clipsahoii
Nut
Gold V
Level 146
God Stats
0W - 1L
1,500 SR
Queue Stats
141W - 153L
1,250 MMR
Solo
Ravana
Ravana
Gold II
JiggyWiggy12
Ravana
Gold II
Level 122
God Stats
0W - 1L
1,500 SR
Queue Stats
88W - 79L
1,411 MMR
Party 2
Terra
Terra
Silver V
JimAdlerr
Terra
Silver V
Level 42
God Stats
2W - 3L
1,500 SR
Queue Stats
42W - 59L
1,261 MMR
Solo
Scylla
Scylla
Gold V
Thorsk1n
Scylla
Gold V
Level 88
God Stats
1W - 1L
1,721 SR
Queue Stats
128W - 133L
1,267 MMR
Party 2
Nike
Nike
Gold V
offThtGreyGoose
Nike
Gold V
Level 84
God Stats
10W - 8L
1,550 SR
Queue Stats
52W - 59L
1,345 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
6
0 / 0 / 0
3,265
653
2,149
2,391
788
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Arachne
AnswerPR
Arachne
6
0 / 0 / 0
3,403
681
280
3,591
1,155
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

Zhong Kui
ButtahLIVE
Zhong Kui
7
1 / 0 / 0
4,117
823
624
1,112
796
Vampiric Shroud

Vampiric Shroud

+25
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Thanatos
MonokumaLIVE
Thanatos
7
1 / 0 / 1
4,161
832
1,969
3,177
1,103
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Athena
UselessADC
Athena
5
0 / 0 / 0
3,563
713
583
3,749
2,398
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Bans
CharonBake KujiraThor

VS

Bans
AchillesBellonaAwilix
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
5
0 / 0 / 0
2,956
591
2,045
1,817
524
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Ravana
1
0 / 0 / 0
2,460
492
0
0
0
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Terra
JimAdlerr
Terra
5
0 / 0 / 0
3,253
651
1,052
2,856
1,700
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Scylla
Thorsk1n
Scylla
7
0 / 0 / 0
3,559
712
392
1,727
447
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+125
Mana

7
0 / 2 / 0
3,650
730
1,929
4,513
1,735
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
0
2
Kills
0
0
Deaths
2
1
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Medusa
 
Medusa
0
0
0
0
W
Arachne
AnswerPR
Arachne
0
0
0
0
W
Zhong Kui
ButtahLIVE
Zhong Kui
1
0
0
1
L
0
0
0
0
L
Ravana
0
0
0
0
L
Terra
JimAdlerr
Terra
0
0
0
0
W
Thanatos
MonokumaLIVE
Thanatos
1
0
1
1.5
L
Scylla
Thorsk1n
Scylla
0
0
0
0
W
Athena
UselessADC
Athena
0
0
0
0
L
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,605
Damage
5,418
14,020
Taken
10,913
6,240
Mitigated
4,406
7,473
Healing
3,604
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
 
Medusa
2,149
802
0
337
2,391
788
0
515
1,876
0
24,507
W
Arachne
AnswerPR
Arachne
280
198
0
2,116
3,591
1,155
0
239
3,352
0
19,055
W
Zhong Kui
ButtahLIVE
Zhong Kui
624
264
0
876
1,112
796
0
153
959
20,035
1,256
L
2,045
1,644
0
203
1,817
524
0
185
1,632
0
15,464
L
Ravana
0
0
0
0
0
0
0
0
0
0
0
L
Terra
JimAdlerr
Terra
1,052
128
1
1,118
2,856
1,700
0
386
2,470
7,717
0
W
Thanatos
MonokumaLIVE
Thanatos
1,969
50
0
2,502
3,177
1,103
0
0
2,892
0
19,992
L
Scylla
Thorsk1n
Scylla
392
95
0
500
1,727
447
0
494
1,233
20,252
0
W
Athena
UselessADC
Athena
583
268
0
1,642
3,749
2,398
0
537
3,212
10,590
943
L
1,929
461
0
1,782
4,513
1,735
0
130
4,063
0
19,960

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,509
Gold Earned
15,878
189
Minions Killed
117
0
Camps Cleared
0
532,951
Distance Traveled
408,640
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
3,265
653
34
7
0
92,127
0
W
Arachne
3,403
681
40
8
0
132,948
0
W
Zhong Kui
4,117
823
43
9
0
101,919
0
L
Nut
2,956
591
24
5
0
93,660
0
L
Ravana
2,460
492
0
0
0
8,428
0
L
Terra
3,253
651
9
2
0
107,321
0
W
Thanatos
4,161
832
47
9
0
102,703
0
L
Scylla
3,559
712
44
9
0
103,272
0
W
Athena
3,563
713
25
5
0
103,254
1
L
Nike
3,650
730
40
8
0
95,959
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role