Player Matchup

Vulcan
Vulcan
Silver I
 
Vulcan
Silver I
Level 192
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Chiron
Chiron
Gold V
Dean__Win
Chiron
Gold V
Level 104
God Stats
4W - 1L
1,329 SR
Queue Stats
95W - 102L
1,212 MMR
Party 2
Cu Chulainn
Cu Chulainn
Gold IV
KuramaKemono
Cu Chulainn
Gold IV
Level 125
God Stats
1W - 1L
1,500 SR
Queue Stats
72W - 77L
1,387 MMR
Solo
Artio
Artio
Gold V
PROF_Tiggy
Artio
Gold V
Level 107
God Stats
15W - 7L
1,730 SR
Queue Stats
150W - 160L
1,390 MMR
Solo
Skadi
Skadi
Gold V
itssKarma
Skadi
Gold V
Level 142
God Stats
197W - 138L
1,642 SR
Queue Stats
328W - 335L
1,399 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 134
1,540 SR
1,378 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 101
1,564 SR
1,438 MMR
Mercury
Mercury
Bronze III
 
Mercury
Bronze III
Level 62
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Ymir
Ymir
Bronze I
 
Ymir
Bronze I
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Nu Wa
Nu Wa
Bronze III
BOBERTALDO
Nu Wa
Bronze III
Level 107
God Stats
0W - 1L
1,652 SR
Queue Stats
1W - 6L
1,419 MMR
Party 1
Tyr
Tyr
Gold IV
Skadi Solo Main
Tyr
Gold IV
Level 65
God Stats
22W - 17L
1,628 SR
Queue Stats
602W - 619L
1,353 MMR
Solo
The Morrigan
The Morrigan
Gold V
gehe
The Morrigan
Gold V
Level 122
God Stats
6W - 10L
1,538 SR
Queue Stats
49W - 62L
1,416 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
 
Vulcan
14
5 / 0 / 3
8,800
677
10,232
6,510
2,513
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Chiron
Dean__Win
Chiron
15
3 / 0 / 1
8,368
644
9,302
6,963
3,100
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cu Chulainn
KuramaKemono
Cu Chulainn
13
0 / 0 / 2
7,451
573
12,192
14,583
13,736
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Artio
11
2 / 0 / 2
6,717
517
4,015
10,237
8,074
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Skadi
itssKarma
Skadi
12
3 / 1 / 2
6,841
526
4,337
8,137
3,105
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Mace

Mace

+10
Physical Power

Bans
GebBellonaBastetKukulkan

VS

Bans
ChaacMerlinArachneSusano
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
10
0 / 4 / 0
5,698
438
4,282
12,495
5,240
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ymir
 
Ymir
9
0 / 2 / 0
5,676
437
1,135
11,557
8,130
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Nu Wa
10
0 / 4 / 0
5,486
422
5,914
6,756
2,091
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

13
1 / 1 / 0
7,613
586
9,656
14,464
13,777
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

The Morrigan
gehe
The Morrigan
11
0 / 2 / 0
5,782
445
6,662
7,632
2,452
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
1
13
Kills
1
1
Deaths
13
10
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Vulcan
 
Vulcan
5
0
3
6.5
L
Mercury
 
Mercury
0
4
0
0
L
Ymir
 
Ymir
0
2
0
0
L
Nu Wa
0
4
0
0
W
Chiron
Dean__Win
Chiron
3
0
1
3.5
W
Cu Chulainn
KuramaKemono
Cu Chulainn
0
0
2
1
W
Artio
2
0
2
3
L
1
1
0
1
L
The Morrigan
gehe
The Morrigan
0
2
0
0
W
Skadi
itssKarma
Skadi
3
1
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,078
Damage
27,649
46,430
Taken
52,904
30,528
Mitigated
31,690
13,327
Healing
13,022
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vulcan
 
Vulcan
10,232
1,105
0
1,630
6,510
2,513
116
2,132
4,002
71,839
2,608
L
Mercury
 
Mercury
4,282
1,685
0
243
12,495
5,240
0
3,465
8,918
0
42,233
L
Ymir
 
Ymir
1,135
136
139
3,638
11,557
8,130
0
5,787
5,361
12,817
0
L
Nu Wa
5,914
971
0
310
6,756
2,091
0
3,628
2,816
34,363
0
W
Chiron
Dean__Win
Chiron
9,302
4,050
270
2,310
6,963
3,100
12
4,084
2,715
0
92,951
W
Cu Chulainn
KuramaKemono
Cu Chulainn
12,192
1,989
0
4,507
14,583
13,736
0
779
13,618
11,570
57,894
W
Artio
4,015
379
244
3,366
10,237
8,074
0
4,033
5,884
27,200
0
L
9,656
2,088
0
6,236
14,464
13,777
0
3,451
11,013
0
70,396
L
The Morrigan
gehe
The Morrigan
6,662
1,005
0
2,456
7,632
2,452
0
693
6,699
48,593
338
W
Skadi
itssKarma
Skadi
4,337
1,575
0
1,000
8,137
3,105
324
1,291
6,658
0
59,840

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,177
Gold Earned
30,255
539
Minions Killed
349
0
Camps Cleared
0
1,318,862
Distance Traveled
1,316,322
9
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vulcan
8,800
677
138
11
0
278,557
1
L
Mercury
5,698
438
65
5
0
293,905
0
L
Ymir
5,676
437
13
1
0
255,906
6
L
Nu Wa
5,486
422
65
5
0
244,236
0
W
Chiron
8,368
644
160
12
0
229,161
0
W
Cu Chulainn
7,451
573
113
9
0
236,636
2
W
Artio
6,717
517
40
3
0
277,436
6
L
Tyr
7,613
586
121
9
0
272,517
1
L
The Morrigan
5,782
445
85
7
0
249,758
0
W
Skadi
6,841
526
88
7
0
297,072
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role