Player Matchup

Heimdallr
Heimdallr
AssaultMain8489
Heimdallr
Level 16
God Stats
2W - 9L
1,500 SR
Queue Stats
698W - 720L
1,709 Elo+
Solo
Sylvanus
Sylvanus
NINJA_KID_RULEZ
Sylvanus
Level 46
God Stats
4W - 3L
1,536 SR
Queue Stats
264W - 281L
1,534 Elo+
Solo
Hachiman
Hachiman
Rooftop_tombeats
Hachiman
Level 15
God Stats
1W - 1L
1,500 SR
Queue Stats
348W - 349L
1,500 Elo+
Solo
Ne Zha
Ne Zha
jacksonth
Ne Zha
Level 26
God Stats
0W - 2L
1,300 SR
Queue Stats
9W - 11L
1,506 Elo+
Solo
Merlin
Merlin
tonylam33
Merlin
Level 26
God Stats
0W - 2L
1,500 SR
Queue Stats
104W - 98L
1,588 Elo+
Solo
Team Averages
Level 26
1,467 SR
1,567 Elo+

VS

Team Averages
Level 128
1,598 SR
1,533 Elo+
Medusa
Medusa
 
Medusa
Level 151
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cerberus
Cerberus
 
Cerberus
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ah Puch
Ah Puch
BabyBuns420
Ah Puch
Level 108
God Stats
22W - 6L
1,729 SR
Queue Stats
534W - 524L
1,521 Elo+
Party 1
Horus
Horus
RylicTWG
Horus
Level 110
God Stats
3W - 1L
1,748 SR
Queue Stats
120W - 120L
1,548 Elo+
Solo
Discordia
Discordia
lDryon
Discordia
Level 114
God Stats
6W - 2L
1,514 SR
Queue Stats
249W - 227L
1,597 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
AssaultMain8489
Heimdallr
12
1 / 5 / 4
6,844
684
9,316
11,009
5,509
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Sylvanus
14
3 / 4 / 1
8,193
819
4,551
13,514
13,266
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

14
0 / 5 / 4
7,258
726
8,334
11,292
5,498
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ne Zha
jacksonth
Ne Zha
11
1 / 7 / 3
6,694
669
5,853
10,770
4,887
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Merlin
tonylam33
Merlin
16
3 / 6 / 1
8,844
884
8,622
11,076
5,004
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
17
11 / 1 / 11
10,310
1,031
15,968
9,843
4,787
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cerberus
 
Cerberus
13
0 / 4 / 20
8,189
819
5,977
14,084
14,411
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Ah Puch
BabyBuns420
Ah Puch
16
3 / 2 / 16
9,372
937
14,088
9,535
4,208
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Horus
RylicTWG
Horus
16
8 / 1 / 13
10,666
1,067
6,320
17,814
16,225
Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Discordia
lDryon
Discordia
16
5 / 0 / 20
9,890
989
12,170
7,165
2,838
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
107
8
Kills
27
27
Deaths
8
13
Assists
80
Player
Kills
Deaths
Assists
KDA
W
Medusa
 
Medusa
11
1
11
16.5
W
Cerberus
 
Cerberus
0
4
20
2.5
L
Heimdallr
AssaultMain8489
Heimdallr
1
5
4
0.6
W
Ah Puch
BabyBuns420
Ah Puch
3
2
16
5.5
L
Sylvanus
3
4
1
0.88
L
0
5
4
0.4
W
Horus
RylicTWG
Horus
8
1
13
14.5
L
Ne Zha
jacksonth
Ne Zha
1
7
3
0.36
W
Discordia
lDryon
Discordia
5
0
20
15
L
Merlin
tonylam33
Merlin
3
6
1
0.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,676
Damage
54,523
57,661
Taken
58,441
34,164
Mitigated
42,469
10,167
Healing
27,992
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
 
Medusa
15,968
7,589
894
781
9,843
4,787
4,928
2,052
7,791
0
36,089
W
Cerberus
 
Cerberus
5,977
240
0
1,623
14,084
14,411
114
4,025
10,059
8,574
176
L
Heimdallr
AssaultMain8489
Heimdallr
9,316
1,361
630
733
11,009
5,509
0
4,803
6,206
0
19,760
W
Ah Puch
BabyBuns420
Ah Puch
14,088
241
0
747
9,535
4,208
1,187
1,871
7,664
23,919
0
L
Sylvanus
4,551
986
3,315
3,250
13,514
13,266
0
6,619
6,895
7,424
0
L
8,334
3,855
116
1,048
11,292
5,498
0
7,275
4,017
0
20,656
W
Horus
RylicTWG
Horus
6,320
2,582
9,851
12,131
17,814
16,225
1,062
4,336
13,478
0
17,356
L
Ne Zha
jacksonth
Ne Zha
5,853
682
0
64
10,770
4,887
0
6,465
4,305
0
10,556
W
Discordia
lDryon
Discordia
12,170
838
440
1,525
7,165
2,838
1,786
889
6,276
30,061
0
L
Merlin
tonylam33
Merlin
8,622
671
155
856
11,076
5,004
0
6,956
4,120
20,115
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,833
Gold Earned
48,427
96
Minions Killed
148
0
Camps Cleared
0
730,774
Distance Traveled
1,165,589
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
10,310
1,031
47
5
0
258,900
0
W
Cerberus
8,189
819
12
1
0
241,803
0
L
Heimdallr
6,844
684
17
2
0
152,277
0
W
Ah Puch
9,372
937
27
3
0
203,016
0
L
Sylvanus
8,193
819
8
1
0
126,750
0
L
Hachiman
7,258
726
30
3
0
157,092
0
W
Horus
10,666
1,067
26
3
0
256,767
0
L
Ne Zha
6,694
669
9
1
0
121,559
0
W
Discordia
9,890
989
36
4
0
205,103
0
L
Merlin
8,844
884
32
3
0
173,096
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role