Player Matchup

Nike
Nike
 
Nike
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Yu Huang
Yu Huang
 
Yu Huang
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Achilles
Achilles
 
Achilles
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Set
Set
KOENIG_THRANDUIL
Set
Level 119
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Odin
Odin
Xias
Odin
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 8L
1,487 Elo+
Party 2
Team Averages
Level 130
1,500 SR
1,497 Elo+

VS

Team Averages
Level 134
1,664 SR
1,506 Elo+
Zhong Kui
Zhong Kui
Andy751
Zhong Kui
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
48W - 37L
1,554 Elo+
Party 1
Baba Yaga
Baba Yaga
B1n_N4ch-L4d3n_
Baba Yaga
Level 129
God Stats
2W - 0L
1,700 SR
Queue Stats
68W - 78L
1,414 Elo+
Solo
Cthulhu
Cthulhu
GuyGuy_45
Cthulhu
Level 125
God Stats
3W - 0L
1,702 SR
Queue Stats
119W - 136L
1,459 Elo+
Solo
Medusa
Medusa
XaserCronos
Medusa
Level 129
God Stats
1W - 1L
1,849 SR
Queue Stats
136W - 115L
1,555 Elo+
Solo
Ne Zha
Ne Zha
ray2k13
Ne Zha
Level 161
God Stats
1W - 0L
1,571 SR
Queue Stats
53W - 43L
1,550 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
 
Nike
17
2 / 3 / 6
8,820
678
6,856
12,698
11,413
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Yu Huang
 
Yu Huang
15
1 / 4 / 5
8,091
622
9,587
9,191
3,522
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of the Magus

Spear of the Magus

+85
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

Achilles
 
Achilles
10
2 / 3 / 0
7,447
573
6,052
6,873
6,635
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

14
2 / 4 / 3
8,093
623
3,014
8,085
3,752
Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Odin
Xias
Odin
16
1 / 5 / 6
8,299
638
10,073
15,313
17,651
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+100
Health
+250
Mana
+15
Mp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Andy751
Zhong Kui
14
0 / 4 / 14
8,742
672
7,224
8,713
10,033
Vampiric Shroud

Vampiric Shroud

+25
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Baba Yaga
B1n_N4ch-L4d3n_
Baba Yaga
15
2 / 1 / 13
9,361
720
7,388
7,553
4,184
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of the Magus

Spear of the Magus

+85
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Cthulhu
GuyGuy_45
Cthulhu
19
3 / 1 / 12
11,512
886
10,740
12,081
13,472
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Medusa
17
3 / 1 / 13
9,972
767
8,005
8,467
4,841
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

Transcendence

Transcendence

+25
Physical Power
+250
Mana
+10
Mp 5

PASSIVE - You permanently gain 10 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Ne Zha
ray2k13
Ne Zha
17
11 / 2 / 5
10,881
837
15,032
12,443
7,909
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
76
8
Kills
19
19
Deaths
9
20
Assists
57
Player
Kills
Deaths
Assists
KDA
L
Nike
 
Nike
2
3
6
1.67
L
Yu Huang
 
Yu Huang
1
4
5
0.88
L
Achilles
 
Achilles
2
3
0
0.67
W
Zhong Kui
Andy751
Zhong Kui
0
4
14
1.75
W
Baba Yaga
B1n_N4ch-L4d3n_
Baba Yaga
2
1
13
8.5
W
Cthulhu
GuyGuy_45
Cthulhu
3
1
12
9
L
2
4
3
0.88
W
Medusa
3
1
13
9.5
L
Odin
Xias
Odin
1
5
6
0.8
W
Ne Zha
ray2k13
Ne Zha
11
2
5
6.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,582
Damage
48,389
52,160
Taken
49,257
42,973
Mitigated
40,439
10,233
Healing
20,882
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nike
 
Nike
6,856
702
612
572
12,698
11,413
0
5,998
6,700
0
17,469
L
Yu Huang
 
Yu Huang
9,587
427
1,560
1,234
9,191
3,522
0
4,428
4,763
28,882
0
L
Achilles
 
Achilles
6,052
489
395
1,325
6,873
6,635
0
2,597
4,276
0
9,049
W
Zhong Kui
Andy751
Zhong Kui
7,224
397
651
1,191
8,713
10,033
411
3,940
4,697
8,339
1,013
W
Baba Yaga
B1n_N4ch-L4d3n_
Baba Yaga
7,388
273
2,791
3,199
7,553
4,184
1,571
925
6,587
17,200
124
W
Cthulhu
GuyGuy_45
Cthulhu
10,740
190
1,321
2,749
12,081
13,472
304
3,054
8,880
35,685
0
L
3,014
661
1,148
657
8,085
3,752
0
3,805
4,280
0
8,784
W
Medusa
8,005
2,450
716
1,785
8,467
4,841
3,216
901
7,481
0
24,721
L
Odin
Xias
Odin
10,073
575
414
2,316
15,313
17,651
0
8,054
7,259
4,710
12,265
W
Ne Zha
ray2k13
Ne Zha
15,032
3,389
2,356
4,123
12,443
7,909
1,560
3,991
8,369
0
31,422

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,750
Gold Earned
50,468
93
Minions Killed
156
0
Camps Cleared
0
937,194
Distance Traveled
1,101,846
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nike
8,820
678
18
1
0
207,374
0
L
Yu Huang
8,091
622
47
4
0
179,661
0
L
Achilles
7,447
573
8
1
0
103,405
0
W
Zhong Kui
8,742
672
12
1
0
190,015
0
W
Baba Yaga
9,361
720
22
2
0
256,220
0
W
Cthulhu
11,512
886
49
4
0
191,060
0
L
Set
8,093
623
5
0
0
229,906
0
W
Medusa
9,972
767
51
4
0
250,897
0
L
Odin
8,299
638
15
1
0
216,848
0
W
Ne Zha
10,881
837
22
2
0
213,654
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role