Player Matchup

Zeus
Zeus
GeneratorShock7
Zeus
Level 153
God Stats
43W - 44L
1,534 SR
Queue Stats
189W - 185L
1,484 Elo+
Solo
Nut
Nut
Shadioxazine
Nut
Level 61
God Stats
1W - 3L
1,454 SR
Queue Stats
36W - 32L
1,533 Elo+
Party 1
Thoth
Thoth
butthurtliberal
Thoth
Level 119
God Stats
25W - 29L
1,490 SR
Queue Stats
184W - 165L
1,470 Elo+
Solo
Hachiman
Hachiman
hiigh420
Hachiman
Level 81
God Stats
7W - 9L
1,582 SR
Queue Stats
242W - 265L
1,500 Elo+
Party 1
Hercules
Hercules
jona350than495
Hercules
Level 211
God Stats
38W - 30L
1,590 SR
Queue Stats
631W - 636L
1,461 Elo+
Solo
Team Averages
Level 125
1,530 SR
1,490 Elo+

VS

Team Averages
Level 140
1,500 SR
1,476 Elo+
Anubis
Anubis
 
Anubis
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Maui
Maui
 
Maui
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Achilles
Achilles
Sesom2255
Achilles
Level 67
God Stats
24W - 25L
1,517 SR
Queue Stats
106W - 121L
1,464 Elo+
Party 2
Sol
Sol
stillhere2016-62
Sol
Level 199
God Stats
9W - 26L
1,409 SR
Queue Stats
100W - 142L
1,375 Elo+
Solo
Mercury
Mercury
zwukongz
Mercury
Level 159
God Stats
65W - 48L
1,575 SR
Queue Stats
334W - 315L
1,542 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 2 / 2
4,765
953
4,142
3,288
825
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

10
0 / 0 / 0
4,687
937
432
2,400
964
Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

9
1 / 2 / 0
4,630
926
2,748
2,749
591
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Hachiman
hiigh420
Hachiman
9
1 / 1 / 0
4,521
904
2,247
3,599
1,088
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Hercules
7
0 / 0 / 0
3,972
794
0
0
0

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
10
2 / 2 / 3
4,898
980
4,974
4,733
2,412
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Maui
 
Maui
9
1 / 0 / 2
4,890
978
1,008
5,286
2,528
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Achilles
Sesom2255
Achilles
10
2 / 0 / 1
5,143
1,029
1,324
3,028
1,751
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

9
0 / 1 / 1
4,642
928
1,830
1,866
630
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Mercury
zwukongz
Mercury
10
0 / 0 / 1
4,998
1,000
500
2,415
865
Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
13
3
Kills
5
5
Deaths
3
2
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Anubis
 
Anubis
2
2
3
1.75
W
Maui
 
Maui
1
0
2
2
L
1
2
2
1
W
Achilles
Sesom2255
Achilles
2
0
1
2.5
L
0
0
0
0
L
1
2
0
0.5
L
Hachiman
hiigh420
Hachiman
1
1
0
1
L
Hercules
0
0
0
0
W
0
1
1
0.5
W
Mercury
zwukongz
Mercury
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,569
Damage
9,636
12,036
Taken
17,328
3,468
Mitigated
8,186
1,569
Healing
4,420
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
 
Anubis
4,974
97
0
752
4,733
2,412
21
2,739
1,810
12,789
257
W
Maui
 
Maui
1,008
63
551
941
5,286
2,528
0
2,254
2,718
3,127
982
L
4,142
140
0
537
3,288
825
0
2,400
888
9,849
0
W
Achilles
Sesom2255
Achilles
1,324
136
0
1,248
3,028
1,751
116
240
2,788
0
11,315
L
432
131
0
793
2,400
964
0
753
1,647
0
13,488
L
2,748
0
0
0
2,749
591
0
2,113
636
7,677
0
L
Hachiman
hiigh420
Hachiman
2,247
1,545
0
239
3,599
1,088
0
2,384
1,215
0
7,818
L
Hercules
0
0
0
0
0
0
0
0
0
0
0
W
1,830
81
97
456
1,866
630
0
1,016
810
11,327
1,019
W
Mercury
zwukongz
Mercury
500
175
0
375
2,415
865
0
93
2,312
0
14,538

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,575
Gold Earned
24,571
84
Minions Killed
108
0
Camps Cleared
0
392,377
Distance Traveled
534,208
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
4,898
980
15
3
0
92,604
0
W
Maui
4,890
978
9
2
0
102,016
0
L
Zeus
4,765
953
14
3
0
94,673
0
W
Achilles
5,143
1,029
21
4
0
127,670
2
L
Nut
4,687
937
31
6
0
96,231
0
L
Thoth
4,630
926
24
5
0
109,196
0
L
Hachiman
4,521
904
15
3
0
92,277
0
L
Hercules
3,972
794
0
0
0
0
0
W
Sol
4,642
928
23
5
0
99,310
1
W
Mercury
4,998
1,000
40
8
0
112,608
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role