Player Matchup

Ares
Ares
Bronze III
ItsAHoax
Ares
Bronze III
Level 143
God Stats
3W - 4L
1,500 SR
Queue Stats
176W - 156L
1,546 MMR
Solo
Anhur
Anhur
Gold III
OddExpert
Anhur
Gold III
Level 127
God Stats
1W - 2L
1,528 SR
Queue Stats
76W - 60L
1,569 MMR
Solo
Loki
Loki
Gold V
TeferiTemporal
Loki
Gold V
Level 144
God Stats
1W - 5L
1,743 SR
Queue Stats
164W - 154L
1,574 MMR
Solo
Nike
Nike
Gold III
Yo_iM_SmUrF
Nike
Gold III
Level 152
God Stats
91W - 56L
1,688 SR
Queue Stats
299W - 299L
1,590 MMR
Party 1
Janus
Janus
Gold II
ŞаίпŧŞοга
Janus
Gold II
Level 79
God Stats
28W - 32L
1,526 SR
Queue Stats
238W - 247L
1,499 MMR
Party 1
Team Averages
Gold V
Gold V
Average Tier
Level 129
1,597 SR
1,556 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 133
1,551 SR
1,533 MMR
Neith
Neith
Gold I
 
Neith
Gold I
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Bacchus
Bacchus
Gold III
Coach4kev2
Bacchus
Gold III
Level 87
God Stats
8W - 7L
1,757 SR
Queue Stats
75W - 78L
1,546 MMR
Solo
Agni
Agni
Gold II
Innovatixn
Agni
Gold II
Level 144
God Stats
17W - 16L
1,550 SR
Queue Stats
151W - 131L
1,654 MMR
Party 2
Atlas
Atlas
Gold I
Sịmon
Atlas
Gold I
Level 142
God Stats
1W - 1L
1,500 SR
Queue Stats
51W - 44L
1,537 MMR
Solo
Serqet
Serqet
Gold IV
ToxicEXE34
Serqet
Gold IV
Level 149
God Stats
4W - 6L
1,449 SR
Queue Stats
145W - 135L
1,428 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
6
0 / 1 / 0
3,351
670
612
3,136
1,820
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Anhur
OddExpert
Anhur
5
0 / 0 / 0
2,992
598
875
2,180
547
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

1
0 / 0 / 0
2,422
484
0
0
0
6
1 / 2 / 0
3,485
697
1,605
3,803
1,500
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

8
0 / 0 / 0
3,478
696
777
2,091
618
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bans
CharybdisCerberusThanatosThor

VS

Bans
Bake KujiraRavanaKukulkanSusano
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
7
2 / 0 / 0
3,794
759
1,601
1,621
447
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Bacchus
Coach4kev2
Bacchus
5
0 / 0 / 1
3,451
690
1,452
2,243
1,527
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

8
0 / 0 / 0
3,902
780
781
2,051
574
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Atlas
Sịmon
Atlas
6
0 / 1 / 1
3,810
762
1,833
4,081
1,630
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Serqet
ToxicEXE34
Serqet
5
1 / 1 / 0
3,344
669
271
2,706
689
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
5
1
Kills
3
3
Deaths
2
0
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
2
0
0
2
W
Bacchus
Coach4kev2
Bacchus
0
0
1
0.5
W
0
0
0
0
L
Ares
0
1
0
0
L
Anhur
OddExpert
Anhur
0
0
0
0
W
Atlas
Sịmon
Atlas
0
1
1
0.5
L
0
0
0
0
W
Serqet
ToxicEXE34
Serqet
1
1
0
1
L
1
2
0
0.5
L
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

3,869
Damage
5,938
11,210
Taken
12,702
4,485
Mitigated
4,867
3,498
Healing
4,696
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
1,601
392
0
820
1,621
447
0
173
1,448
0
25,065
W
Bacchus
Coach4kev2
Bacchus
1,452
354
0
582
2,243
1,527
0
439
1,804
4,836
0
W
781
37
0
708
2,051
574
0
665
1,274
21,362
0
L
Ares
612
0
0
1,028
3,136
1,820
0
1,062
2,074
6,118
0
L
Anhur
OddExpert
Anhur
875
393
0
1,001
2,180
547
0
390
1,790
0
18,190
W
Atlas
Sịmon
Atlas
1,833
470
0
1,500
4,081
1,630
0
0
3,825
15,830
0
L
0
0
0
0
0
0
0
0
0
0
0
W
Serqet
ToxicEXE34
Serqet
271
107
0
1,086
2,706
689
0
0
2,706
0
12,233
L
1,605
275
0
594
3,803
1,500
0
1,525
1,970
0
15,887
L
777
0
0
875
2,091
618
0
663
1,310
19,518
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

15,728
Gold Earned
18,301
116
Minions Killed
167
0
Camps Cleared
0
418,806
Distance Traveled
548,168
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
3,794
759
47
9
0
90,972
0
W
Bacchus
3,451
690
3
1
0
115,217
2
W
Agni
3,902
780
59
12
0
125,513
0
L
Ares
3,351
670
7
1
0
103,635
0
L
Anhur
2,992
598
34
7
0
102,317
0
W
Atlas
3,810
762
37
7
0
96,647
1
L
Loki
2,422
484
0
0
0
0
0
W
Serqet
3,344
669
21
4
0
119,819
0
L
Nike
3,485
697
31
6
0
98,806
0
L
Janus
3,478
696
44
9
0
114,048
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role