Player Matchup

Ix Chel
Ix Chel
Elitewarrior1019
Ix Chel
Level 155
God Stats
6W - 0L
1,500 SR
Queue Stats
441W - 17L
2,077 Elo+
Party 1
Pele
Pele
OdiousJimmy
Pele
Level 163
God Stats
3W - 0L
1,500 SR
Queue Stats
1,362W - 45L
2,393 Elo+
Party 1
Sobek
Sobek
OmniscientFoe91
Sobek
Level 158
God Stats
2W - 0L
1,500 SR
Queue Stats
478W - 15L
2,285 Elo+
Party 1
Surtr
Surtr
The-Legend8901
Surtr
Level 179
God Stats
34W - 1L
2,106 SR
Queue Stats
1,339W - 45L
2,385 Elo+
Party 1
Cupid
Cupid
TrickedOutHoro
Cupid
Level 159
God Stats
15W - 0L
1,727 SR
Queue Stats
1,330W - 45L
2,383 Elo+
Party 1
Team Averages
Level 163
1,666 SR
2,305 Elo+

VS

Team Averages
Level 140
1,464 SR
1,491 Elo+
Poseidon
Poseidon
DinoMEKA
Poseidon
Level 148
God Stats
2W - 3L
1,308 SR
Queue Stats
90W - 99L
1,458 Elo+
Solo
Sylvanus
Sylvanus
Jomeiisboss
Sylvanus
Level 146
God Stats
5W - 6L
1,404 SR
Queue Stats
110W - 89L
1,600 Elo+
Solo
Izanami
Izanami
LusciousLovn
Izanami
Level 148
God Stats
3W - 8L
1,549 SR
Queue Stats
18W - 25L
1,463 Elo+
Party 2
Shiva
Shiva
PurpleGeth
Shiva
Level 106
God Stats
2W - 2L
1,498 SR
Queue Stats
3W - 5L
1,423 Elo+
Party 2
Da Ji
Da Ji
abysslive
Da Ji
Level 153
God Stats
3W - 6L
1,563 SR
Queue Stats
172W - 179L
1,510 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 0 / 6
8,416
1,202
5,579
5,071
2,660
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
6 / 0 / 6
9,279
1,326
13,593
8,211
3,694
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

13
1 / 0 / 10
8,512
1,216
5,652
6,348
8,936
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

13
2 / 2 / 9
8,138
1,163
8,930
6,555
5,465
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

14
1 / 0 / 10
8,265
1,181
4,921
4,311
2,055
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Team 1 Tickets

360

VS

Team 2 Tickets

232

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
DinoMEKA
Poseidon
11
0 / 5 / 2
7,146
1,021
1,864
7,030
2,052
Sylvanus
Jomeiisboss
Sylvanus
13
0 / 4 / 2
7,969
1,138
8,849
16,253
12,470
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jeweled Studs

Jeweled Studs

+20
Physical Power
+30
Magical Power
+10%
Cooldown Reduction
+20
Mp 5

Izanami
LusciousLovn
Izanami
10
0 / 0 / 1
7,058
1,008
2,704
3,682
1,326
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Shiva
10
0 / 2 / 1
6,895
985
2,164
6,006
4,538
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Da Ji
abysslive
Da Ji
13
2 / 3 / 0
8,087
1,155
6,977
9,527
5,185
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
8
14
Kills
2
2
Deaths
14
41
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Poseidon
DinoMEKA
Poseidon
0
5
2
0.2
W
4
0
6
7
L
Sylvanus
Jomeiisboss
Sylvanus
0
4
2
0.25
L
Izanami
LusciousLovn
Izanami
0
0
1
0.5
W
6
0
6
9
W
1
0
10
6
L
Shiva
0
2
1
0.25
W
2
2
9
3.25
W
1
0
10
6
L
Da Ji
abysslive
Da Ji
2
3
0
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,675
Damage
22,558
30,496
Taken
42,498
22,810
Mitigated
25,571
10,796
Healing
6,686
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Poseidon
DinoMEKA
Poseidon
1,864
401
0
0
7,030
2,052
0
1,570
5,460
11,582
0
W
5,579
686
1,883
569
5,071
2,660
0
2,109
2,873
16,488
0
L
Sylvanus
Jomeiisboss
Sylvanus
8,849
642
2,647
3,019
16,253
12,470
0
4,708
11,545
14,839
0
L
Izanami
LusciousLovn
Izanami
2,704
1,753
0
287
3,682
1,326
0
1,239
2,443
0
18,444
W
13,593
3,165
0
2,352
8,211
3,694
0
3,756
4,377
0
28,639
W
5,652
144
974
1,486
6,348
8,936
0
2,121
4,186
13,008
2,025
L
Shiva
2,164
50
0
120
6,006
4,538
0
1,434
4,524
0
7,455
W
8,930
3,113
645
1,410
6,555
5,465
0
1,798
3,657
1,101
18,789
W
4,921
3,133
758
719
4,311
2,055
0
929
3,382
0
21,617
L
Da Ji
abysslive
Da Ji
6,977
1,175
0
613
9,527
5,185
0
2,414
7,113
0
25,747

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,610
Gold Earned
37,155
157
Minions Killed
131
9
Camps Cleared
3
796,378
Distance Traveled
507,334
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Poseidon
7,146
1,021
12
2
0
80,528
0
W
Ix Chel
8,416
1,202
30
4
3
158,225
0
L
Sylvanus
7,969
1,138
13
2
0
116,408
0
L
Izanami
7,058
1,008
42
6
0
80,129
0
W
Pele
9,279
1,326
43
6
3
161,461
0
W
Sobek
8,512
1,216
12
2
0
180,488
0
L
Shiva
6,895
985
24
3
0
72,999
0
W
Surtr
8,138
1,163
21
3
1
148,100
0
W
Cupid
8,265
1,181
51
7
2
148,104
0
L
Da Ji
8,087
1,155
40
6
3
157,270
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role