Player Matchup

Danzaburou
Danzaburou
 
Danzaburou
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Thanatos
Thanatos
 
Thanatos
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bacchus
Bacchus
JOKER04 SON
Bacchus
Level 112
God Stats
6W - 1L
1,809 SR
Queue Stats
123W - 144L
1,596 Elo+
Party 1
Baron Samedi
Baron Samedi
Scarface916
Baron Samedi
Level 175
God Stats
3W - 6L
1,500 SR
Queue Stats
210W - 195L
1,447 Elo+
Solo
Chaac
Chaac
junior blazin
Chaac
Level 26
God Stats
43W - 54L
1,478 SR
Queue Stats
113W - 118L
1,439 Elo+
Party 1
Team Averages
Level 125
1,557 SR
1,496 Elo+

VS

Team Averages
Level 107
1,396 SR
1,505 Elo+
Bacchus
Bacchus
 
Bacchus
Level 118
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zeus
Zeus
IAmFrosty14
Zeus
Level 127
God Stats
2W - 7L
1,231 SR
Queue Stats
146W - 133L
1,534 Elo+
Solo
Arachne
Arachne
JokesOffYou
Arachne
Level 81
God Stats
24W - 20L
1,634 SR
Queue Stats
119W - 115L
1,477 Elo+
Solo
Surtr
Surtr
KCxSlapzz
Surtr
Level 112
God Stats
3W - 9L
1,190 SR
Queue Stats
219W - 208L
1,505 Elo+
Solo
Charybdis
Charybdis
KLOWN187
Charybdis
Level 95
God Stats
7W - 14L
1,423 SR
Queue Stats
27W - 30L
1,506 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
7
1 / 0 / 1
4,213
702
2,695
2,960
1,100
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Thanatos
 
Thanatos
7
1 / 0 / 0
3,799
633
1,455
4,424
1,591
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Bacchus
JOKER04 SON
Bacchus
6
1 / 0 / 1
4,283
714
1,506
5,285
4,026
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Baron Samedi
Scarface916
Baron Samedi
7
1 / 1 / 0
3,979
663
1,728
3,533
1,310
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

5
0 / 3 / 0
3,312
552
1,987
5,879
2,929
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
1
0 / 0 / 0
2,664
444
0
0
0
7
1 / 2 / 0
3,922
654
3,625
3,361
1,037
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Arachne
JokesOffYou
Arachne
6
0 / 0 / 0
3,413
569
1,270
3,983
1,486
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Surtr
KCxSlapzz
Surtr
8
3 / 0 / 0
4,701
784
2,414
4,508
3,622
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Charybdis
KLOWN187
Charybdis
6
0 / 2 / 0
3,514
586
1,194
4,354
1,193
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
4
4
Kills
4
4
Deaths
4
2
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
 
Danzaburou
1
0
1
1.5
W
Thanatos
 
Thanatos
1
0
0
1
L
Bacchus
 
Bacchus
0
0
0
0
L
1
2
0
0.5
W
Bacchus
JOKER04 SON
Bacchus
1
0
1
1.5
L
Arachne
JokesOffYou
Arachne
0
0
0
0
L
Surtr
KCxSlapzz
Surtr
3
0
0
3
L
Charybdis
KLOWN187
Charybdis
0
2
0
0
W
Baron Samedi
Scarface916
Baron Samedi
1
1
0
1
W
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,371
Damage
8,503
22,081
Taken
16,206
10,956
Mitigated
7,338
10,765
Healing
5,230
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
 
Danzaburou
2,695
892
210
1,370
2,960
1,100
369
0
2,960
0
26,192
W
Thanatos
 
Thanatos
1,455
188
0
3,296
4,424
1,591
0
362
4,008
0
20,071
L
Bacchus
 
Bacchus
0
0
0
0
0
0
0
0
0
0
0
L
3,625
311
0
625
3,361
1,037
0
1,907
1,454
18,983
0
W
Bacchus
JOKER04 SON
Bacchus
1,506
222
0
2,590
5,285
4,026
0
472
4,781
10,966
0
L
Arachne
JokesOffYou
Arachne
1,270
973
0
1,134
3,983
1,486
0
662
3,321
0
14,570
L
Surtr
KCxSlapzz
Surtr
2,414
1,234
0
2,057
4,508
3,622
0
0
4,126
645
26,547
L
Charybdis
KLOWN187
Charybdis
1,194
763
0
1,414
4,354
1,193
0
665
3,689
0
13,664
W
Baron Samedi
Scarface916
Baron Samedi
1,728
43
117
1,875
3,533
1,310
0
2,376
696
19,259
0
W
1,987
662
0
1,307
5,879
2,929
0
135
5,468
0
16,008

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,586
Gold Earned
18,214
161
Minions Killed
138
0
Camps Cleared
0
611,248
Distance Traveled
512,007
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
4,213
702
42
7
0
116,746
0
W
Thanatos
3,799
633
37
6
0
132,952
0
L
Bacchus
2,664
444
0
0
0
0
0
L
Zeus
3,922
654
36
6
0
115,953
0
W
Bacchus
4,283
714
13
2
0
120,124
2
L
Arachne
3,413
569
31
5
0
159,323
1
L
Surtr
4,701
784
47
8
0
116,530
0
L
Charybdis
3,514
586
24
4
0
120,201
0
W
Baron Samedi
3,979
663
39
7
0
114,048
0
W
Chaac
3,312
552
30
5
0
127,378
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role