Player Matchup

Eset
Eset
 
Eset
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Neith
Neith
Apex25
Neith
Level 136
God Stats
4W - 5L
1,789 SR
Queue Stats
233W - 199L
1,647 Elo+
Solo
Cthulhu
Cthulhu
Recklēss
Cthulhu
Level 113
God Stats
1W - 3L
1,746 SR
Queue Stats
36W - 67L
1,502 Elo+
Party 1
Osiris
Osiris
RogerMcFREEWINS
Osiris
Level 123
God Stats
0W - 2L
1,500 SR
Queue Stats
23W - 38L
1,613 Elo+
Party 1
Scylla
Scylla
bigfart7
Scylla
Level 132
God Stats
0W - 1L
1,716 SR
Queue Stats
9W - 28L
1,374 Elo+
Party 1
Team Averages
Level 132
1,650 SR
1,527 Elo+

VS

Team Averages
Level 149
1,581 SR
1,615 Elo+
Geb
Geb
LordGriffinOG
Geb
Level 150
God Stats
2W - 5L
1,534 SR
Queue Stats
213W - 190L
1,605 Elo+
Solo
Anhur
Anhur
SunMalco
Anhur
Level 149
God Stats
26W - 15L
1,704 SR
Queue Stats
328W - 283L
1,620 Elo+
Party 2
Thor
Thor
YesClay
Thor
Level 109
God Stats
5W - 7L
1,748 SR
Queue Stats
379W - 331L
1,575 Elo+
Party 2
Ix Chel
Ix Chel
ZappyG
Ix Chel
Level 154
God Stats
3W - 2L
1,644 SR
Queue Stats
252W - 197L
1,673 Elo+
Solo
Eset
Eset
Zriyxx
Eset
Level 184
God Stats
2W - 2L
1,273 SR
Queue Stats
251W - 224L
1,604 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
 
Eset
9
1 / 2 / 0
5,428
543
970
5,942
3,507
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Neith
Apex25
Neith
1
0 / 0 / 0
2,017
202
0
0
0
Cthulhu
Recklēss
Cthulhu
11
0 / 3 / 1
6,328
633
4,874
7,177
4,556
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

12
1 / 1 / 3
6,154
615
3,742
10,320
5,821
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Scylla
bigfart7
Scylla
13
4 / 0 / 1
6,313
631
5,527
4,454
1,419
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 1 / 2
6,352
635
3,642
8,874
3,823
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Anhur
SunMalco
Anhur
12
0 / 2 / 0
6,383
638
3,275
5,749
2,185
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Thor
YesClay
Thor
9
1 / 1 / 3
5,270
527
2,955
7,567
2,834
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

Ix Chel
ZappyG
Ix Chel
10
1 / 0 / 2
5,706
571
1,743
4,169
2,553
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Eset
Zriyxx
Eset
12
2 / 2 / 1
6,527
653
4,914
5,443
2,296
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Mystical Earring

Mystical Earring

+15
Mp 5

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
14
6
Kills
6
6
Deaths
6
5
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Eset
 
Eset
1
2
0
0.5
L
Neith
Apex25
Neith
0
0
0
0
W
2
1
2
3
L
Cthulhu
Recklēss
Cthulhu
0
3
1
0.17
L
1
1
3
2.5
W
Anhur
SunMalco
Anhur
0
2
0
0
W
Thor
YesClay
Thor
1
1
3
2.5
W
Ix Chel
ZappyG
Ix Chel
1
0
2
2
W
Eset
Zriyxx
Eset
2
2
1
1.25
L
Scylla
bigfart7
Scylla
4
0
1
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,113
Damage
16,529
27,893
Taken
31,802
15,303
Mitigated
13,691
7,454
Healing
11,252
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Eset
 
Eset
970
147
0
1,338
5,942
3,507
0
2,575
3,314
22,216
0
L
Neith
Apex25
Neith
0
0
0
0
0
0
0
0
0
0
0
W
3,642
343
0
1,673
8,874
3,823
0
3,705
4,565
33,091
737
L
Cthulhu
Recklēss
Cthulhu
4,874
157
232
1,200
7,177
4,556
0
2,644
4,111
40,492
1,339
L
3,742
1,594
0
3,797
10,320
5,821
0
2,574
7,685
0
54,166
W
Anhur
SunMalco
Anhur
3,275
1,701
0
2,219
5,749
2,185
811
2,010
3,739
0
57,319
W
Thor
YesClay
Thor
2,955
440
0
3,477
7,567
2,834
0
2,249
5,174
0
25,375
W
Ix Chel
ZappyG
Ix Chel
1,743
526
558
1,775
4,169
2,553
62
878
3,265
19,745
1,270
W
Eset
Zriyxx
Eset
4,914
276
248
1,302
5,443
2,296
0
1,620
3,769
62,920
1,295
L
Scylla
bigfart7
Scylla
5,527
706
0
887
4,454
1,419
0
1,821
2,633
46,199
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,240
Gold Earned
30,238
295
Minions Killed
361
0
Camps Cleared
0
869,473
Distance Traveled
1,066,095
3
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Eset
5,428
543
46
5
0
175,511
2
L
Neith
2,017
202
0
0
0
0
0
W
Geb
6,352
635
73
7
0
231,033
5
L
Cthulhu
6,328
633
85
9
0
206,804
1
L
Osiris
6,154
615
92
9
0
244,645
0
W
Anhur
6,383
638
111
11
0
177,237
1
W
Thor
5,270
527
50
5
0
235,939
0
W
Ix Chel
5,706
571
31
3
0
223,304
5
W
Eset
6,527
653
96
10
0
198,582
0
L
Scylla
6,313
631
72
7
0
242,513
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role