Player Matchup

Danzaburou
Danzaburou
Gold I
Alaxendor
Danzaburou
Gold I
Level 158
God Stats
1W - 0L
1,500 SR
Queue Stats
53W - 51L
1,569 MMR
Party 2
Ravana
Ravana
Silver II
Canexx00
Ravana
Silver II
Level 88
God Stats
8W - 3L
1,954 SR
Queue Stats
38W - 38L
1,565 MMR
Party 1
Xing Tian
Xing Tian
Gold I
CreaSk
Xing Tian
Gold I
Level 155
God Stats
1W - 1L
1,286 SR
Queue Stats
290W - 289L
1,471 MMR
Solo
Nut
Nut
Gold I
LockerRoomBully
Nut
Gold I
Level 169
God Stats
1W - 3L
1,392 SR
Queue Stats
64W - 66L
1,474 MMR
Party 2
Ares
Ares
Silver I
UnderCuver01
Ares
Silver I
Level 80
God Stats
10W - 7L
1,689 SR
Queue Stats
149W - 144L
1,354 MMR
Party 1
Team Averages
Gold III
Gold III
Average Tier
Level 130
1,564 SR
1,487 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 98
1,513 SR
1,486 MMR
Atlas
Atlas
Silver I
DarthWarrax
Atlas
Silver I
Level 158
God Stats
1W - 4L
1,375 SR
Queue Stats
17W - 15L
1,506 MMR
Solo
Ix Chel
Ix Chel
Bronze III
Delfinake
Ix Chel
Bronze III
Level 69
God Stats
0W - 1L
1,725 SR
Queue Stats
0W - 1L
1,500 MMR
Solo
King Arthur
King Arthur
Gold IV
TheOneEpicLad
King Arthur
Gold IV
Level 116
God Stats
0W - 2L
1,500 SR
Queue Stats
67W - 74L
1,450 MMR
Solo
Hun Batz
Hun Batz
Bronze III
sino7284
Hun Batz
Bronze III
Level 62
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 24L
1,500 MMR
Solo
Charybdis
Charybdis
Silver I
xApolonio
Charybdis
Silver I
Level 87
God Stats
21W - 19L
1,464 SR
Queue Stats
108W - 106L
1,473 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Alaxendor
Danzaburou
13
1 / 2 / 0
7,364
614
5,926
8,949
3,432
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Ravana
Canexx00
Ravana
12
1 / 0 / 2
5,952
496
3,428
3,354
1,691
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Xing Tian
CreaSk
Xing Tian
12
1 / 4 / 1
6,456
538
7,136
13,317
12,380
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

14
7 / 1 / 2
8,128
677
8,859
7,439
3,184
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

9
1 / 3 / 2
6,128
511
4,138
10,708
8,296
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Bans
PeleLancelotThanatos

VS

Bans
SusanoCu ChulainnAthena
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 0 / 2
6,355
530
4,157
10,516
8,118
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Ix Chel
Delfinake
Ix Chel
9
1 / 8 / 0
5,481
457
4,960
9,726
3,298
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

King Arthur
TheOneEpicLad
King Arthur
12
3 / 2 / 0
6,849
571
8,134
12,893
9,845
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Hun Batz
sino7284
Hun Batz
14
2 / 0 / 4
7,413
618
4,522
7,229
3,465
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charybdis
xApolonio
Charybdis
12
2 / 1 / 1
6,409
534
2,295
7,513
2,741
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
17
11
Kills
10
10
Deaths
11
7
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
Alaxendor
Danzaburou
1
2
0
0.5
W
Ravana
Canexx00
Ravana
1
0
2
2
W
Xing Tian
CreaSk
Xing Tian
1
4
1
0.38
L
2
0
2
3
L
Ix Chel
Delfinake
Ix Chel
1
8
0
0.13
W
7
1
2
8
L
King Arthur
TheOneEpicLad
King Arthur
3
2
0
1.5
W
1
3
2
0.67
L
Hun Batz
sino7284
Hun Batz
2
0
4
4
L
Charybdis
xApolonio
Charybdis
2
1
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,487
Damage
24,068
43,767
Taken
47,877
28,983
Mitigated
27,467
9,750
Healing
8,217
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
Alaxendor
Danzaburou
5,926
2,848
0
3,386
8,949
3,432
110
1,139
7,810
0
58,392
W
Ravana
Canexx00
Ravana
3,428
806
0
534
3,354
1,691
0
348
3,006
0
51,965
W
Xing Tian
CreaSk
Xing Tian
7,136
958
0
2,520
13,317
12,380
0
0
13,317
34,661
1,910
L
4,157
1,584
0
2,520
10,516
8,118
0
1,705
8,811
24,065
0
L
Ix Chel
Delfinake
Ix Chel
4,960
540
292
1,076
9,726
3,298
0
1,391
8,335
31,749
0
W
8,859
4,951
0
1,455
7,439
3,184
420
4,001
3,438
0
73,205
L
King Arthur
TheOneEpicLad
King Arthur
8,134
1,251
0
1,810
12,893
9,845
0
5,799
6,297
0
46,148
W
4,138
309
0
1,855
10,708
8,296
119
3,629
7,079
15,632
352
L
Hun Batz
sino7284
Hun Batz
4,522
1,759
0
750
7,229
3,465
0
384
6,827
0
62,539
L
Charybdis
xApolonio
Charybdis
2,295
1,242
0
1,769
7,513
2,741
0
798
6,715
0
41,542

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,028
Gold Earned
32,507
405
Minions Killed
334
0
Camps Cleared
0
1,217,303
Distance Traveled
1,210,068
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
7,364
614
113
9
0
252,028
2
W
Ravana
5,952
496
85
7
0
291,164
0
W
Xing Tian
6,456
538
69
6
0
208,828
0
L
Atlas
6,355
530
28
2
0
270,676
0
L
Ix Chel
5,481
457
60
5
0
186,896
0
W
Nut
8,128
677
127
11
0
238,238
4
L
King Arthur
6,849
571
69
6
0
228,888
2
W
Ares
6,128
511
11
1
0
227,045
1
L
Hun Batz
7,413
618
102
9
0
286,946
1
L
Charybdis
6,409
534
75
6
0
236,662
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role