Player Matchup

Odin
Odin
 
Odin
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jing Wei
Jing Wei
Folkss
Jing Wei
Level 116
God Stats
0W - 1L
1,500 SR
Queue Stats
74W - 54L
1,555 Elo+
Solo
Thoth
Thoth
HeallingHyuuga
Thoth
Level 158
God Stats
0W - 2L
1,500 SR
Queue Stats
134W - 147L
1,472 Elo+
Party 2
Ratatoskr
Ratatoskr
ZeroAbsoluto0
Ratatoskr
Level 145
God Stats
3W - 4L
1,500 SR
Queue Stats
95W - 91L
1,487 Elo+
Solo
Terra
Terra
crashaobondicota
Terra
Level 190
God Stats
0W - 3L
1,192 SR
Queue Stats
417W - 471L
1,455 Elo+
Party 2
Team Averages
Level 151
1,438 SR
1,494 Elo+

VS

Team Averages
Level 150
1,463 SR
1,506 Elo+
Fenrir
Fenrir
 
Fenrir
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Yemoja
Yemoja
 
Yemoja
Level 181
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Discordia
Discordia
Ishakan
Discordia
Level 119
God Stats
1W - 1L
1,268 SR
Queue Stats
21W - 21L
1,492 Elo+
Party 1
The Morrigan
The Morrigan
blacktijuco
The Morrigan
Level 151
God Stats
1W - 0L
1,500 SR
Queue Stats
60W - 60L
1,489 Elo+
Party 1
Skadi
Skadi
carloshenrii
Skadi
Level 139
God Stats
4W - 5L
1,546 SR
Queue Stats
215W - 212L
1,550 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
 
Odin
11
3 / 3 / 1
7,207
554
6,850
10,960
9,599
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Jing Wei
Folkss
Jing Wei
11
0 / 1 / 0
6,378
491
4,654
8,032
3,240
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

14
7 / 3 / 1
8,185
630
5,491
7,130
2,722
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ratatoskr
ZeroAbsoluto0
Ratatoskr
1
0 / 0 / 0
2,635
203
0
0
0
Magic Acorn

Magic Acorn

+2%
Movement Speed

This item can be upgraded from anywhere. Ratatoskr can only have 1 Acorn item.

11
0 / 5 / 1
6,833
526
3,970
12,780
8,324
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
14
5 / 4 / 1
8,141
626
8,663
12,614
7,523
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Yemoja
 
Yemoja
12
1 / 1 / 6
7,054
543
2,992
7,586
4,490
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Discordia
Ishakan
Discordia
12
2 / 5 / 2
6,960
535
2,799
7,236
2,478
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

The Morrigan
blacktijuco
The Morrigan
14
3 / 0 / 4
7,439
572
2,916
7,868
3,252
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

12
1 / 1 / 2
6,550
504
5,338
7,859
2,471
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
27
10
Kills
12
12
Deaths
11
3
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Odin
 
Odin
3
3
1
1.17
W
Fenrir
 
Fenrir
5
4
1
1.38
W
Yemoja
 
Yemoja
1
1
6
4
L
Jing Wei
Folkss
Jing Wei
0
1
0
0
L
7
3
1
2.5
W
Discordia
Ishakan
Discordia
2
5
2
0.6
L
Ratatoskr
ZeroAbsoluto0
Ratatoskr
0
0
0
0
W
The Morrigan
blacktijuco
The Morrigan
3
0
4
5
W
1
1
2
2
L
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,965
Damage
22,708
38,902
Taken
43,163
23,885
Mitigated
20,214
8,351
Healing
15,175
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Odin
 
Odin
6,850
1,060
1,198
1,147
10,960
9,599
36
2,421
8,401
225
29,163
W
Fenrir
 
Fenrir
8,663
2,942
0
4,853
12,614
7,523
459
2,953
9,310
0
55,008
W
Yemoja
 
Yemoja
2,992
1,200
2,283
2,118
7,586
4,490
0
1,023
6,361
20,834
0
L
Jing Wei
Folkss
Jing Wei
4,654
3,310
0
2,837
8,032
3,240
329
1,858
6,174
0
50,605
L
5,491
264
0
390
7,130
2,722
0
3,271
3,760
49,853
1,103
W
Discordia
Ishakan
Discordia
2,799
214
0
0
7,236
2,478
0
3,943
2,781
38,894
865
L
Ratatoskr
ZeroAbsoluto0
Ratatoskr
0
0
0
0
0
0
0
0
0
0
0
W
The Morrigan
blacktijuco
The Morrigan
2,916
486
0
4,643
7,868
3,252
38
80
7,748
53,561
2,717
W
5,338
1,438
0
1,278
7,859
2,471
110
198
7,597
0
39,031
L
3,970
611
86
2,693
12,780
8,324
297
658
11,616
36,334
2,053

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,238
Gold Earned
36,144
301
Minions Killed
347
0
Camps Cleared
0
1,023,341
Distance Traveled
1,320,969
8
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Odin
7,207
554
31
2
0
277,303
6
W
Fenrir
8,141
626
80
6
0
263,605
3
W
Yemoja
7,054
543
37
3
0
263,103
4
L
Jing Wei
6,378
491
81
6
0
275,613
0
L
Thoth
8,185
630
106
8
0
257,053
1
W
Discordia
6,960
535
72
6
0
249,314
0
L
Ratatoskr
2,635
203
0
0
0
0
0
W
The Morrigan
7,439
572
90
7
0
307,363
0
W
Skadi
6,550
504
68
5
0
237,584
4
L
Terra
6,833
526
83
6
0
213,372
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role