Player Matchup

Hachiman
Hachiman
 
Hachiman
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
He Bo
He Bo
Lilygamer1
He Bo
Level 105
God Stats
0W - 4L
1,515 SR
Queue Stats
90W - 80L
1,538 Elo+
Solo
Surtr
Surtr
PremiereDoox
Surtr
Level 29
God Stats
41W - 55L
1,522 SR
Queue Stats
250W - 291L
1,451 Elo+
Solo
Bacchus
Bacchus
SquaschHead18
Bacchus
Level 43
God Stats
0W - 1L
1,300 SR
Queue Stats
8W - 12L
1,449 Elo+
Solo
Nu Wa
Nu Wa
SweetNora
Nu Wa
Level 156
God Stats
41W - 49L
1,448 SR
Queue Stats
127W - 151L
1,389 Elo+
Solo
Team Averages
Level 80
1,457 SR
1,465 Elo+

VS

Team Averages
Level 141
1,358 SR
1,436 Elo+
Cliodhna
Cliodhna
Giacente_Leone
Cliodhna
Level 234
God Stats
7W - 6L
1,454 SR
Queue Stats
103W - 112L
1,409 Elo+
Solo
Odin
Odin
Glöggkungen
Odin
Level 120
God Stats
10W - 11L
1,322 SR
Queue Stats
82W - 133L
1,386 Elo+
Party 1
Medusa
Medusa
Metaphantastic
Medusa
Level 79
God Stats
2W - 0L
1,482 SR
Queue Stats
5W - 2L
1,638 Elo+
Party 1
Xing Tian
Xing Tian
Nacadas
Xing Tian
Level 123
God Stats
19W - 19L
1,227 SR
Queue Stats
119W - 164L
1,367 Elo+
Party 1
Janus
Janus
Natacos
Janus
Level 148
God Stats
1W - 7L
1,304 SR
Queue Stats
168W - 240L
1,381 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
 
Hachiman
13
0 / 1 / 1
7,238
724
6,546
4,250
1,639
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

He Bo
15
3 / 2 / 0
8,528
853
9,026
5,984
2,220
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

13
0 / 5 / 1
7,110
711
4,066
12,032
10,115
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Bacchus
12
0 / 3 / 0
6,887
689
2,581
8,881
9,397
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Jeweled Studs

Jeweled Studs

+20
Physical Power
+30
Magical Power
+10%
Cooldown Reduction
+20
Mp 5

Nu Wa
SweetNora
Nu Wa
13
1 / 2 / 0
7,434
743
3,742
4,056
1,485
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
13
0 / 1 / 7
7,662
766
2,401
5,558
2,063
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

14
3 / 0 / 5
8,060
806
3,425
10,625
5,235
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

14
1 / 1 / 6
8,200
820
8,071
6,071
2,455
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Xing Tian
Nacadas
Xing Tian
14
1 / 2 / 7
8,551
855
6,459
11,265
8,164
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Janus
Natacos
Janus
17
8 / 0 / 4
9,628
963
8,525
7,203
2,770
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
42
4
Kills
13
13
Deaths
4
2
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Hachiman
 
Hachiman
0
1
1
0.5
W
Cliodhna
0
1
7
3.5
W
3
0
5
5.5
L
He Bo
3
2
0
1.5
W
1
1
6
4
W
Xing Tian
Nacadas
Xing Tian
1
2
7
2.25
W
Janus
Natacos
Janus
8
0
4
10
L
0
5
1
0.1
L
Bacchus
0
3
0
0
L
Nu Wa
SweetNora
Nu Wa
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,961
Damage
28,881
35,203
Taken
40,722
24,856
Mitigated
20,687
2,328
Healing
7,995
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
 
Hachiman
6,546
2,873
0
1,068
4,250
1,639
0
2,342
1,828
0
25,938
W
Cliodhna
2,401
0
303
499
5,558
2,063
122
2,456
3,054
0
16,184
W
3,425
920
0
4,711
10,625
5,235
30
3,822
6,604
0
12,180
L
He Bo
9,026
121
0
230
5,984
2,220
0
2,057
3,859
29,312
0
W
8,071
4,751
0
0
6,071
2,455
1,355
2,183
3,749
0
21,904
W
Xing Tian
Nacadas
Xing Tian
6,459
481
1,055
927
11,265
8,164
543
2,836
8,429
21,052
889
W
Janus
Natacos
Janus
8,525
677
0
500
7,203
2,770
516
3,897
3,271
43,767
487
L
4,066
684
0
400
12,032
10,115
0
5,663
6,132
794
16,192
L
Bacchus
2,581
204
0
630
8,881
9,397
0
1,369
7,396
6,964
523
L
Nu Wa
SweetNora
Nu Wa
3,742
795
0
0
4,056
1,485
0
2,491
1,453
17,208
227

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,197
Gold Earned
42,101
184
Minions Killed
227
0
Camps Cleared
0
934,475
Distance Traveled
1,088,598
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
7,238
724
42
4
0
184,272
0
W
Cliodhna
7,662
766
42
4
0
215,410
0
W
Odin
8,060
806
20
2
0
235,680
0
L
He Bo
8,528
853
71
7
0
228,635
0
W
Medusa
8,200
820
45
5
0
200,429
0
W
Xing Tian
8,551
855
27
3
0
210,719
0
W
Janus
9,628
963
93
9
0
226,360
0
L
Surtr
7,110
711
21
2
0
192,961
3
L
Bacchus
6,887
689
16
2
0
178,022
0
L
Nu Wa
7,434
743
34
3
0
150,585
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role