Player Matchup

Cernunnos
Cernunnos
BigWhiteizzle
Cernunnos
Level 137
God Stats
2W - 2L
1,500 SR
Queue Stats
185W - 189L
1,558 Elo+
Party 3
Cthulhu
Cthulhu
Grimmgrin13
Cthulhu
Level 168
God Stats
4W - 6L
1,764 SR
Queue Stats
311W - 321L
1,549 Elo+
Party 3
King Arthur
King Arthur
TheStartOf-Us
King Arthur
Level 88
God Stats
13W - 10L
1,777 SR
Queue Stats
240W - 233L
1,490 Elo+
Solo
Thoth
Thoth
Vitruevian
Thoth
Level 60
God Stats
0W - 1L
1,594 SR
Queue Stats
12W - 16L
1,587 Elo+
Solo
Chang'e
Chang'e
nemo856
Chang'e
Level 148
God Stats
11W - 16L
1,356 SR
Queue Stats
239W - 220L
1,493 Elo+
Solo
Team Averages
Level 120
1,598 SR
1,535 Elo+

VS

Team Averages
Level 105
1,535 SR
1,515 Elo+
Martichoras
Martichoras
BigHoggy
Martichoras
Level 49
God Stats
3W - 1L
1,500 SR
Queue Stats
56W - 51L
1,481 Elo+
Party 2
Pele
Pele
Bunkins-
Pele
Level 147
God Stats
11W - 8L
1,668 SR
Queue Stats
149W - 137L
1,576 Elo+
Party 1
Cthulhu
Cthulhu
ElDarkSkin
Cthulhu
Level 45
God Stats
1W - 2L
1,507 SR
Queue Stats
88W - 101L
1,512 Elo+
Party 1
King Arthur
King Arthur
SeraphZaph
King Arthur
Level 134
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 29L
1,487 Elo+
Party 2
Vulcan
Vulcan
Treedom54
Vulcan
Level 152
God Stats
9W - 3L
1,498 SR
Queue Stats
251W - 262L
1,517 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
BigWhiteizzle
Cernunnos
15
1 / 3 / 3
8,584
780
5,273
10,622
4,272
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Cthulhu
Grimmgrin13
Cthulhu
16
6 / 4 / 4
9,426
857
12,102
14,613
13,101
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

King Arthur
TheStartOf-Us
King Arthur
15
1 / 5 / 3
8,175
743
9,445
15,340
19,699
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Heavy Mace

Heavy Mace

+30
Physical Power

Thoth
15
2 / 3 / 3
8,688
790
4,636
7,331
2,266
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chang'e
nemo856
Chang'e
15
2 / 3 / 2
8,649
786
8,364
14,595
5,575
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Martichoras
BigHoggy
Martichoras
16
2 / 1 / 5
8,988
817
11,376
9,050
4,618
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Pele
18
7 / 2 / 7
10,342
940
12,421
12,703
5,675
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cthulhu
ElDarkSkin
Cthulhu
15
1 / 1 / 6
8,605
782
5,597
8,084
7,438
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

King Arthur
SeraphZaph
King Arthur
14
0 / 6 / 5
8,218
747
7,113
12,628
10,357
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Vulcan
Treedom54
Vulcan
17
8 / 2 / 7
9,960
905
13,854
8,043
4,123
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
48
12
Kills
18
18
Deaths
12
15
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Martichoras
BigHoggy
Martichoras
2
1
5
4.5
L
Cernunnos
BigWhiteizzle
Cernunnos
1
3
3
0.83
W
Pele
7
2
7
5.25
W
Cthulhu
ElDarkSkin
Cthulhu
1
1
6
4
L
Cthulhu
Grimmgrin13
Cthulhu
6
4
4
2
W
King Arthur
SeraphZaph
King Arthur
0
6
5
0.42
L
King Arthur
TheStartOf-Us
King Arthur
1
5
3
0.5
W
Vulcan
Treedom54
Vulcan
8
2
7
5.75
L
Thoth
2
3
3
1.17
L
Chang'e
nemo856
Chang'e
2
3
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,820
Damage
50,361
62,501
Taken
50,508
44,913
Mitigated
32,211
10,987
Healing
7,577
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Martichoras
BigHoggy
Martichoras
11,376
4,275
0
1,218
9,050
4,618
129
3,630
5,239
0
50,623
L
Cernunnos
BigWhiteizzle
Cernunnos
5,273
1,822
0
1,555
10,622
4,272
98
2,805
7,422
0
24,973
W
Pele
12,421
2,763
0
3,635
12,703
5,675
0
6,660
5,701
0
35,996
W
Cthulhu
ElDarkSkin
Cthulhu
5,597
752
0
1,046
8,084
7,438
136
4,125
3,519
18,561
0
L
Cthulhu
Grimmgrin13
Cthulhu
12,102
344
266
1,392
14,613
13,101
0
4,294
9,832
33,197
0
W
King Arthur
SeraphZaph
King Arthur
7,113
725
0
243
12,628
10,357
182
5,651
6,614
0
20,007
L
King Arthur
TheStartOf-Us
King Arthur
9,445
863
0
2,376
15,340
19,699
4
4,430
10,359
182
24,641
W
Vulcan
Treedom54
Vulcan
13,854
6,066
0
1,435
8,043
4,123
1,345
3,232
4,584
30,928
429
L
Thoth
4,636
475
0
240
7,331
2,266
0
2,701
4,415
16,406
393
L
Chang'e
nemo856
Chang'e
8,364
513
1,120
4,038
14,595
5,575
0
3,010
11,322
29,652
936

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,522
Gold Earned
46,113
208
Minions Killed
254
0
Camps Cleared
0
996,861
Distance Traveled
1,071,563
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Martichoras
8,988
817
73
7
0
180,556
0
L
Cernunnos
8,584
780
43
4
0
186,725
0
W
Pele
10,342
940
66
6
0
232,176
0
W
Cthulhu
8,605
782
31
3
0
226,756
0
L
Cthulhu
9,426
857
49
4
0
227,621
0
W
King Arthur
8,218
747
36
3
0
196,213
0
L
King Arthur
8,175
743
40
4
0
203,113
0
W
Vulcan
9,960
905
48
4
0
235,862
3
L
Thoth
8,688
790
23
2
0
162,905
0
L
Chang'e
8,649
786
53
5
0
216,497
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role