Player Matchup

Set
Set
 
Set
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Lancelot
Lancelot
 
Lancelot
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Gilgamesh
Gilgamesh
BoomBoomFIREANTS
Gilgamesh
Level 47
God Stats
4W - 2L
1,802 SR
Queue Stats
60W - 62L
1,534 Elo+
Party 1
Rama
Rama
PEWPEWBULLETANT
Rama
Level 42
God Stats
0W - 6L
1,071 SR
Queue Stats
39W - 45L
1,533 Elo+
Party 1
Vamana
Vamana
trentlmao
Vamana
Level 15
God Stats
0W - 2L
1,500 SR
Queue Stats
43W - 43L
1,638 Elo+
Party 3
Team Averages
Level 67
1,475 SR
1,541 Elo+

VS

Team Averages
Level 102
1,508 SR
1,522 Elo+
Hercules
Hercules
 
Hercules
Level 165
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Baron Samedi
Baron Samedi
FX fearless
Baron Samedi
Level 149
God Stats
5W - 2L
1,500 SR
Queue Stats
124W - 109L
1,644 Elo+
Solo
Xing Tian
Xing Tian
Ft my shoes
Xing Tian
Level 124
God Stats
2W - 0L
1,813 SR
Queue Stats
158W - 134L
1,629 Elo+
Solo
Ao Kuang
Ao Kuang
SrKiter
Ao Kuang
Level 27
God Stats
3W - 3L
1,357 SR
Queue Stats
145W - 126L
1,233 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
ZissouSociety
Ah Muzen Cab
Level 46
God Stats
1W - 0L
1,370 SR
Queue Stats
197W - 172L
1,604 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Set
 
Set
11
2 / 1 / 0
5,616
562
4,008
9,036
4,567
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

Lancelot
 
Lancelot
8
0 / 3 / 1
4,555
456
2,112
7,200
2,769
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Gilgamesh
6
0 / 1 / 0
4,500
450
2,602
9,602
5,055
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

9
0 / 2 / 0
4,753
475
2,956
5,486
1,744
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Mace

Mace

+10
Physical Power

Vamana
trentlmao
Vamana
8
0 / 5 / 0
4,889
489
2,667
8,208
5,075
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
11
4 / 0 / 1
6,550
655
4,444
7,065
3,545
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Baron Samedi
FX fearless
Baron Samedi
10
1 / 2 / 3
5,659
566
4,296
5,648
2,383
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Xing Tian
Ft my shoes
Xing Tian
10
1 / 0 / 3
5,712
571
4,047
8,585
5,332
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Ao Kuang
SrKiter
Ao Kuang
10
4 / 0 / 0
5,879
588
5,661
6,059
5,225
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ah Muzen Cab
ZissouSociety
Ah Muzen Cab
10
2 / 0 / 1
5,748
575
5,458
4,942
1,829
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
20
2
Kills
12
12
Deaths
2
1
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Set
 
Set
2
1
0
2
L
Lancelot
 
Lancelot
0
3
1
0.17
W
Hercules
 
Hercules
4
0
1
4.5
L
Gilgamesh
0
1
0
0
W
Baron Samedi
FX fearless
Baron Samedi
1
2
3
1.25
W
Xing Tian
Ft my shoes
Xing Tian
1
0
3
2.5
L
0
2
0
0
W
Ao Kuang
SrKiter
Ao Kuang
4
0
0
4
W
Ah Muzen Cab
ZissouSociety
Ah Muzen Cab
2
0
1
2.5
L
Vamana
trentlmao
Vamana
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,345
Damage
23,906
39,532
Taken
32,299
19,210
Mitigated
18,314
8,858
Healing
10,723
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Set
 
Set
4,008
1,117
0
3,691
9,036
4,567
0
4,580
3,969
0
43,763
L
Lancelot
 
Lancelot
2,112
345
0
538
7,200
2,769
0
1,364
5,712
0
29,747
W
Hercules
 
Hercules
4,444
2,048
0
1,691
7,065
3,545
0
0
6,911
0
48,327
L
Gilgamesh
2,602
778
696
2,701
9,602
5,055
0
2,184
7,329
0
12,566
W
Baron Samedi
FX fearless
Baron Samedi
4,296
458
84
1,358
5,648
2,383
0
0
5,401
31,831
418
W
Xing Tian
Ft my shoes
Xing Tian
4,047
525
1,253
3,227
8,585
5,332
0
0
8,540
22,704
4,620
L
2,956
1,901
0
840
5,486
1,744
0
797
4,689
0
33,127
W
Ao Kuang
SrKiter
Ao Kuang
5,661
829
0
2,512
6,059
5,225
0
0
5,639
33,113
876
W
Ah Muzen Cab
ZissouSociety
Ah Muzen Cab
5,458
2,503
0
598
4,942
1,829
42
0
4,942
0
44,527
L
Vamana
trentlmao
Vamana
2,667
976
0
392
8,208
5,075
0
3,236
4,495
0
23,135

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,313
Gold Earned
29,548
255
Minions Killed
304
0
Camps Cleared
0
1,007,108
Distance Traveled
946,772
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Set
5,616
562
69
7
0
216,371
0
L
Lancelot
4,555
456
45
5
0
243,292
0
W
Hercules
6,550
655
73
7
0
212,680
0
L
Gilgamesh
4,500
450
31
3
0
203,977
0
W
Baron Samedi
5,659
566
64
6
0
169,407
0
W
Xing Tian
5,712
571
22
2
0
195,488
0
L
Rama
4,753
475
61
6
0
160,453
0
W
Ao Kuang
5,879
588
60
6
0
173,478
0
W
Ah Muzen Cab
5,748
575
85
9
0
195,719
3
L
Vamana
4,889
489
49
5
0
183,015
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role