Player Matchup

Ne Zha
Ne Zha
Bronze III
ImDavo
Ne Zha
Bronze III
Level 89
God Stats
2W - 1L
1,500 SR
Queue Stats
14W - 20L
1,501 MMR
Solo
Sylvanus
Sylvanus
Bronze III
JabDawGg
Sylvanus
Bronze III
Level 178
God Stats
1W - 0L
1,500 SR
Queue Stats
48W - 31L
1,500 MMR
Party 2
Aphrodite
Aphrodite
Gold II
Kenshì
Aphrodite
Gold II
Level 240
God Stats
19W - 15L
1,612 SR
Queue Stats
117W - 121L
1,620 MMR
Party 1
Vamana
Vamana
Gold V
Reayru
Vamana
Gold V
Level 365
God Stats
2W - 3L
1,425 SR
Queue Stats
236W - 242L
1,378 MMR
Party 1
Medusa
Medusa
Bronze III
TwinkPillowbiter
Medusa
Bronze III
Level 82
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 1L
1,500 MMR
Party 2
Team Averages
Silver IV
Silver IV
Average Tier
Level 191
1,507 SR
1,500 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 116
1,517 SR
1,500 MMR
Ah Puch
Ah Puch
Gold III
 
Ah Puch
Gold III
Level 166
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Tyr
Tyr
Bronze III
Benjib_99
Tyr
Bronze III
Level 67
God Stats
1W - 4L
1,515 SR
Queue Stats
6W - 14L
1,500 MMR
Solo
Xbalanque
Xbalanque
Bronze III
JoseHarriot
Xbalanque
Bronze III
Level 80
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 8L
1,500 MMR
Solo
Baron Samedi
Baron Samedi
Bronze III
JuanchoCrazyBoy
Baron Samedi
Bronze III
Level 141
God Stats
0W - 1L
1,500 SR
Queue Stats
65W - 61L
1,500 MMR
Solo
Arachne
Arachne
Gold IV
broozeeee99
Arachne
Gold IV
Level 127
God Stats
19W - 14L
1,568 SR
Queue Stats
229W - 227L
1,500 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
ImDavo
Ne Zha
15
5 / 3 / 1
8,721
545
7,553
15,686
7,030
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Sylvanus
JabDawGg
Sylvanus
13
2 / 4 / 15
8,972
561
4,872
17,159
18,829
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Aphrodite
Kenshì
Aphrodite
15
1 / 1 / 7
8,814
551
5,389
8,761
3,871
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Vamana
Reayru
Vamana
15
1 / 1 / 5
9,336
584
10,334
18,003
20,288
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

16
12 / 2 / 2
10,916
682
20,915
10,605
5,035
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bans
ThanatosThothDanzaburouAgni

VS

Bans
JormungandrNutBacchusBake Kujira
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
 
Ah Puch
14
3 / 5 / 0
8,281
518
8,698
11,002
4,666
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

16
1 / 1 / 2
9,298
581
8,783
17,039
11,928
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bewitched Dagger

Bewitched Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction. <n>GLYPH - All enemy gods have 25% reduced Attack Speed in a 55 unit radius around you.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Xbalanque
JoseHarriot
Xbalanque
12
1 / 5 / 6
7,252
453
5,350
11,296
3,845
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Baron Samedi
JuanchoCrazyBoy
Baron Samedi
13
4 / 7 / 2
7,163
448
7,845
15,518
11,455
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Arachne
broozeeee99
Arachne
14
2 / 3 / 6
7,634
477
6,286
16,529
6,881
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Mystical Earring

Mystical Earring

+15
Mp 5

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
27
21
Kills
11
11
Deaths
21
30
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Ah Puch
 
Ah Puch
3
5
0
0.6
L
1
1
2
2
W
Ne Zha
ImDavo
Ne Zha
5
3
1
1.83
W
Sylvanus
JabDawGg
Sylvanus
2
4
15
2.38
L
Xbalanque
JoseHarriot
Xbalanque
1
5
6
0.8
L
Baron Samedi
JuanchoCrazyBoy
Baron Samedi
4
7
2
0.71
W
Aphrodite
Kenshì
Aphrodite
1
1
7
4.5
W
Vamana
Reayru
Vamana
1
1
5
3.5
W
12
2
2
6.5
L
Arachne
broozeeee99
Arachne
2
3
6
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,063
Damage
36,962
70,214
Taken
71,384
55,053
Mitigated
38,775
28,490
Healing
24,673
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Puch
 
Ah Puch
8,698
259
0
2,518
11,002
4,666
68
3,569
7,390
54,589
1,542
L
8,783
1,174
0
7,623
17,039
11,928
9
962
14,589
0
79,372
W
Ne Zha
ImDavo
Ne Zha
7,553
1,490
0
7,312
15,686
7,030
0
2,239
13,447
0
67,348
W
Sylvanus
JabDawGg
Sylvanus
4,872
953
919
4,573
17,159
18,829
6
5,067
12,092
15,262
0
L
Xbalanque
JoseHarriot
Xbalanque
5,350
3,006
0
2,702
11,296
3,845
0
2,249
9,047
0
38,969
L
Baron Samedi
JuanchoCrazyBoy
Baron Samedi
7,845
1,319
512
3,002
15,518
11,455
0
1,813
13,705
38,016
0
W
Aphrodite
Kenshì
Aphrodite
5,389
189
3,349
4,925
8,761
3,871
386
5,774
2,987
46,971
781
W
Vamana
Reayru
Vamana
10,334
2,728
0
5,488
18,003
20,288
322
1,166
16,837
0
78,001
W
20,915
9,717
0
1,924
10,605
5,035
959
3,337
7,268
0
105,708
L
Arachne
broozeeee99
Arachne
6,286
3,402
0
8,316
16,529
6,881
0
1,649
14,829
0
62,337

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,759
Gold Earned
39,628
504
Minions Killed
452
0
Camps Cleared
0
1,538,885
Distance Traveled
1,470,662
9
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Puch
8,281
518
89
6
0
251,557
0
L
Tyr
9,298
581
146
9
0
317,236
4
W
Ne Zha
8,721
545
103
6
0
316,140
0
W
Sylvanus
8,972
561
12
1
0
289,221
2
L
Xbalanque
7,252
453
76
5
0
284,626
0
L
Baron Samedi
7,163
448
57
4
0
288,634
4
W
Aphrodite
8,814
551
107
7
0
328,198
3
W
Vamana
9,336
584
131
8
0
290,890
0
W
Medusa
10,916
682
151
9
0
314,436
4
L
Arachne
7,634
477
84
5
0
328,609
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role