Player Matchup

Shiva
Shiva
Amalkani
Shiva
Level 122
God Stats
1W - 0L
1,500 SR
Queue Stats
43W - 55L
1,374 Elo+
Party 1
Baba Yaga
Baba Yaga
Ulfsaar11
Baba Yaga
Level 121
God Stats
1W - 2L
1,285 SR
Queue Stats
442W - 453L
1,430 Elo+
Solo
Sylvanus
Sylvanus
Voshd
Sylvanus
Level 86
God Stats
2W - 0L
1,731 SR
Queue Stats
41W - 54L
1,366 Elo+
Party 1
Heimdallr
Heimdallr
baby urban
Heimdallr
Level 130
God Stats
3W - 0L
1,742 SR
Queue Stats
59W - 60L
1,430 Elo+
Solo
Kukulkan
Kukulkan
worsammaks
Kukulkan
Level 84
God Stats
4W - 2L
1,758 SR
Queue Stats
185W - 149L
1,508 Elo+
Solo
Team Averages
Level 109
1,603 SR
1,422 Elo+

VS

Team Averages
Level 77
1,458 SR
1,447 Elo+
Sylvanus
Sylvanus
Geosco
Sylvanus
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 11L
1,273 Elo+
Solo
Serqet
Serqet
HighDreamer
Serqet
Level 144
God Stats
1W - 4L
1,500 SR
Queue Stats
121W - 121L
1,527 Elo+
Solo
Apollo
Apollo
Vantori
Apollo
Level 86
God Stats
0W - 2L
1,290 SR
Queue Stats
523W - 519L
1,477 Elo+
Solo
Nike
Nike
Zencrusibel
Nike
Level 56
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 5L
1,378 Elo+
Solo
Kali
Kali
rimerra
Kali
Level 75
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 15L
1,579 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
Amalkani
Shiva
16
4 / 2 / 18
9,772
752
13,441
13,824
8,293
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Baba Yaga
Ulfsaar11
Baba Yaga
16
7 / 2 / 16
10,266
790
12,104
11,274
5,858
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of the Magus

Spear of the Magus

+85
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Sylvanus
Voshd
Sylvanus
17
3 / 0 / 21
10,657
820
9,143
15,593
16,154
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Heimdallr
baby urban
Heimdallr
16
6 / 1 / 18
10,060
774
17,591
11,719
6,647
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Kukulkan
worsammaks
Kukulkan
19
7 / 2 / 19
11,379
875
23,641
11,615
6,675
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Geosco
Sylvanus
13
1 / 7 / 4
8,127
625
4,326
18,890
17,996
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Serqet
13
0 / 7 / 3
7,601
585
4,512
12,524
11,984
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Apollo
Vantori
Apollo
16
1 / 3 / 1
8,819
678
5,527
8,270
3,582
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

18
4 / 4 / 2
9,492
730
18,523
25,556
21,889
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Kali
rimerra
Kali
14
1 / 6 / 3
7,784
599
8,199
17,839
8,896
Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Match Insights

Player Kills, Deaths, and Assists

119
Kill Participation
20
27
Kills
7
7
Deaths
27
92
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Shiva
Amalkani
Shiva
4
2
18
6.5
L
Sylvanus
Geosco
Sylvanus
1
7
4
0.43
L
Serqet
0
7
3
0.21
W
Baba Yaga
Ulfsaar11
Baba Yaga
7
2
16
7.5
L
Apollo
Vantori
Apollo
1
3
1
0.5
W
Sylvanus
Voshd
Sylvanus
3
0
21
13.5
L
4
4
2
1.25
W
Heimdallr
baby urban
Heimdallr
6
1
18
15
L
Kali
rimerra
Kali
1
6
3
0.42
W
Kukulkan
worsammaks
Kukulkan
7
2
19
8.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,920
Damage
41,087
64,025
Taken
83,079
43,627
Mitigated
64,347
37,567
Healing
22,935
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Shiva
Amalkani
Shiva
13,441
2,017
3,582
2,564
13,824
8,293
544
1,248
12,354
0
21,118
L
Sylvanus
Geosco
Sylvanus
4,326
1,320
2,120
2,773
18,890
17,996
0
11,205
7,685
8,244
0
L
Serqet
4,512
702
605
447
12,524
11,984
0
5,685
6,839
0
7,737
W
Baba Yaga
Ulfsaar11
Baba Yaga
12,104
299
910
2,868
11,274
5,858
444
542
10,534
22,233
746
L
Apollo
Vantori
Apollo
5,527
2,431
103
1,419
8,270
3,582
0
4,251
4,019
0
18,707
W
Sylvanus
Voshd
Sylvanus
9,143
1,878
11,433
8,674
15,593
16,154
78
1,950
13,643
12,679
2,000
L
18,523
1,341
379
7,635
25,556
21,889
0
12,812
12,744
259
37,043
W
Heimdallr
baby urban
Heimdallr
17,591
7,279
1,292
3,073
11,719
6,647
2,741
176
11,327
0
26,266
L
Kali
rimerra
Kali
8,199
703
676
6,778
17,839
8,896
0
9,738
8,101
0
15,839
W
Kukulkan
worsammaks
Kukulkan
23,641
2,589
1,366
1,805
11,615
6,675
1,302
555
10,800
52,659
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,134
Gold Earned
41,823
167
Minions Killed
104
0
Camps Cleared
0
1,210,134
Distance Traveled
1,054,143
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Shiva
9,772
752
25
2
0
246,415
0
L
Sylvanus
8,127
625
7
1
0
197,543
0
L
Serqet
7,601
585
7
1
0
183,459
0
W
Baba Yaga
10,266
790
17
1
0
271,829
0
L
Apollo
8,819
678
36
3
0
167,462
0
W
Sylvanus
10,657
820
13
1
0
220,654
0
L
Nike
9,492
730
38
3
0
241,658
0
W
Heimdallr
10,060
774
34
3
0
212,937
0
L
Kali
7,784
599
16
1
0
264,021
0
W
Kukulkan
11,379
875
78
6
0
258,299
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role