Player Matchup

Cernunnos
Cernunnos
 
Cernunnos
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
King Arthur
King Arthur
AKADEBO24
King Arthur
Level 127
God Stats
2W - 0L
1,728 SR
Queue Stats
4W - 4L
1,475 Elo+
Solo
Cthulhu
Cthulhu
JorgePats191
Cthulhu
Level 105
God Stats
20W - 15L
1,235 SR
Queue Stats
45W - 41L
1,103 Elo+
Solo
Nu Wa
Nu Wa
MerksALManz
Nu Wa
Level 89
God Stats
10W - 8L
1,411 SR
Queue Stats
16W - 13L
1,399 Elo+
Solo
Ravana
Ravana
deadsmilez
Ravana
Level 101
God Stats
10W - 9L
1,535 SR
Queue Stats
111W - 116L
1,469 Elo+
Solo
Team Averages
Level 116
1,482 SR
1,389 Elo+

VS

Team Averages
Level 112
1,570 SR
1,492 Elo+
Nu Wa
Nu Wa
AmberBooty69
Nu Wa
Level 88
God Stats
17W - 22L
1,456 SR
Queue Stats
125W - 129L
1,482 Elo+
Solo
Bacchus
Bacchus
BildoSagginz
Bacchus
Level 122
God Stats
26W - 14L
1,645 SR
Queue Stats
536W - 534L
1,544 Elo+
Solo
Nut
Nut
MandaChuva_488
Nut
Level 149
God Stats
10W - 17L
1,501 SR
Queue Stats
122W - 130L
1,500 Elo+
Solo
Geb
Geb
Psychopomp_020
Geb
Level 112
God Stats
5W - 4L
1,505 SR
Queue Stats
142W - 134L
1,458 Elo+
Solo
Izanami
Izanami
Vola SPZ
Izanami
Level 89
God Stats
0W - 1L
1,744 SR
Queue Stats
465W - 455L
1,477 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
 
Cernunnos
10
1 / 1 / 1
5,425
543
5,767
7,364
3,041
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

King Arthur
AKADEBO24
King Arthur
11
0 / 1 / 0
6,056
606
4,608
8,178
5,317
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Cthulhu
JorgePats191
Cthulhu
9
0 / 0 / 3
5,679
568
4,898
6,097
3,352
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pythagorem's Piece

Pythagorem's Piece

+40
Magical Power
+200
Health
+9%
Magical Lifesteal

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 12% and their Magical Power increased by 15 or their Physical Lifesteal increased by 12% and their Physical Power increased by 15.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

9
0 / 0 / 0
5,613
561
2,186
2,939
818
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Ravana
deadsmilez
Ravana
12
4 / 0 / 0
6,500
650
4,299
3,999
1,620
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 0 / 1
5,267
527
2,935
4,124
1,281
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Bacchus
BildoSagginz
Bacchus
10
1 / 2 / 0
5,153
515
4,812
8,931
5,565
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

9
0 / 0 / 1
4,505
451
3,131
7,378
3,967
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

10
1 / 0 / 0
5,640
564
3,142
7,332
5,332
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Izanami
Vola SPZ
Izanami
7
0 / 3 / 0
4,261
426
1,682
6,502
2,030
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
4
5
Kills
2
2
Deaths
5
4
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Cernunnos
 
Cernunnos
1
1
1
1.5
W
King Arthur
AKADEBO24
King Arthur
0
1
0
0
L
0
0
1
0.5
L
Bacchus
BildoSagginz
Bacchus
1
2
0
0.5
W
Cthulhu
JorgePats191
Cthulhu
0
0
3
1.5
L
0
0
1
0.5
W
0
0
0
0
L
1
0
0
1
L
Izanami
Vola SPZ
Izanami
0
3
0
0
W
Ravana
deadsmilez
Ravana
4
0
0
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,758
Damage
15,702
28,577
Taken
34,267
14,148
Mitigated
18,175
9,446
Healing
13,564
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cernunnos
 
Cernunnos
5,767
3,318
0
3,466
7,364
3,041
888
1,804
5,516
0
49,590
W
King Arthur
AKADEBO24
King Arthur
4,608
569
0
1,002
8,178
5,317
0
2,941
4,837
0
46,148
L
2,935
1,654
0
1,343
4,124
1,281
0
1,085
3,039
35,912
1,497
L
Bacchus
BildoSagginz
Bacchus
4,812
815
0
3,941
8,931
5,565
0
1,335
7,596
35,885
0
W
Cthulhu
JorgePats191
Cthulhu
4,898
390
67
1,543
6,097
3,352
70
1,270
4,783
21,804
45
L
3,131
1,766
0
2,788
7,378
3,967
0
2,765
4,613
0
17,261
W
2,186
353
0
542
2,939
818
398
2,260
591
40,586
0
L
3,142
406
0
3,422
7,332
5,332
0
252
7,080
31,319
0
L
Izanami
Vola SPZ
Izanami
1,682
897
0
2,070
6,502
2,030
0
1,602
4,900
0
25,144
W
Ravana
deadsmilez
Ravana
4,299
1,123
0
2,826
3,999
1,620
0
1,904
2,028
0
51,425

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,273
Gold Earned
24,826
334
Minions Killed
278
0
Camps Cleared
0
940,630
Distance Traveled
925,284
0
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cernunnos
5,425
543
76
8
0
171,300
0
W
King Arthur
6,056
606
81
8
0
171,487
0
L
Nu Wa
5,267
527
73
7
0
185,310
4
L
Bacchus
5,153
515
67
7
0
201,727
0
W
Cthulhu
5,679
568
25
3
0
207,937
0
L
Nut
4,505
451
26
3
0
184,036
3
W
Nu Wa
5,613
561
62
6
0
172,063
0
L
Geb
5,640
564
73
7
0
211,731
2
L
Izanami
4,261
426
39
4
0
142,480
2
W
Ravana
6,500
650
90
9
0
217,843
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role