Player Matchup

Erlang Shen
Erlang Shen
EquiNox A1pha
Erlang Shen
Level 92
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 9L
1,087 Elo+
Party 1
Scylla
Scylla
getinhole
Scylla
Level 154
God Stats
0W - 2L
1,294 SR
Queue Stats
1W - 8L
1,087 Elo+
Party 1
Bacchus
Bacchus
mitchell69696969
Bacchus
Level 84
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,244 Elo+
Party 1
Team Averages
Level 110
1,431 SR
1,140 Elo+

VS

Team Averages
Level 69
1,408 SR
1,514 Elo+
Freya
Freya
Chikenjoe
Freya
Level 55
God Stats
3W - 1L
1,442 SR
Queue Stats
30W - 11L
1,669 Elo+
Solo
Anhur
Anhur
DareDevil1013
Anhur
Level 106
God Stats
1W - 5L
1,173 SR
Queue Stats
165W - 169L
1,483 Elo+
Solo
Nu Wa
Nu Wa
UPMostKILLER
Nu Wa
Level 45
God Stats
7W - 7L
1,608 SR
Queue Stats
61W - 73L
1,388 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
EquiNox A1pha
Erlang Shen
15
1 / 3 / 8
9,084
649
5,890
18,168
16,319
Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Scylla
getinhole
Scylla
14
9 / 5 / 2
10,595
757
14,477
10,761
3,477
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

14
3 / 5 / 7
10,074
720
6,295
13,601
14,251
Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
Chikenjoe
Freya
16
6 / 5 / 5
11,509
822
14,126
13,301
5,410
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

16
3 / 3 / 7
11,320
809
11,235
10,515
4,819
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

16
4 / 6 / 7
11,221
802
11,375
11,069
4,453
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
32
13
Kills
13
13
Deaths
14
17
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Freya
Chikenjoe
Freya
6
5
5
1.7
W
3
3
7
2.17
L
Erlang Shen
EquiNox A1pha
Erlang Shen
1
3
8
1.67
W
4
6
7
1.25
L
Scylla
getinhole
Scylla
9
5
2
2
L
3
5
7
1.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,662
Damage
36,736
42,530
Taken
34,885
34,047
Mitigated
14,682
3,363
Healing
5,826
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Freya
Chikenjoe
Freya
14,126
3,974
0
3,632
13,301
5,410
452
8,235
5,066
46,174
1,036
W
11,235
6,595
0
2,194
10,515
4,819
1,246
6,717
3,798
0
46,504
L
Erlang Shen
EquiNox A1pha
Erlang Shen
5,890
2,277
0
2,197
18,168
16,319
0
10,404
6,654
0
14,102
W
11,375
4,558
0
0
11,069
4,453
137
6,141
4,928
32,139
231
L
Scylla
getinhole
Scylla
14,477
461
0
250
10,761
3,477
465
6,502
3,477
44,880
0
L
6,295
258
0
916
13,601
14,251
286
5,815
7,026
18,858
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,753
Gold Earned
34,050
103
Minions Killed
170
0
Camps Cleared
0
699,063
Distance Traveled
709,748
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Freya
11,509
822
60
4
0
240,027
0
W
Anhur
11,320
809
78
6
0
233,759
0
L
Erlang Shen
9,084
649
15
1
0
262,374
0
W
Nu Wa
11,221
802
32
2
0
235,962
0
L
Scylla
10,595
757
61
4
0
221,986
0
L
Bacchus
10,074
720
27
2
0
214,703
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role