Player Matchup

Kuzenbo
Kuzenbo
BLiND2FEAR
Kuzenbo
Level 185
God Stats
0W - 1L
1,886 SR
Queue Stats
3W - 3L
1,724 Elo+
Party 1
Horus
Horus
DrKN0WLIFE
Horus
Level 136
God Stats
1W - 1L
1,636 SR
Queue Stats
1W - 1L
1,762 Elo+
Party 1
Scylla
Scylla
lzxRavenxzl
Scylla
Level 77
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,250 Elo+
Party 1
Team Averages
Level 133
1,674 SR
1,579 Elo+

VS

Team Averages
Level 129
1,576 SR
1,473 Elo+
Loki
Loki
Bostwickk
Loki
Level 151
God Stats
2W - 0L
1,901 SR
Queue Stats
43W - 47L
1,464 Elo+
Party 2
Kukulkan
Kukulkan
BuckLegends
Kukulkan
Level 109
God Stats
2W - 3L
1,407 SR
Queue Stats
20W - 19L
1,403 Elo+
Party 2
Bacchus
Bacchus
spaceL00p
Bacchus
Level 128
God Stats
1W - 2L
1,418 SR
Queue Stats
51W - 43L
1,551 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
BLiND2FEAR
Kuzenbo
13
2 / 2 / 0
8,080
622
7,222
15,488
19,824
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Horus
12
0 / 1 / 2
7,538
580
6,183
16,515
12,901
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Scylla
13
0 / 5 / 2
7,738
595
3,577
9,017
3,361
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
16
6 / 0 / 2
10,780
829
14,318
9,528
4,534
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Kukulkan
BuckLegends
Kukulkan
14
0 / 2 / 7
8,902
685
8,562
6,550
2,788
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bacchus
spaceL00p
Bacchus
15
2 / 0 / 5
9,246
711
10,051
10,746
13,129
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
22
2
Kills
8
8
Deaths
2
4
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Kuzenbo
BLiND2FEAR
Kuzenbo
2
2
0
1
W
Loki
6
0
2
7
W
Kukulkan
BuckLegends
Kukulkan
0
2
7
1.75
L
Horus
0
1
2
1
L
Scylla
0
5
2
0.2
W
Bacchus
spaceL00p
Bacchus
2
0
5
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,982
Damage
32,931
41,020
Taken
26,824
36,086
Mitigated
20,451
11,001
Healing
5,738
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kuzenbo
BLiND2FEAR
Kuzenbo
7,222
2,276
0
1,541
15,488
19,824
0
7,126
8,103
19,788
620
W
Loki
14,318
2,937
0
1,707
9,528
4,534
1,340
2,159
6,724
0
74,321
W
Kukulkan
BuckLegends
Kukulkan
8,562
451
0
403
6,550
2,788
316
3,857
2,324
38,121
0
L
Horus
6,183
2,417
1,742
7,218
16,515
12,901
0
7,812
8,443
0
19,430
L
Scylla
3,577
680
0
500
9,017
3,361
0
3,271
5,594
31,418
0
W
Bacchus
spaceL00p
Bacchus
10,051
919
0
3,628
10,746
13,129
91
3,502
6,523
23,339
1,362

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,356
Gold Earned
28,928
102
Minions Killed
198
0
Camps Cleared
0
672,276
Distance Traveled
733,239
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kuzenbo
8,080
622
16
1
0
245,616
2
W
Loki
10,780
829
101
8
0
278,563
0
W
Kukulkan
8,902
685
69
5
0
224,598
0
L
Horus
7,538
580
29
2
0
238,950
0
L
Scylla
7,738
595
57
4
0
187,710
0
W
Bacchus
9,246
711
28
2
0
230,078
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role