Player Matchup

Loki
Loki
Platinum V
 
Loki
Platinum V
Level 198
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Anhur
Anhur
Gold III
I SchatzY I
Anhur
Gold III
Level 222
God Stats
73W - 87L
1,566 SR
Queue Stats
344W - 349L
1,604 MMR
Solo
Merlin
Merlin
Silver I
NitroTyTy
Merlin
Silver I
Level 84
God Stats
0W - 3L
1,110 SR
Queue Stats
16W - 15L
1,593 MMR
Solo
Chaac
Chaac
Silver I
QunLee
Chaac
Silver I
Level 159
God Stats
1W - 2L
1,608 SR
Queue Stats
17W - 16L
1,615 MMR
Solo
Zeus
Zeus
Platinum V
Whewheks
Zeus
Platinum V
Level 52
God Stats
0W - 2L
1,500 SR
Queue Stats
104W - 99L
1,585 MMR
Solo
Team Averages
Gold III
Gold III
Average Tier
Level 143
1,457 SR
1,579 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 125
1,600 SR
1,607 MMR
Surtr
Surtr
Gold III
AirKouilßß
Surtr
Gold III
Level 152
God Stats
275W - 254L
1,626 SR
Queue Stats
585W - 584L
1,596 MMR
Solo
Cerberus
Cerberus
Platinum III
Dilfypapi
Cerberus
Platinum III
Level 148
God Stats
4W - 1L
1,500 SR
Queue Stats
134W - 128L
1,584 MMR
Solo
Xbalanque
Xbalanque
Gold I
FlaredLights
Xbalanque
Gold I
Level 47
God Stats
11W - 8L
1,676 SR
Queue Stats
66W - 59L
1,642 MMR
Solo
Agni
Agni
Gold II
FrijolBoi
Agni
Gold II
Level 129
God Stats
8W - 2L
1,864 SR
Queue Stats
101W - 106L
1,559 MMR
Party 1
Ao Kuang
Ao Kuang
Gold II
Zane Maybe
Ao Kuang
Gold II
Level 149
God Stats
1W - 0L
1,333 SR
Queue Stats
21W - 15L
1,655 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
13
2 / 5 / 2
7,212
555
6,092
13,547
5,056
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+750
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

13
2 / 4 / 0
7,382
568
3,999
9,168
2,893
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Merlin
NitroTyTy
Merlin
12
2 / 2 / 1
7,168
551
3,367
5,880
1,725
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Chaac
QunLee
Chaac
12
2 / 3 / 0
7,010
539
10,419
16,236
15,160
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Talisman

Talisman

+75
Health
+15
Magical Protection

Zeus
12
0 / 6 / 2
6,502
500
9,506
10,543
3,134
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bans
BellonaBake KujiraNut

VS

Bans
AthenaThanatosAwilix
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 3 / 3
8,441
649
10,831
14,989
13,968
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Cerberus
Dilfypapi
Cerberus
13
4 / 2 / 10
8,503
654
8,026
13,824
12,514
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Xbalanque
FlaredLights
Xbalanque
15
7 / 0 / 5
9,218
709
9,317
9,495
3,557
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Agni
14
1 / 2 / 3
7,620
586
4,471
8,306
3,322
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Ao Kuang
Zane Maybe
Ao Kuang
15
5 / 2 / 5
8,080
622
6,915
12,410
4,900
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
46
8
Kills
20
20
Deaths
9
5
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Loki
 
Loki
2
5
2
0.6
W
3
3
3
1.5
W
Cerberus
Dilfypapi
Cerberus
4
2
10
4.5
W
Xbalanque
FlaredLights
Xbalanque
7
0
5
9.5
W
Agni
1
2
3
1.25
L
2
4
0
0.5
L
Merlin
NitroTyTy
Merlin
2
2
1
1.25
L
Chaac
QunLee
Chaac
2
3
0
0.67
L
Zeus
0
6
2
0.17
W
Ao Kuang
Zane Maybe
Ao Kuang
5
2
5
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,383
Damage
39,560
55,374
Taken
59,024
27,968
Mitigated
38,261
15,331
Healing
18,778
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Loki
 
Loki
6,092
1,452
0
4,677
13,547
5,056
0
2,907
10,404
0
59,312
W
10,831
4,981
0
3,694
14,989
13,968
1,773
235
14,754
2,972
57,875
W
Cerberus
Dilfypapi
Cerberus
8,026
727
0
3,250
13,824
12,514
0
4,252
8,972
28,735
0
W
Xbalanque
FlaredLights
Xbalanque
9,317
3,835
0
3,826
9,495
3,557
994
1,981
7,218
0
75,599
W
Agni
4,471
288
0
1,548
8,306
3,322
0
3,197
4,425
61,243
1,315
L
3,999
2,440
0
2,410
9,168
2,893
0
2,151
7,017
0
47,692
L
Merlin
NitroTyTy
Merlin
3,367
81
0
1,470
5,880
1,725
0
4,680
1,200
43,983
0
L
Chaac
QunLee
Chaac
10,419
2,097
0
5,994
16,236
15,160
0
4,617
10,795
988
59,181
L
Zeus
9,506
2,116
0
780
10,543
3,134
0
5,782
4,761
43,894
1,516
W
Ao Kuang
Zane Maybe
Ao Kuang
6,915
1,134
0
6,460
12,410
4,900
0
1,748
10,486
62,414
1,119

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,274
Gold Earned
41,862
480
Minions Killed
477
0
Camps Cleared
0
1,318,889
Distance Traveled
1,321,684
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
7,212
555
90
7
0
288,597
0
W
Surtr
8,441
649
101
8
0
214,867
0
W
Cerberus
8,503
654
58
4
0
265,040
4
W
Xbalanque
9,218
709
116
9
0
258,374
2
W
Agni
7,620
586
120
9
0
266,514
0
L
Anhur
7,382
568
88
7
0
246,809
0
L
Merlin
7,168
551
122
9
0
261,487
0
L
Chaac
7,010
539
90
7
0
245,545
0
L
Zeus
6,502
500
90
7
0
276,451
0
W
Ao Kuang
8,080
622
82
6
0
316,889
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role