Player Matchup

Ymir
Ymir
Bonroku
Ymir
Level 154
God Stats
2W - 0L
1,454 SR
Queue Stats
82W - 67L
1,469 Elo+
Solo
Ra
Ra
Crazyshooter7
Ra
Level 18
God Stats
2W - 2L
1,408 SR
Queue Stats
2W - 3L
1,260 Elo+
Party 1
Amaterasu
Amaterasu
FrizzCap
Amaterasu
Level 83
God Stats
1W - 0L
1,297 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 1
Rama
Rama
Luceiros
Rama
Level 42
God Stats
2W - 1L
1,500 SR
Queue Stats
127W - 118L
1,520 Elo+
Party 1
Thor
Thor
OldChicagoHR
Thor
Level 116
God Stats
29W - 21L
1,636 SR
Queue Stats
282W - 267L
1,504 Elo+
Party 1
Team Averages
Level 83
1,459 SR
1,450 Elo+

VS

Team Averages
Level 117
1,433 SR
1,417 Elo+
Danzaburou
Danzaburou
BiGE0303
Danzaburou
Level 77
God Stats
5W - 9L
1,548 SR
Queue Stats
112W - 163L
1,412 Elo+
Solo
Yu Huang
Yu Huang
Meekcris22
Yu Huang
Level 154
God Stats
0W - 2L
1,500 SR
Queue Stats
294W - 311L
1,494 Elo+
Solo
Vamana
Vamana
SwanLover1
Vamana
Level 144
God Stats
1W - 4L
1,413 SR
Queue Stats
15W - 18L
1,148 Elo+
Solo
Cerberus
Cerberus
fhdhgkdjgd
Cerberus
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
95W - 85L
1,569 Elo+
Solo
Terra
Terra
littlem0nk
Terra
Level 85
God Stats
0W - 2L
1,202 SR
Queue Stats
73W - 71L
1,462 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
Bonroku
Ymir
10
1 / 0 / 2
5,272
1,054
1,241
3,538
2,367
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 15 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

10
2 / 0 / 2
5,013
1,003
1,092
1,969
624
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Magic Focus

Magic Focus

+20
Magical Power

Amaterasu
FrizzCap
Amaterasu
10
2 / 1 / 1
5,328
1,066
1,760
4,045
2,296
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Blessed Scepter

Blessed Scepter

+10
Physical Power
+50
Health
+5
Mp 5

Rama
11
0 / 0 / 5
5,175
1,035
2,422
2,301
815
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

10
1 / 0 / 4
5,003
1,001
3,251
4,096
1,543
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
BiGE0303
Danzaburou
9
0 / 1 / 1
4,308
862
2,200
1,994
795
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Yu Huang
Meekcris22
Yu Huang
10
1 / 1 / 0
4,958
992
1,645
3,110
1,325
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Vamana
SwanLover1
Vamana
8
0 / 2 / 1
4,152
830
1,591
2,677
2,266
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Cerberus
fhdhgkdjgd
Cerberus
7
0 / 0 / 0
4,004
801
0
0
0
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Terra
8
0 / 2 / 1
4,444
889
3,296
5,371
2,971
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
4
6
Kills
1
1
Deaths
6
14
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
BiGE0303
Danzaburou
0
1
1
0.5
W
Ymir
Bonroku
Ymir
1
0
2
2
W
2
0
2
3
W
Amaterasu
FrizzCap
Amaterasu
2
1
1
2.5
W
Rama
0
0
5
2.5
L
Yu Huang
Meekcris22
Yu Huang
1
1
0
1
W
1
0
4
3
L
Vamana
SwanLover1
Vamana
0
2
1
0.25
L
Cerberus
fhdhgkdjgd
Cerberus
0
0
0
0
L
Terra
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,766
Damage
8,732
15,949
Taken
13,152
7,645
Mitigated
7,357
5,514
Healing
2,324
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
BiGE0303
Danzaburou
2,200
511
0
120
1,994
795
0
291
1,703
0
7,742
W
Ymir
Bonroku
Ymir
1,241
334
0
1,085
3,538
2,367
304
1,211
2,327
5,243
0
W
1,092
234
564
605
1,969
624
842
748
1,183
12,921
144
W
Amaterasu
FrizzCap
Amaterasu
1,760
534
0
1,525
4,045
2,296
805
942
3,071
0
8,352
W
Rama
2,422
2,269
0
855
2,301
815
280
1,123
1,143
0
12,106
L
Yu Huang
Meekcris22
Yu Huang
1,645
317
0
400
3,110
1,325
0
409
2,630
14,689
0
W
3,251
492
0
880
4,096
1,543
0
917
3,179
0
15,263
L
Vamana
SwanLover1
Vamana
1,591
600
0
278
2,677
2,266
0
572
2,105
0
2,703
L
Cerberus
fhdhgkdjgd
Cerberus
0
0
0
0
0
0
0
0
0
0
0
L
Terra
3,296
279
453
1,073
5,371
2,971
0
990
4,381
6,940
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,791
Gold Earned
21,866
117
Minions Killed
59
0
Camps Cleared
0
571,723
Distance Traveled
355,210
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
4,308
862
9
2
0
100,252
0
W
Ymir
5,272
1,054
5
1
0
116,817
0
W
Ra
5,013
1,003
34
7
0
118,219
0
W
Amaterasu
5,328
1,066
22
4
0
119,127
0
W
Rama
5,175
1,035
25
5
0
108,855
0
L
Yu Huang
4,958
992
40
8
0
100,778
1
W
Thor
5,003
1,001
31
6
0
108,705
0
L
Vamana
4,152
830
6
1
0
53,397
0
L
Cerberus
4,004
801
0
0
0
9,592
0
L
Terra
4,444
889
4
1
0
91,191
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role