Player Matchup

Da Ji
Da Ji
DeKlyned
Da Ji
Level 109
God Stats
3W - 2L
1,144 SR
Queue Stats
154W - 161L
1,534 Elo+
Solo
Nut
Nut
TruWeeb
Nut
Level 115
God Stats
17W - 12L
1,627 SR
Queue Stats
111W - 96L
1,571 Elo+
Solo
Cthulhu
Cthulhu
Zoni_G03
Cthulhu
Level 167
God Stats
2W - 2L
1,500 SR
Queue Stats
44W - 47L
1,559 Elo+
Solo
King Arthur
King Arthur
darius30956
King Arthur
Level 251
God Stats
5W - 3L
1,530 SR
Queue Stats
210W - 246L
1,473 Elo+
Party 1
Ra
Ra
meril123
Ra
Level 223
God Stats
26W - 25L
1,511 SR
Queue Stats
303W - 348L
1,549 Elo+
Party 1
Team Averages
Level 173
1,462 SR
1,537 Elo+

VS

Team Averages
Level 139
1,452 SR
1,541 Elo+
Zeus
Zeus
IAmFrosty14
Zeus
Level 127
God Stats
2W - 7L
1,292 SR
Queue Stats
146W - 133L
1,544 Elo+
Solo
Nut
Nut
RollTimeFeller-
Nut
Level 129
God Stats
9W - 16L
1,418 SR
Queue Stats
112W - 100L
1,508 Elo+
Solo
Lancelot
Lancelot
Thampelton
Lancelot
Level 134
God Stats
8W - 6L
1,564 SR
Queue Stats
80W - 65L
1,602 Elo+
Solo
Odin
Odin
Ziibo
Odin
Level 156
God Stats
1W - 4L
1,500 SR
Queue Stats
48W - 47L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
tvChente
Baron Samedi
Level 148
God Stats
2W - 4L
1,489 SR
Queue Stats
172W - 183L
1,551 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
DeKlyned
Da Ji
14
5 / 3 / 2
8,285
487
5,365
15,266
7,914
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Nut
17
3 / 2 / 2
9,683
570
5,636
10,735
5,370
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cthulhu
Zoni_G03
Cthulhu
14
2 / 0 / 8
9,086
534
10,648
16,363
16,435
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

King Arthur
darius30956
King Arthur
15
1 / 4 / 2
8,719
513
8,660
17,847
18,385
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

17
3 / 0 / 5
9,756
574
12,416
9,301
5,057
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 5 / 2
8,432
496
6,707
9,835
3,769
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
0 / 2 / 1
8,303
488
5,794
10,262
4,386
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Lancelot
Thampelton
Lancelot
16
6 / 1 / 3
9,184
540
12,830
15,361
7,894
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Odin
Ziibo
Odin
16
2 / 2 / 4
9,808
577
7,949
12,590
15,938
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Baron Samedi
tvChente
Baron Samedi
13
1 / 4 / 3
7,662
451
6,035
18,674
17,454
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
22
14
Kills
9
9
Deaths
14
19
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Da Ji
DeKlyned
Da Ji
5
3
2
2
L
0
5
2
0.2
L
0
2
1
0.25
L
Lancelot
Thampelton
Lancelot
6
1
3
7.5
W
Nut
3
2
2
2
L
Odin
Ziibo
Odin
2
2
4
2
W
Cthulhu
Zoni_G03
Cthulhu
2
0
8
6
W
King Arthur
darius30956
King Arthur
1
4
2
0.5
W
3
0
5
5.5
L
Baron Samedi
tvChente
Baron Samedi
1
4
3
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,725
Damage
39,315
69,512
Taken
66,722
53,161
Mitigated
49,441
16,083
Healing
17,089
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Da Ji
DeKlyned
Da Ji
5,365
763
0
1,877
15,266
7,914
0
2,851
12,301
0
60,577
L
6,707
355
0
936
9,835
3,769
0
5,573
4,262
69,356
771
L
5,794
3,692
0
2,998
10,262
4,386
0
2,808
7,362
0
76,365
L
Lancelot
Thampelton
Lancelot
12,830
2,629
0
2,896
15,361
7,894
35
4,332
10,952
0
74,009
W
Nut
5,636
2,068
0
4,023
10,735
5,370
149
2,538
8,145
0
94,715
L
Odin
Ziibo
Odin
7,949
1,187
0
3,342
12,590
15,938
14
1,258
11,332
0
79,912
W
Cthulhu
Zoni_G03
Cthulhu
10,648
739
57
2,569
16,363
16,435
33
2,890
13,231
42,591
760
W
King Arthur
darius30956
King Arthur
8,660
1,053
0
1,927
17,847
18,385
0
1,676
15,175
0
64,589
W
12,416
966
1,470
4,160
9,301
5,057
0
1,850
7,151
96,858
1,670
L
Baron Samedi
tvChente
Baron Samedi
6,035
377
1,190
5,727
18,674
17,454
0
8,121
10,299
31,642
1,323

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,529
Gold Earned
43,389
541
Minions Killed
543
0
Camps Cleared
0
1,749,944
Distance Traveled
1,601,527
6
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Da Ji
8,285
487
87
5
0
351,473
0
L
Zeus
8,432
496
155
9
0
292,673
5
L
Nut
8,303
488
134
8
0
307,260
3
L
Lancelot
9,184
540
95
6
0
400,001
3
W
Nut
9,683
570
154
9
0
345,817
4
L
Odin
9,808
577
134
8
0
308,624
4
W
Cthulhu
9,086
534
46
3
0
370,647
0
W
King Arthur
8,719
513
100
6
0
303,102
0
W
Ra
9,756
574
154
9
0
378,905
2
L
Baron Samedi
7,662
451
25
1
0
292,969
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role