Player Matchup

Kukulkan
Kukulkan
IDFew
Kukulkan
Level 161
God Stats
10W - 8L
1,588 SR
Queue Stats
212W - 195L
1,615 Elo+
Solo
Geb
Geb
Jahboyblesss
Geb
Level 119
God Stats
19W - 19L
1,545 SR
Queue Stats
213W - 220L
1,519 Elo+
Solo
Medusa
Medusa
Samsa
Medusa
Level 127
God Stats
1W - 1L
1,500 SR
Queue Stats
46W - 36L
1,645 Elo+
Party 3
Artio
Artio
Skizzler
Artio
Level 159
God Stats
2W - 2L
1,887 SR
Queue Stats
256W - 205L
1,613 Elo+
Party 3
Anhur
Anhur
cbake2
Anhur
Level 157
God Stats
4W - 9L
1,500 SR
Queue Stats
296W - 258L
1,527 Elo+
Solo
Team Averages
Level 145
1,604 SR
1,584 Elo+

VS

Team Averages
Level 135
1,696 SR
1,570 Elo+
Hun Batz
Hun Batz
 
Hun Batz
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Athena
Athena
 
Athena
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
OneFinalStand
Ah Muzen Cab
Level 116
God Stats
4W - 3L
1,779 SR
Queue Stats
44W - 37L
1,666 Elo+
Party 2
Cerberus
Cerberus
SuchZz
Cerberus
Level 133
God Stats
2W - 0L
1,854 SR
Queue Stats
29W - 22L
1,644 Elo+
Party 2
Medusa
Medusa
Whyrler
Medusa
Level 155
God Stats
15W - 7L
1,845 SR
Queue Stats
108W - 104L
1,540 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
IDFew
Kukulkan
7
1 / 1 / 0
3,760
752
1,423
2,449
801
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

1
0 / 0 / 0
2,409
482
0
0
0
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Medusa
Samsa
Medusa
6
2 / 0 / 0
3,642
728
3,615
3,388
1,075
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Artio
Skizzler
Artio
6
0 / 0 / 1
3,445
689
1,410
4,076
2,107
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Anhur
cbake2
Anhur
6
0 / 1 / 1
3,252
650
2,252
3,767
1,030
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
 
Hun Batz
5
1 / 1 / 0
3,242
648
2,442
3,103
781
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Athena
 
Athena
4
0 / 0 / 0
3,094
619
796
4,153
1,942
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Ah Muzen Cab
OneFinalStand
Ah Muzen Cab
7
0 / 0 / 2
3,638
728
961
3,061
827
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Cerberus
SuchZz
Cerberus
7
1 / 0 / 0
4,112
822
1,128
2,314
774
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Medusa
Whyrler
Medusa
5
0 / 2 / 0
3,057
611
2,923
3,904
1,004
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
4
3
Kills
2
2
Deaths
3
2
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Hun Batz
 
Hun Batz
1
1
0
1
W
Athena
 
Athena
0
0
0
0
L
Kukulkan
IDFew
Kukulkan
1
1
0
1
L
0
0
0
0
W
Ah Muzen Cab
OneFinalStand
Ah Muzen Cab
0
0
2
1
L
Medusa
Samsa
Medusa
2
0
0
2
L
Artio
Skizzler
Artio
0
0
1
0.5
W
Cerberus
SuchZz
Cerberus
1
0
0
1
W
Medusa
Whyrler
Medusa
0
2
0
0
L
Anhur
cbake2
Anhur
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,700
Damage
8,250
13,680
Taken
16,535
5,013
Mitigated
5,328
5,044
Healing
4,866
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hun Batz
 
Hun Batz
2,442
980
0
1,660
3,103
781
0
592
2,421
0
13,262
W
Athena
 
Athena
796
360
0
1,472
4,153
1,942
0
754
3,399
6,276
0
L
Kukulkan
IDFew
Kukulkan
1,423
325
0
355
2,449
801
0
0
2,449
17,589
1,304
L
0
0
0
0
0
0
0
0
0
0
0
W
Ah Muzen Cab
OneFinalStand
Ah Muzen Cab
961
466
0
443
3,061
827
0
612
2,345
0
22,707
L
Medusa
Samsa
Medusa
3,615
1,512
0
492
3,388
1,075
0
205
3,183
0
23,114
L
Artio
Skizzler
Artio
1,410
370
592
2,154
4,076
2,107
0
591
3,485
8,526
0
W
Cerberus
SuchZz
Cerberus
1,128
38
0
719
2,314
774
0
0
2,314
19,482
1,576
W
Medusa
Whyrler
Medusa
2,923
1,013
0
572
3,904
1,004
0
569
3,335
0
19,510
L
Anhur
cbake2
Anhur
2,252
1,012
0
1,451
3,767
1,030
0
877
2,740
0
14,602

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,508
Gold Earned
17,143
136
Minions Killed
164
0
Camps Cleared
0
391,847
Distance Traveled
512,832
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hun Batz
3,242
648
28
6
0
115,500
0
W
Athena
3,094
619
14
3
0
102,887
2
L
Kukulkan
3,760
752
52
10
0
96,616
0
L
Geb
2,409
482
0
0
0
0
0
W
Ah Muzen Cab
3,638
728
42
8
0
114,418
0
L
Medusa
3,642
728
40
8
0
88,514
0
L
Artio
3,445
689
8
2
0
102,262
0
W
Cerberus
4,112
822
57
11
0
86,803
0
W
Medusa
3,057
611
23
5
0
93,224
0
L
Anhur
3,252
650
36
7
0
104,455
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role