Player Matchup

Anhur
Anhur
Alegrerockero22
Anhur
Level 100
God Stats
0W - 1L
1,500 SR
Queue Stats
80W - 75L
1,407 Elo+
Solo
Sol
Sol
CrainalNerve7
Sol
Level 98
God Stats
1W - 2L
1,267 SR
Queue Stats
336W - 342L
1,426 Elo+
Solo
Ne Zha
Ne Zha
MCGambit06
Ne Zha
Level 146
God Stats
0W - 2L
1,278 SR
Queue Stats
349W - 347L
1,381 Elo+
Solo
Kali
Kali
Stunt Quantum
Kali
Level 49
God Stats
1W - 1L
1,715 SR
Queue Stats
68W - 53L
1,570 Elo+
Solo
Sobek
Sobek
useofalcohol
Sobek
Level 122
God Stats
1W - 3L
1,285 SR
Queue Stats
29W - 38L
1,334 Elo+
Solo
Team Averages
Level 103
1,409 SR
1,424 Elo+

VS

Team Averages
Level 100
1,494 SR
1,473 Elo+
Bacchus
Bacchus
CoronieFree
Bacchus
Level 109
God Stats
1W - 1L
1,280 SR
Queue Stats
102W - 101L
1,473 Elo+
Solo
Ullr
Ullr
DreadRowe
Ullr
Level 121
God Stats
1W - 0L
1,500 SR
Queue Stats
30W - 24L
1,461 Elo+
Party 1
Surtr
Surtr
Larron-Prime
Surtr
Level 117
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 6L
1,541 Elo+
Party 1
Ares
Ares
MC_Beefcake
Ares
Level 64
God Stats
2W - 0L
1,690 SR
Queue Stats
47W - 60L
1,437 Elo+
Solo
Hades
Hades
bl00deyreckem
Hades
Level 87
God Stats
7W - 3L
1,498 SR
Queue Stats
250W - 236L
1,453 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
3 / 4 / 2
5,769
962
4,308
6,391
2,821
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown, except your ultimate ability.

12
1 / 3 / 1
5,743
957
9,793
5,688
2,645
Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Ne Zha
MCGambit06
Ne Zha
9
0 / 3 / 3
5,355
893
2,342
6,063
6,359
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

7
0 / 3 / 3
4,861
810
1,540
3,686
1,519
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

11
1 / 4 / 2
5,555
926
4,424
8,828
9,376
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
CoronieFree
Bacchus
11
1 / 0 / 16
6,730
1,122
6,388
5,995
6,761
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ullr
11
2 / 2 / 11
6,279
1,047
5,348
6,543
3,262
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

11
3 / 2 / 9
6,480
1,080
4,390
6,902
3,817
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

11
2 / 1 / 10
6,642
1,107
3,619
6,696
5,786
Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

13
9 / 0 / 8
7,706
1,284
6,564
6,299
4,462
Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
71
5
Kills
17
17
Deaths
5
11
Assists
54
Player
Kills
Deaths
Assists
KDA
L
3
4
2
1
W
Bacchus
CoronieFree
Bacchus
1
0
16
9
L
1
3
1
0.5
W
Ullr
2
2
11
3.75
W
3
2
9
3.75
L
Ne Zha
MCGambit06
Ne Zha
0
3
3
0.5
W
2
1
10
7
L
0
3
3
0.5
W
9
0
8
13
L
1
4
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,407
Damage
26,309
30,656
Taken
32,435
22,720
Mitigated
24,088
3,991
Healing
11,936
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,308
2,284
146
628
6,391
2,821
0
2,782
3,609
0
8,983
W
Bacchus
CoronieFree
Bacchus
6,388
794
1,638
2,594
5,995
6,761
77
2,994
3,001
8,533
0
L
9,793
2,320
51
1,394
5,688
2,645
0
3,689
1,999
18,431
428
W
Ullr
5,348
2,677
1,763
1,434
6,543
3,262
889
2,003
4,540
0
11,286
W
4,390
1,754
443
810
6,902
3,817
369
2,299
4,603
113
15,206
L
Ne Zha
MCGambit06
Ne Zha
2,342
923
0
583
6,063
6,359
0
2,885
3,178
0
4,681
W
3,619
468
0
517
6,696
5,786
0
3,823
2,873
4,911
0
L
1,540
890
0
285
3,686
1,519
0
1,953
1,733
0
2,655
W
6,564
823
975
1,762
6,299
4,462
228
2,876
3,423
11,572
0
L
4,424
516
32
872
8,828
9,376
0
5,311
3,517
7,130
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,283
Gold Earned
33,837
39
Minions Killed
64
0
Camps Cleared
0
468,703
Distance Traveled
583,738
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
5,769
962
8
1
0
112,079
0
W
Bacchus
6,730
1,122
8
1
0
127,749
0
L
Sol
5,743
957
19
3
0
119,394
0
W
Ullr
6,279
1,047
18
3
0
96,057
0
W
Surtr
6,480
1,080
23
4
0
115,601
0
L
Ne Zha
5,355
893
6
1
0
81,072
0
W
Ares
6,642
1,107
3
1
0
128,943
0
L
Kali
4,861
810
2
0
0
41,901
0
W
Hades
7,706
1,284
12
2
0
115,388
0
L
Sobek
5,555
926
4
1
0
114,257
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role