Player Matchup

Baron Samedi
Baron Samedi
BobLoblaw720
Baron Samedi
Level 128
God Stats
11W - 17L
1,082 SR
Queue Stats
232W - 250L
1,368 Elo+
Party 2
Hachiman
Hachiman
Butter06
Hachiman
Level 126
God Stats
28W - 29L
1,502 SR
Queue Stats
257W - 272L
1,353 Elo+
Party 2
Sun Wukong
Sun Wukong
That1WalmartGuy
Sun Wukong
Level 77
God Stats
7W - 10L
1,408 SR
Queue Stats
162W - 171L
1,398 Elo+
Solo
Team Averages
Level 110
1,330 SR
1,373 Elo+

VS

Team Averages
Level 69
1,432 SR
1,299 Elo+
Bellona
Bellona
Swaqq_Jay
Bellona
Level 125
God Stats
1W - 0L
1,500 SR
Queue Stats
28W - 30L
1,255 Elo+
Party 1
Artemis
Artemis
mcweedburger
Artemis
Level 47
God Stats
33W - 32L
1,552 SR
Queue Stats
275W - 277L
1,388 Elo+
Solo
Anubis
Anubis
ttv-richyy747
Anubis
Level 34
God Stats
2W - 2L
1,242 SR
Queue Stats
26W - 27L
1,255 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
BobLoblaw720
Baron Samedi
18
3 / 4 / 8
12,319
725
15,295
13,740
7,368
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hachiman
Butter06
Hachiman
17
2 / 2 / 8
11,561
680
10,373
15,845
6,291
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Sun Wukong
That1WalmartGuy
Sun Wukong
16
7 / 5 / 4
11,839
696
10,889
20,030
19,426
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Swaqq_Jay
Bellona
17
2 / 4 / 7
12,189
717
10,297
21,948
26,857
Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Artemis
mcweedburger
Artemis
19
8 / 2 / 3
13,425
790
16,306
9,784
4,060
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

16
1 / 6 / 5
11,172
657
13,807
13,598
7,678
Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
26
12
Kills
11
11
Deaths
12
20
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
BobLoblaw720
Baron Samedi
3
4
8
1.75
L
Hachiman
Butter06
Hachiman
2
2
8
3
W
Bellona
Swaqq_Jay
Bellona
2
4
7
1.38
L
Sun Wukong
That1WalmartGuy
Sun Wukong
7
5
4
1.8
W
Artemis
mcweedburger
Artemis
8
2
3
4.75
W
1
6
5
0.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,557
Damage
40,410
49,615
Taken
45,330
33,085
Mitigated
38,595
10,838
Healing
3,277
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
BobLoblaw720
Baron Samedi
15,295
1,145
1,847
3,433
13,740
7,368
428
2,995
10,741
66,867
127
L
Hachiman
Butter06
Hachiman
10,373
4,961
0
3,627
15,845
6,291
1,340
4,477
11,366
0
48,267
W
Bellona
Swaqq_Jay
Bellona
10,297
1,505
0
840
21,948
26,857
595
6,785
15,095
520
37,740
L
Sun Wukong
That1WalmartGuy
Sun Wukong
10,889
1,515
433
1,498
20,030
19,426
0
7,191
12,835
0
24,798
W
Artemis
mcweedburger
Artemis
16,306
8,094
0
560
9,784
4,060
1,863
4,787
4,984
0
48,528
W
13,807
360
0
1,877
13,598
7,678
804
3,727
9,824
50,524
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,719
Gold Earned
36,786
182
Minions Killed
171
0
Camps Cleared
0
845,897
Distance Traveled
863,218
13
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
12,319
725
89
5
0
276,552
5
L
Hachiman
11,561
680
73
4
0
292,805
4
W
Bellona
12,189
717
47
3
0
319,656
0
L
Sun Wukong
11,839
696
20
1
0
276,540
4
W
Artemis
13,425
790
60
4
0
293,475
0
W
Anubis
11,172
657
64
4
0
250,087
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role