Player Matchup

Sylvanus
Sylvanus
Cxsmo310
Sylvanus
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 12L
1,519 Elo+
Party 1
Kukulkan
Kukulkan
Sinofsloth45
Kukulkan
Level 142
God Stats
0W - 1L
1,709 SR
Queue Stats
66W - 75L
1,506 Elo+
Party 1
Ishtar
Ishtar
XXXToXiNiTy
Ishtar
Level 138
God Stats
36W - 27L
1,618 SR
Queue Stats
158W - 149L
1,487 Elo+
Solo
Team Averages
Level 101
1,609 SR
1,504 Elo+

VS

Team Averages
Level 144
1,604 SR
1,551 Elo+
Lancelot
Lancelot
Sage Da Savage
Lancelot
Level 129
God Stats
37W - 46L
1,811 SR
Queue Stats
470W - 465L
1,576 Elo+
Party 2
Merlin
Merlin
joshandsarah888
Merlin
Level 157
God Stats
3W - 4L
1,500 SR
Queue Stats
55W - 60L
1,493 Elo+
Solo
Bacchus
Bacchus
wolzhaus
Bacchus
Level 146
God Stats
12W - 7L
1,500 SR
Queue Stats
457W - 463L
1,583 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Cxsmo310
Sylvanus
11
1 / 4 / 2
7,442
620
4,057
12,222
8,376
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Kukulkan
Sinofsloth45
Kukulkan
15
4 / 3 / 1
9,641
803
10,498
8,649
3,810
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ishtar
12
0 / 5 / 4
7,557
630
6,763
11,206
4,320
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
15
8 / 2 / 2
9,472
789
10,083
12,933
9,861
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

15
2 / 1 / 8
9,033
753
9,004
7,644
2,867
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Bacchus
wolzhaus
Bacchus
14
2 / 2 / 8
8,804
734
10,194
11,894
11,836
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
30
5
Kills
12
12
Deaths
5
7
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
Cxsmo310
Sylvanus
1
4
2
0.5
W
Lancelot
8
2
2
4.5
L
Kukulkan
Sinofsloth45
Kukulkan
4
3
1
1.5
L
Ishtar
0
5
4
0.4
W
2
1
8
6
W
Bacchus
wolzhaus
Bacchus
2
2
8
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,318
Damage
29,281
32,077
Taken
32,471
16,506
Mitigated
24,564
5,678
Healing
5,318
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
Cxsmo310
Sylvanus
4,057
1,821
236
1,246
12,222
8,376
0
8,753
2,733
7,395
1,764
W
Lancelot
10,083
1,311
0
2,698
12,933
9,861
42
4,719
7,902
571
35,600
L
Kukulkan
Sinofsloth45
Kukulkan
10,498
1,386
0
1,930
8,649
3,810
0
3,951
4,183
35,460
99
L
Ishtar
6,763
4,823
0
2,266
11,206
4,320
0
5,797
4,635
0
26,479
W
9,004
185
0
125
7,644
2,867
474
2,642
4,768
41,460
1,746
W
Bacchus
wolzhaus
Bacchus
10,194
519
0
2,495
11,894
11,836
34
5,659
5,781
21,441
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,640
Gold Earned
27,309
130
Minions Killed
151
0
Camps Cleared
0
596,410
Distance Traveled
692,294
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
7,442
620
16
1
0
187,989
0
W
Lancelot
9,472
789
38
3
0
246,215
3
L
Kukulkan
9,641
803
72
6
0
220,067
0
L
Ishtar
7,557
630
42
4
0
188,354
0
W
Merlin
9,033
753
86
7
0
215,138
0
W
Bacchus
8,804
734
27
2
0
230,941
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role