Player Matchup

Loki
Loki
Chanendh
Loki
Level 141
God Stats
8W - 0L
1,900 SR
Queue Stats
43W - 38L
1,617 Elo+
Party 4
Chiron
Chiron
Crackiie
Chiron
Level 128
God Stats
1W - 0L
1,197 SR
Queue Stats
39W - 34L
1,600 Elo+
Party 4
Hercules
Hercules
TatsuFullbuster
Hercules
Level 80
God Stats
7W - 7L
1,235 SR
Queue Stats
161W - 120L
1,537 Elo+
Solo
Awilix
Awilix
TomMarshall2020
Awilix
Level 157
God Stats
13W - 10L
1,534 SR
Queue Stats
61W - 72L
1,471 Elo+
Party 3
Zhong Kui
Zhong Kui
smalltoeboy
Zhong Kui
Level 152
God Stats
6W - 7L
1,439 SR
Queue Stats
16W - 20L
1,473 Elo+
Party 3
Team Averages
Level 132
1,461 SR
1,540 Elo+

VS

Team Averages
Level 109
1,627 SR
1,596 Elo+
Janus
Janus
AlmostADozen
Janus
Level 128
God Stats
3W - 6L
1,396 SR
Queue Stats
126W - 117L
1,580 Elo+
Party 2
Ullr
Ullr
BLACKPLATE
Ullr
Level 26
God Stats
27W - 21L
1,626 SR
Queue Stats
69W - 51L
1,620 Elo+
Party 1
Hades
Hades
Delirium1337
Hades
Level 133
God Stats
7W - 4L
1,763 SR
Queue Stats
119W - 105L
1,582 Elo+
Party 2
King Arthur
King Arthur
Prrseus
King Arthur
Level 129
God Stats
3W - 5L
1,859 SR
Queue Stats
119W - 114L
1,579 Elo+
Party 2
Mercury
Mercury
TK-M16
Mercury
Level 128
God Stats
2W - 2L
1,488 SR
Queue Stats
69W - 51L
1,620 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
14
2 / 3 / 3
8,669
578
7,214
12,301
5,316
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chiron
Crackiie
Chiron
16
4 / 1 / 8
8,948
597
8,441
11,232
5,067
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+750
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hercules
14
7 / 1 / 7
8,656
577
15,598
10,214
6,257
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Breastplate of Regrowth

Breastplate of Regrowth

+45
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

14
2 / 2 / 12
8,303
554
8,628
13,890
5,656
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Zhong Kui
smalltoeboy
Zhong Kui
17
9 / 1 / 5
10,548
703
10,271
7,895
6,457
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 5 / 4
8,284
552
10,175
11,033
3,578
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

13
0 / 6 / 2
7,218
481
4,311
13,707
4,776
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+250
Mana
+10
Mp 5

PASSIVE - You permanently gain 10 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

11
1 / 5 / 3
6,991
466
8,136
15,272
9,706
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

King Arthur
Prrseus
King Arthur
14
2 / 4 / 3
8,293
553
9,301
16,167
14,557
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Breastplate

Silver Breastplate

+35
Physical Protection
+200
Mana
+10
Mp 5

Mercury
TK-M16
Mercury
15
4 / 4 / 0
8,021
535
5,300
12,494
5,263
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
20
24
Kills
8
8
Deaths
24
35
Assists
12
Player
Kills
Deaths
Assists
KDA
L
1
5
4
0.6
L
0
6
2
0.17
W
Loki
2
3
3
1.17
W
Chiron
Crackiie
Chiron
4
1
8
8
L
1
5
3
0.5
L
King Arthur
Prrseus
King Arthur
2
4
3
0.88
L
Mercury
TK-M16
Mercury
4
4
0
1
W
Hercules
7
1
7
10.5
W
2
2
12
4
W
Zhong Kui
smalltoeboy
Zhong Kui
9
1
5
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,152
Damage
37,223
55,532
Taken
68,673
28,753
Mitigated
37,880
16,830
Healing
10,040
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,175
392
0
1,402
11,033
3,578
0
2,892
7,895
63,597
752
L
4,311
1,724
0
991
13,707
4,776
0
611
13,082
0
48,199
W
Loki
7,214
1,680
0
1,628
12,301
5,316
125
1,657
10,604
0
73,081
W
Chiron
Crackiie
Chiron
8,441
2,784
477
3,885
11,232
5,067
440
2,625
8,527
0
70,618
L
8,136
986
557
5,290
15,272
9,706
0
1,274
13,877
37,185
0
L
King Arthur
Prrseus
King Arthur
9,301
996
0
1,175
16,167
14,557
0
2,203
13,858
2,627
56,247
L
Mercury
TK-M16
Mercury
5,300
2,001
0
625
12,494
5,263
0
2,424
9,830
0
52,121
W
Hercules
15,598
4,127
0
1,729
10,214
6,257
405
3,968
6,126
0
53,499
W
8,628
2,978
0
4,935
13,890
5,656
0
6,133
7,375
0
69,404
W
Zhong Kui
smalltoeboy
Zhong Kui
10,271
1,300
0
4,176
7,895
6,457
0
3,344
4,223
73,494
1,031

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,124
Gold Earned
38,807
533
Minions Killed
439
0
Camps Cleared
0
1,560,864
Distance Traveled
1,522,595
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
8,284
552
135
9
0
319,125
0
L
Ullr
7,218
481
78
5
0
288,125
0
W
Loki
8,669
578
102
7
0
279,324
0
W
Chiron
8,948
597
111
7
0
293,349
4
L
Hades
6,991
466
47
3
0
289,923
5
L
King Arthur
8,293
553
107
7
0
271,518
0
L
Mercury
8,021
535
72
5
0
353,904
0
W
Hercules
8,656
577
68
5
0
336,480
0
W
Awilix
8,303
554
101
7
0
336,533
2
W
Zhong Kui
10,548
703
151
10
0
315,178
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role