Player Matchup

Ne Zha
Ne Zha
Karma AgiIe
Ne Zha
Level 198
God Stats
8W - 4L
1,784 SR
Queue Stats
120W - 77L
1,647 Elo+
Party 1
Thoth
Thoth
halo40k
Thoth
Level 166
God Stats
1W - 0L
1,500 SR
Queue Stats
33W - 21L
1,636 Elo+
Party 1
Bacchus
Bacchus
sawtoothwhistle
Bacchus
Level 54
God Stats
2W - 0L
1,500 SR
Queue Stats
5W - 2L
1,640 Elo+
Party 1
Team Averages
Level 139
1,595 SR
1,641 Elo+

VS

Team Averages
Level 92
1,484 SR
1,575 Elo+
Zeus
Zeus
FenyxPerson
Zeus
Level 49
God Stats
5W - 6L
1,558 SR
Queue Stats
73W - 85L
1,561 Elo+
Party 2
Cthulhu
Cthulhu
FngukiCat
Cthulhu
Level 72
God Stats
1W - 4L
1,452 SR
Queue Stats
125W - 120L
1,626 Elo+
Party 2
Thor
Thor
Ratnici
Thor
Level 154
God Stats
1W - 2L
1,441 SR
Queue Stats
13W - 19L
1,536 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
9
2 / 3 / 1
5,786
827
4,170
7,909
5,006
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Thoth
halo40k
Thoth
11
3 / 1 / 0
6,214
888
4,828
3,656
1,190
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

10
0 / 1 / 5
5,763
823
4,614
7,267
5,029
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
2 / 2 / 2
5,838
834
2,576
4,775
1,447
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cthulhu
FngukiCat
Cthulhu
11
2 / 1 / 2
6,186
884
6,178
6,109
3,059
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Thor
Ratnici
Thor
7
0 / 2 / 4
5,118
731
3,520
4,815
1,543
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
12
5
Kills
4
5
Deaths
5
6
Assists
8
Player
Kills
Deaths
Assists
KDA
L
2
2
2
1.5
L
Cthulhu
FngukiCat
Cthulhu
2
1
2
3
W
Ne Zha
2
3
1
0.83
L
Thor
Ratnici
Thor
0
2
4
1
W
Thoth
halo40k
Thoth
3
1
0
3
W
0
1
5
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,612
Damage
12,274
18,832
Taken
15,699
11,225
Mitigated
6,049
4,526
Healing
2,049
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,576
477
0
470
4,775
1,447
0
2,959
1,367
11,811
0
L
Cthulhu
FngukiCat
Cthulhu
6,178
514
23
820
6,109
3,059
0
2,444
2,909
18,671
0
W
Ne Zha
4,170
1,296
0
1,395
7,909
5,006
0
3,655
3,650
0
18,556
L
Thor
Ratnici
Thor
3,520
566
0
736
4,815
1,543
0
2,465
1,903
0
10,696
W
Thoth
halo40k
Thoth
4,828
259
0
622
3,656
1,190
872
1,113
2,305
22,826
343
W
4,614
597
198
2,311
7,267
5,029
0
2,566
4,060
8,208
1,940

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,763
Gold Earned
17,142
98
Minions Killed
74
0
Camps Cleared
0
462,230
Distance Traveled
420,225
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
5,838
834
33
5
0
140,692
2
L
Cthulhu
6,186
884
30
4
0
165,972
3
W
Ne Zha
5,786
827
21
3
0
155,854
0
L
Thor
5,118
731
11
2
0
113,561
0
W
Thoth
6,214
888
64
9
0
147,026
0
W
Bacchus
5,763
823
13
2
0
159,350
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role