Player Matchup

Horus
Horus
Alelopez30
Horus
Level 122
God Stats
4W - 3L
1,657 SR
Queue Stats
118W - 129L
1,567 Elo+
Solo
Arachne
Arachne
AlphaX_37
Arachne
Level 81
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 5L
1,636 Elo+
Party 1
Ra
Ra
SoraDuWTF333
Ra
Level 155
God Stats
2W - 0L
1,779 SR
Queue Stats
18W - 11L
1,697 Elo+
Party 1
Team Averages
Level 119
1,645 SR
1,633 Elo+

VS

Team Averages
Level 121
1,594 SR
1,478 Elo+
Zhong Kui
Zhong Kui
Eternal Optic
Zhong Kui
Level 138
God Stats
0W - 1L
1,500 SR
Queue Stats
39W - 40L
1,432 Elo+
Party 2
Hercules
Hercules
Gillgammesh
Hercules
Level 123
God Stats
42W - 35L
1,621 SR
Queue Stats
541W - 566L
1,523 Elo+
Solo
Anhur
Anhur
Lrbd
Anhur
Level 103
God Stats
2W - 2L
1,661 SR
Queue Stats
43W - 58L
1,481 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
15
1 / 2 / 6
9,727
648
9,794
27,795
16,744
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Arachne
AlphaX_37
Arachne
16
2 / 2 / 5
10,510
701
7,335
14,202
7,549
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

18
5 / 1 / 3
12,270
818
21,044
10,062
4,538
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Eternal Optic
Zhong Kui
16
2 / 2 / 0
9,823
655
20,780
14,412
11,502
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Hercules
Gillgammesh
Hercules
16
3 / 2 / 1
9,726
648
10,549
18,699
9,108
Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Anhur
Lrbd
Anhur
15
0 / 4 / 3
8,942
596
10,554
10,763
2,708
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
9
8
Kills
5
5
Deaths
8
14
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Horus
1
2
6
2
W
Arachne
AlphaX_37
Arachne
2
2
5
2.25
L
Zhong Kui
Eternal Optic
Zhong Kui
2
2
0
1
L
Hercules
Gillgammesh
Hercules
3
2
1
1.75
L
Anhur
Lrbd
Anhur
0
4
3
0.38
W
5
1
3
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,173
Damage
41,883
52,059
Taken
43,874
28,831
Mitigated
23,318
25,092
Healing
16,753
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Horus
9,794
3,393
3,676
12,271
27,795
16,744
27
11,107
16,623
717
17,357
W
Arachne
AlphaX_37
Arachne
7,335
4,854
0
3,789
14,202
7,549
1,368
4,814
9,338
0
21,190
L
Zhong Kui
Eternal Optic
Zhong Kui
20,780
2,541
0
9,257
14,412
11,502
96
5,305
8,449
71,349
2,087
L
Hercules
Gillgammesh
Hercules
10,549
2,711
0
6,996
18,699
9,108
64
7,191
10,864
0
27,482
L
Anhur
Lrbd
Anhur
10,554
7,131
0
500
10,763
2,708
252
6,637
3,336
0
33,964
W
21,044
1,212
2,805
2,551
10,062
4,538
936
4,486
5,556
84,309
2,416

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,507
Gold Earned
28,491
196
Minions Killed
220
0
Camps Cleared
0
943,706
Distance Traveled
764,109
0
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
9,727
648
11
1
0
316,682
0
W
Arachne
10,510
701
24
2
0
316,237
0
L
Zhong Kui
9,823
655
125
8
0
239,073
0
L
Hercules
9,726
648
46
3
0
292,055
5
L
Anhur
8,942
596
49
3
0
232,981
2
W
Ra
12,270
818
161
11
0
310,787
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role